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Searched refs:active_layers (Results 1 - 2 of 2) sorted by relevance

/third_party/vulkan-loader/loader/
H A Dloader.c5119 struct loader_pointer_layer_list active_layers = {0};
5128 if (!loader_init_pointer_layer_list(inst, &active_layers)) {
5139 pCreateInfo->ppEnabledLayerNames, instance_layers, &active_layers,
5147 res = loader_add_implicit_layers(inst, layer_filters, &active_layers, &expanded_layers, instance_layers);
5151 res = loader_add_environment_layers(inst, VK_LAYER_TYPE_FLAG_EXPLICIT_LAYER, layer_filters, &active_layers,
5156 res = loader_add_layer_names_to_list(inst, layer_filters, &active_layers, &expanded_layers, pCreateInfo->enabledLayerCount,
5236 loader_destroy_pointer_layer_list(inst, &active_layers);
/third_party/vulkan-loader/tests/
H A Dloader_settings_tests.cpp914 auto active_layers = inst.GetActiveLayers(inst.GetPhysDev(), 4); in TEST() local
916 ASSERT_TRUE(layer_configs.at(i).name == active_layers.at(i).layerName); in TEST()

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