Searched refs:agx_map_texture_gpu (Results 1 - 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/asahi/ |
H A D | agx_state.h | 296 agx_map_texture_gpu(struct agx_resource *rsrc, unsigned level, unsigned z) in agx_map_texture_gpu() function
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H A D | magic.c | 101 return agx_map_texture_gpu(rsrc, surf->u.tex.level, surf->u.tex.first_layer); in agx_map_surface_resource()
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H A D | agx_state.c | 486 cfg.address = agx_map_texture_gpu(rsrc, level, state->u.tex.first_layer); in agx_create_sampler_view() 771 cfg.buffer = agx_map_texture_gpu(tex, 0, layer); in agx_set_framebuffer_state() 1267 cfg.address = agx_map_texture_gpu(rsrc, level, layer); in agx_build_reload_pipeline()
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