Searched refs:acc_nodes (Results 1 - 1 of 1) sorted by relevance
/third_party/mesa3d/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 543 v3d_spill_reg(struct v3d_compile *c, int *acc_nodes, int spill_temp) in v3d_spill_reg() argument 945 update_graph_and_reg_classes_for_inst(struct v3d_compile *c, int *acc_nodes, in update_graph_and_reg_classes_for_inst() argument 960 acc_nodes[3]); in update_graph_and_reg_classes_for_inst() 970 acc_nodes[4]); in update_graph_and_reg_classes_for_inst() 1080 int acc_nodes[ACC_COUNT]; in v3d_register_allocate() local 1110 c->num_temps + ARRAY_SIZE(acc_nodes)); in v3d_register_allocate() 1121 acc_nodes[i] = i; in v3d_register_allocate() 1122 ra_set_node_reg(c->g, acc_nodes[i], ACC_INDEX + i); in v3d_register_allocate() 1139 update_graph_and_reg_classes_for_inst(c, acc_nodes, inst); in v3d_register_allocate() 1174 v3d_spill_reg(c, acc_nodes, tem in v3d_register_allocate() [all...] |
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