/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringAnisotropyTests.cpp | 126 renderer.add2DTexture(texture, VK_IMAGE_ASPECT_COLOR_BIT); in iterate()
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H A D | vktTextureConversionTests.cpp | 133 m_renderer.add2DTexture(m_hwTexture, VK_IMAGE_ASPECT_COLOR_BIT, TextureBinding::ImageBackingMode::IMAGE_BACKING_MODE_REGULAR); in SnormLinearClampInstance()
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H A D | vktTextureTestUtil.hpp | 234 void add2DTexture (const TestTexture2DSp& texture,
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H A D | vktTextureCompressedFormatTests.cpp | 195 m_renderer.add2DTexture(m_texture, testParameters.aspectMask, testParameters.backingMode); in Compressed2DTestInstance()
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H A D | vktTextureSwizzleTests.cpp | 145 m_renderer.add2DTexture(m_texture, testParameters.aspectMask, testParameters.backingMode); in Swizzle2DTestInstance()
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H A D | vktTextureTestUtil.cpp | 990 void TextureRenderer::add2DTexture (const TestTexture2DSp& texture, const vk::VkImageAspectFlags& aspectMask, TextureBinding::ImageBackingMode backingMode) in add2DTexture() function in vkt::texture::util::TextureRenderer
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H A D | vktTextureMipmapTests.cpp | 203 m_renderer.add2DTexture(m_texture, testParameters.aspectMask); in Texture2DMipmapTestInstance() 1008 m_renderer.add2DTexture(m_texture, testParameters.aspectMask); in Texture2DLodControlTestInstance()
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H A D | vktTextureFilteringTests.cpp | 286 m_renderer.add2DTexture(*i, testParameters.aspectMask); in Texture2DFilteringTestInstance()
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H A D | vktTextureShadowTests.cpp | 318 m_renderer.add2DTexture(*i, m_testParameters.aspectMask, m_testParameters.backingMode); in Texture2DShadowTestInstance()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureFilteringAnisotropyTests.cpp | 126 renderer.add2DTexture(texture, VK_IMAGE_ASPECT_COLOR_BIT); in iterate()
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H A D | vktTextureConversionTests.cpp | 133 m_renderer.add2DTexture(m_hwTexture, VK_IMAGE_ASPECT_COLOR_BIT, TextureBinding::ImageBackingMode::IMAGE_BACKING_MODE_REGULAR); in SnormLinearClampInstance()
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H A D | vktTextureTestUtil.hpp | 234 void add2DTexture (const TestTexture2DSp& texture,
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H A D | vktTextureSwizzleTests.cpp | 128 m_renderer.add2DTexture(m_texture, testParameters.aspectMask, testParameters.backingMode); in Swizzle2DTestInstance()
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H A D | vktTextureCompressedFormatTests.cpp | 195 m_renderer.add2DTexture(m_texture, testParameters.aspectMask, testParameters.backingMode); in Compressed2DTestInstance()
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H A D | vktTextureTestUtil.cpp | 1023 void TextureRenderer::add2DTexture (const TestTexture2DSp& texture, const vk::VkImageAspectFlags& aspectMask, TextureBinding::ImageBackingMode backingMode) in add2DTexture() function in vkt::texture::util::TextureRenderer
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H A D | vktTextureMipmapTests.cpp | 203 m_renderer.add2DTexture(m_texture, testParameters.aspectMask); in Texture2DMipmapTestInstance() 1008 m_renderer.add2DTexture(m_texture, testParameters.aspectMask); in Texture2DLodControlTestInstance()
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H A D | vktTextureFilteringTests.cpp | 285 m_renderer.add2DTexture(*i, testParameters.aspectMask); in Texture2DFilteringTestInstance()
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H A D | vktTextureShadowTests.cpp | 316 m_renderer.add2DTexture(*i, m_testParameters.aspectMask, m_testParameters.backingMode); in Texture2DShadowTestInstance()
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