Searched refs:allocateHandle (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DCpuDescriptorManager.cpp | 20 const GrD3DDescriptorHeap::CPUHandle& descriptor = fRTVDescriptorPool.allocateHandle(gpu); in createRenderTargetView() 32 const GrD3DDescriptorHeap::CPUHandle& descriptor = fDSVDescriptorPool.allocateHandle(gpu); in createDepthStencilView() 45 fShaderViewDescriptorPool.allocateHandle(gpu); in createConstantBufferView() 57 fShaderViewDescriptorPool.allocateHandle(gpu); in createShaderResourceView() 73 fShaderViewDescriptorPool.allocateHandle(gpu); in createUnorderedAccessView() 98 const GrD3DDescriptorHeap::CPUHandle& descriptor = fSamplerDescriptorPool.allocateHandle(gpu); in createSampler() 158 GrD3DDescriptorHeap::CPUHandle GrD3DCpuDescriptorManager::HeapPool::allocateHandle( in allocateHandle() function in GrD3DCpuDescriptorManager::HeapPool
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H A D | GrD3DCpuDescriptorManager.h | 81 GrD3DDescriptorHeap::CPUHandle allocateHandle(GrD3DGpu*);
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkNullDriver.cpp | 68 Handle allocateHandle (Parent parent, const CreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator) in allocateHandle() function 93 Handle allocateHandle (const CreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator) in allocateHandle() function 118 Handle allocateHandle (Parent parent, const VkAllocationCallbacks* pAllocator) in allocateHandle() function 161 Object* const obj = allocateHandle<Object, Object*>(parent, &pCreateInfos[i], pAllocator); in allocateNonDispHandleArray() 169 Object* const obj = allocateHandle<Object, Object*>(parent, pCreateInfo, pAllocator); in allocateNonDispHandle() 182 Object* const obj = allocateHandle<Object, Object*>(parent, pAllocator); in allocateNonDispHandle()
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