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Searched refs:alloc_chunk (Results 1 - 5 of 5) sorted by relevance

/third_party/pcre2/pcre2/src/sljit/
H A DsljitExecAllocator.c36 Memory is allocated in continuous memory areas called chunks by alloc_chunk()
72 alloc_chunk / free_chunk :
84 static SLJIT_INLINE void* alloc_chunk(sljit_uw size) in alloc_chunk() function
171 static SLJIT_INLINE void* alloc_chunk(sljit_uw size) in alloc_chunk() function
308 header = (struct block_header*)alloc_chunk(chunk_size); in sljit_malloc_exec()
H A DsljitProtExecAllocator.c36 Memory is allocated in continuous memory areas called chunks by alloc_chunk()
76 alloc_chunk / free_chunk :
188 static SLJIT_INLINE struct chunk_header* alloc_chunk(sljit_uw size) in alloc_chunk() function
225 static SLJIT_INLINE struct chunk_header* alloc_chunk(sljit_uw size) in alloc_chunk() function
358 chunk_header = alloc_chunk(chunk_size); in sljit_malloc_exec()
/third_party/skia/third_party/externals/imgui/
H A Dimgui_tables.cpp3160 ImGuiTableSettings* settings = g.SettingsTables.alloc_chunk(TableSettingsCalcChunkSize(columns_count));
3497 memcpy(new_chunk_stream.alloc_chunk(TableSettingsCalcChunkSize(settings->ColumnsCount)), settings, TableSettingsCalcChunkSize(settings->ColumnsCount));
H A Dimgui_internal.h657 T* alloc_chunk(size_t sz) { size_t HDR_SZ = 4; sz = IM_MEMALIGN(HDR_SZ + sz, 4u); int off = Buf.Size; Buf.resize(off + (int)sz); ((int*)(void*)(Buf.Data + off))[0] = (int)sz; return (T*)(void*)(Buf.Data + off + (int)HDR_SZ); }
H A Dimgui.cpp10728 ImGuiWindowSettings* settings = g.SettingsWindows.alloc_chunk(chunk_size); in CreateNewWindowSettings()

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