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Searched refs:_vbo_save_get_stride (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_save.h105 _vbo_save_get_stride(const struct vbo_save_vertex_list *node) in _vbo_save_get_stride() function
H A Dvbo_save_loopback.c180 const GLuint stride = _vbo_save_get_stride(node); in _vbo_loopback_vertex_list()
/third_party/mesa3d/src/mesa/main/
H A Ddlist.c770 const GLuint vertex_size = _vbo_save_get_stride(node)/sizeof(GLfloat); in vbo_print_vertex_list()

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