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Searched refs:_mesa_marshal_GetActiveUniform (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
H A Dglthread_shaderobj.c152 _mesa_marshal_GetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, in _mesa_marshal_GetActiveUniform() function
187 /* This is thread-safe. See the comment in _mesa_marshal_GetActiveUniform. */ in _mesa_marshal_GetUniformLocation()

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