Searched refs:addExecutionModeId (Results 1 - 3 of 3) sorted by relevance
/third_party/glslang/SPIRV/ |
H A D | SpvBuilder.h | 392 void addExecutionModeId(Function*, ExecutionMode mode, const std::vector<Id>& operandIds);
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H A D | GlslangToSpv.cpp | 1767 builder.addExecutionModeId(shaderEntry, spv::ExecutionModeLocalSizeId, dimConstId); in TGlslangToSpvTraverser() 1901 builder.addExecutionModeId(shaderEntry, spv::ExecutionModeLocalSizeId, dimConstId); in TGlslangToSpvTraverser() 1969 builder.addExecutionModeId(shaderEntry, static_cast<spv::ExecutionMode>(modeId.first), operandIds); in TGlslangToSpvTraverser()
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H A D | SpvBuilder.cpp | 1887 void Builder::addExecutionModeId(Function* entryPoint, ExecutionMode mode, const std::vector<Id>& operandIds) in addExecutionModeId() function in spv::Builder
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