/third_party/skia/gm/ |
H A D | addarc.cpp | 57 path.addArc(r, startAngle, sweepAngle); 101 SkPathMeasure meas(SkPathBuilder().addArc(oval, 0, deg).detach(), false); in DEF_SIMPLE_GM() 223 path->addArc(bounds, start, sweep); in html_canvas_arc()
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H A D | largeclippedpath.cpp | 39 flower.addArc(SkRect::MakeLTRB(-.75f, -.75f, .75f, .75f), 0, 360); in draw_clipped_flower()
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H A D | blurcircles2.cpp | 59 return SkPathBuilder().addArc(SkRect::MakeXYWH(-radius, -radius, 2 * radius, 2 * radius), 0, 355)
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H A D | hairlines.cpp | 127 bug.addArc(circle, kStartAngle, kSweepAngle);
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/third_party/skia/docs/examples/ |
H A D | Path_addArc.cpp | 11 path.addArc({10, 10, 35, 45}, start, sweep); in REG_FIDDLE()
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H A D | drawarcs.cpp | 19 path.addArc(SkRect::MakeXYWH(x, y, 70, 70), rand.nextUScalar1() * 360, in REG_FIDDLE()
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H A D | Arc.cpp | 31 path.addArc(oval, 0, 90); in REG_FIDDLE()
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H A D | fivearcs.cpp | 27 arcPath.addArc(oval, 0, 90); in REG_FIDDLE()
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/third_party/skia/src/utils/ |
H A D | SkShadowTessellator.cpp | 81 bool addArc(const SkVector& nextNormal, SkScalar offset, bool finishArc); 342 this->addArc(normal, outset, true); in computeConvexShadow() 350 if (this->addArc(fFirstOutset, outset, false)) { in computeConvexShadow() 840 bool SkBaseShadowTessellator::addArc(const SkVector& nextNormal, SkScalar offset, bool finishArc) { in addArc() function in SkBaseShadowTessellator
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/third_party/skia/modules/pathkit/ |
H A D | pathkit_wasm_bindings.cpp | 316 temp.addArc(bounds, SkRadiansToDegrees(startAngle), sweep); in ApplyAddArc() 327 temp.addArc(bounds, SkRadiansToDegrees(startAngle), sweep); in ApplyEllipse()
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/third_party/skia/include/core/ |
H A D | SkPathBuilder.h | 177 SkPathBuilder& addArc(const SkRect& oval, SkScalar startAngleDeg, SkScalar sweepAngleDeg);
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H A D | SkPath.h | 1144 SkPath& addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle);
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/third_party/skia/fuzz/ |
H A D | FuzzCommon.cpp | 147 path->addArc(r, a, b); in FuzzNicePath()
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/third_party/skia/modules/canvaskit/ |
H A D | externs.js | 557 addArc: function() {},
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H A D | interface.js | 73 CanvasKit.Path.prototype.addArc = function(oval, startAngle, sweepAngle) { 169 // emulates the HTMLCanvas behavior. See addArc() for the Path version. 174 temp.addArc(bounds, radiansToDegrees(startAngle), sweep);
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H A D | canvaskit_bindings.cpp | 1522 self.addArc(*oval, startAngle, sweepAngle); in EMSCRIPTEN_BINDINGS()
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/third_party/skia/src/core/ |
H A D | SkPathBuilder.cpp | 391 SkPathBuilder& SkPathBuilder::addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) { in addArc() function in SkPathBuilder
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H A D | SkPath.cpp | 1303 SkPath& SkPath::addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) { in addArc() function in SkPath
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/third_party/skia/tests/ |
H A D | PathTest.cpp | 3691 p.addArc(emptyOval, 1, 2); in test_arc() 3695 p.addArc(oval, 1, 0); in test_arc() 3700 p.addArc(oval, 0, 360); in test_arc() 3705 p.addArc(oval, 0, -360); in test_arc() 3708 p.addArc(oval, 1, 180); in test_arc() 3762 path.addArc(oval, start, sweep); in test_arc_ovals() 3775 path.addArc(oval, start + delta, sweep); in test_arc_ovals()
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