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Searched refs:add_true_again (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/spirv-tools/test/fuzz/
H A Dtransformation_add_constant_boolean_test.cpp86 auto add_true_again = TransformationAddConstantBoolean(100, true, false); in TEST() local
88 add_true_again.IsApplicable(context.get(), transformation_context)); in TEST()
89 ApplyAndCheckFreshIds(add_true_again, context.get(), &transformation_context); in TEST()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/fuzz/
H A Dtransformation_add_constant_boolean_test.cpp86 auto add_true_again = TransformationAddConstantBoolean(100, true, false); in TEST() local
88 add_true_again.IsApplicable(context.get(), transformation_context)); in TEST()
89 ApplyAndCheckFreshIds(add_true_again, context.get(), &transformation_context); in TEST()
/third_party/spirv-tools/test/fuzz/
H A Dtransformation_add_constant_boolean_test.cpp87 auto add_true_again = TransformationAddConstantBoolean(100, true, false); in TEST() local
89 add_true_again.IsApplicable(context.get(), transformation_context)); in TEST()
90 ApplyAndCheckFreshIds(add_true_again, context.get(), &transformation_context); in TEST()

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