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Searched refs:add_false_again (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/spirv-tools/test/fuzz/
H A Dtransformation_add_constant_boolean_test.cpp101 auto add_false_again = TransformationAddConstantBoolean(101, false, false); in TEST() local
103 add_false_again.IsApplicable(context.get(), transformation_context)); in TEST()
104 ApplyAndCheckFreshIds(add_false_again, context.get(), in TEST()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/fuzz/
H A Dtransformation_add_constant_boolean_test.cpp101 auto add_false_again = TransformationAddConstantBoolean(101, false, false); in TEST() local
103 add_false_again.IsApplicable(context.get(), transformation_context)); in TEST()
104 ApplyAndCheckFreshIds(add_false_again, context.get(), in TEST()
/third_party/spirv-tools/test/fuzz/
H A Dtransformation_add_constant_boolean_test.cpp102 auto add_false_again = TransformationAddConstantBoolean(101, false, false); in TEST() local
104 add_false_again.IsApplicable(context.get(), transformation_context)); in TEST()
105 ApplyAndCheckFreshIds(add_false_again, context.get(), in TEST()

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