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Help
Searched
refs:alignmentMask
(Results
1 - 7
of
7
) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H
A
D
PoolAlloc.cpp
82
alignmentMask
= a - 1;
in TPoolAllocator()
103
headerSkip = (sizeof(tHeader) +
alignmentMask
) & ~
alignmentMask
;
in TPoolAllocator()
269
currentPageOffset = (currentPageOffset +
alignmentMask
) & ~
alignmentMask
;
in allocate()
316
currentPageOffset = (headerSkip + allocationSize +
alignmentMask
) & ~
alignmentMask
;
in allocate()
320
void *alloc = malloc(numBytes +
alignmentMask
);
in allocate()
324
intAlloc = (intAlloc +
alignmentMask
) & ~
alignmentMask
;
in allocate()
[all...]
H
A
D
PoolAlloc.h
166
size_t
alignmentMask
;
member in TPoolAllocator
/third_party/glslang/glslang/MachineIndependent/
H
A
D
PoolAlloc.cpp
98
alignmentMask
= a - 1;
in TPoolAllocator()
105
headerSkip = (sizeof(tHeader) +
alignmentMask
) & ~
alignmentMask
;
in TPoolAllocator()
242
currentPageOffset = (currentPageOffset +
alignmentMask
) & ~
alignmentMask
;
in allocate()
285
currentPageOffset = (headerSkip + allocationSize +
alignmentMask
) & ~
alignmentMask
;
in allocate()
/third_party/skia/src/gpu/vk/
H
A
D
GrVkUniformHandler.cpp
168
uint32_t
alignmentMask
= grsltype_to_alignment_mask(type);
in get_aligned_offset()
local
171
alignmentMask
= 0xF;
in get_aligned_offset()
173
uint32_t offsetDiff = *currentOffset &
alignmentMask
;
in get_aligned_offset()
175
offsetDiff =
alignmentMask
- offsetDiff + 1;
in get_aligned_offset()
/third_party/skia/src/gpu/
H
A
D
GrSPIRVUniformHandler.cpp
165
uint32_t
alignmentMask
= grsltype_to_alignment_mask(type);
in get_ubo_offset()
local
168
alignmentMask
= 0xF;
in get_ubo_offset()
170
uint32_t offsetDiff = *currentOffset &
alignmentMask
;
in get_ubo_offset()
172
offsetDiff =
alignmentMask
- offsetDiff + 1;
in get_ubo_offset()
/third_party/skia/experimental/graphite/src/
H
A
D
UniformManager.cpp
443
uint32_t
alignmentMask
= sltype_to_alignment_mask(type);
in get_ubo_aligned_offset()
local
444
if (
alignmentMask
> *maxAlignment) {
in get_ubo_aligned_offset()
445
*maxAlignment =
alignmentMask
;
in get_ubo_aligned_offset()
447
uint32_t offsetDiff = *currentOffset &
alignmentMask
;
in get_ubo_aligned_offset()
449
offsetDiff =
alignmentMask
- offsetDiff + 1;
in get_ubo_aligned_offset()
/third_party/glslang/glslang/Include/
H
A
D
PoolAlloc.h
237
size_t
alignmentMask
;
in initializeAllocation()
member in glslang::TPoolAllocator
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