Searched refs:active_layers (Results 1 - 2 of 2) sorted by relevance
/third_party/vulkan-loader/loader/ |
H A D | loader.c | 5119 struct loader_pointer_layer_list active_layers = {0}; 5128 if (!loader_init_pointer_layer_list(inst, &active_layers)) { 5139 pCreateInfo->ppEnabledLayerNames, instance_layers, &active_layers, 5147 res = loader_add_implicit_layers(inst, layer_filters, &active_layers, &expanded_layers, instance_layers); 5151 res = loader_add_environment_layers(inst, VK_LAYER_TYPE_FLAG_EXPLICIT_LAYER, layer_filters, &active_layers, 5156 res = loader_add_layer_names_to_list(inst, layer_filters, &active_layers, &expanded_layers, pCreateInfo->enabledLayerCount, 5236 loader_destroy_pointer_layer_list(inst, &active_layers);
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/third_party/vulkan-loader/tests/ |
H A D | loader_settings_tests.cpp | 914 auto active_layers = inst.GetActiveLayers(inst.GetPhysDev(), 4); in TEST() local 916 ASSERT_TRUE(layer_configs.at(i).name == active_layers.at(i).layerName); in TEST()
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