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Searched refs:addArc (Results 1 - 19 of 19) sorted by relevance

/third_party/skia/gm/
H A Daddarc.cpp57 path.addArc(r, startAngle, sweepAngle);
101 SkPathMeasure meas(SkPathBuilder().addArc(oval, 0, deg).detach(), false); in DEF_SIMPLE_GM()
223 path->addArc(bounds, start, sweep); in html_canvas_arc()
H A Dlargeclippedpath.cpp39 flower.addArc(SkRect::MakeLTRB(-.75f, -.75f, .75f, .75f), 0, 360); in draw_clipped_flower()
H A Dblurcircles2.cpp59 return SkPathBuilder().addArc(SkRect::MakeXYWH(-radius, -radius, 2 * radius, 2 * radius), 0, 355)
H A Dhairlines.cpp127 bug.addArc(circle, kStartAngle, kSweepAngle);
/third_party/skia/docs/examples/
H A DPath_addArc.cpp11 path.addArc({10, 10, 35, 45}, start, sweep); in REG_FIDDLE()
H A Ddrawarcs.cpp19 path.addArc(SkRect::MakeXYWH(x, y, 70, 70), rand.nextUScalar1() * 360, in REG_FIDDLE()
H A DArc.cpp31 path.addArc(oval, 0, 90); in REG_FIDDLE()
H A Dfivearcs.cpp27 arcPath.addArc(oval, 0, 90); in REG_FIDDLE()
/third_party/skia/src/utils/
H A DSkShadowTessellator.cpp81 bool addArc(const SkVector& nextNormal, SkScalar offset, bool finishArc);
342 this->addArc(normal, outset, true); in computeConvexShadow()
350 if (this->addArc(fFirstOutset, outset, false)) { in computeConvexShadow()
840 bool SkBaseShadowTessellator::addArc(const SkVector& nextNormal, SkScalar offset, bool finishArc) { in addArc() function in SkBaseShadowTessellator
/third_party/skia/modules/pathkit/
H A Dpathkit_wasm_bindings.cpp316 temp.addArc(bounds, SkRadiansToDegrees(startAngle), sweep); in ApplyAddArc()
327 temp.addArc(bounds, SkRadiansToDegrees(startAngle), sweep); in ApplyEllipse()
/third_party/skia/include/core/
H A DSkPathBuilder.h177 SkPathBuilder& addArc(const SkRect& oval, SkScalar startAngleDeg, SkScalar sweepAngleDeg);
H A DSkPath.h1144 SkPath& addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle);
/third_party/skia/fuzz/
H A DFuzzCommon.cpp147 path->addArc(r, a, b); in FuzzNicePath()
/third_party/skia/modules/canvaskit/
H A Dexterns.js557 addArc: function() {},
H A Dinterface.js73 CanvasKit.Path.prototype.addArc = function(oval, startAngle, sweepAngle) {
169 // emulates the HTMLCanvas behavior. See addArc() for the Path version.
174 temp.addArc(bounds, radiansToDegrees(startAngle), sweep);
H A Dcanvaskit_bindings.cpp1522 self.addArc(*oval, startAngle, sweepAngle); in EMSCRIPTEN_BINDINGS()
/third_party/skia/src/core/
H A DSkPathBuilder.cpp391 SkPathBuilder& SkPathBuilder::addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) { in addArc() function in SkPathBuilder
H A DSkPath.cpp1303 SkPath& SkPath::addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle) { in addArc() function in SkPath
/third_party/skia/tests/
H A DPathTest.cpp3691 p.addArc(emptyOval, 1, 2); in test_arc()
3695 p.addArc(oval, 1, 0); in test_arc()
3700 p.addArc(oval, 0, 360); in test_arc()
3705 p.addArc(oval, 0, -360); in test_arc()
3708 p.addArc(oval, 1, 180); in test_arc()
3762 path.addArc(oval, start, sweep); in test_arc_ovals()
3775 path.addArc(oval, start + delta, sweep); in test_arc_ovals()

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