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Searched refs:_mesa_debug (Results 1 - 25 of 53) sorted by relevance

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/third_party/mesa3d/src/mesa/x86/
H A Dcommon_x86.c104 _mesa_debug(NULL, "EXCEPTION_ILLEGAL_INSTRUCTION\n" ); in ExceptionFilter()
107 _mesa_debug(NULL, "STATUS_FLOAT_MULTIPLE_TRAPS\n"); in ExceptionFilter()
110 _mesa_debug(NULL, "UNEXPECTED EXCEPTION (0x%08x), terminating!\n" ); in ExceptionFilter()
115 _mesa_debug(NULL, "Context does not contain control registers, terminating!\n"); in ExceptionFilter()
168 _mesa_debug(NULL, "Testing OS support for SSE...\n"); in _mesa_check_os_sse_support()
173 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support()
175 _mesa_debug(NULL, "No!\n"); in _mesa_check_os_sse_support()
180 _mesa_debug(NULL, "Testing OS support for SSE unmasked exceptions...\n"); in _mesa_check_os_sse_support()
185 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support()
187 _mesa_debug(NUL in _mesa_check_os_sse_support()
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/third_party/mesa3d/src/mesa/main/
H A Ddebug.c78 _mesa_debug(NULL, in _mesa_print_state()
113 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n", in _mesa_print_info()
115 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n", in _mesa_print_info()
117 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n", in _mesa_print_info()
123 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", ctx->Extensions.String); in _mesa_print_info()
126 _mesa_debug(NULL, "Mesa x86-optimized: YES\n"); in _mesa_print_info()
128 _mesa_debug(NULL, "Mesa x86-optimized: NO\n"); in _mesa_print_info()
131 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n"); in _mesa_print_info()
133 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n"); in _mesa_print_info()
322 _mesa_debug(NUL in _mesa_write_renderbuffer_image()
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H A Dviewport.c143 _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); in _mesa_Viewport()
209 _mesa_debug(ctx, "glViewportArrayv %d %d\n", first, count); in _mesa_ViewportArrayv()
238 _mesa_debug(ctx, "%s(%d, %f, %f, %f, %f)\n", in viewport_indexed_err()
328 _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); in _mesa_DepthRange()
385 _mesa_debug(ctx, "glDepthRangeArrayv %d %d\n", first, count); in _mesa_DepthRangeArrayv()
404 _mesa_debug(ctx, "glDepthRangeArrayfv %d %d\n", first, count); in _mesa_DepthRangeArrayfvOES()
441 _mesa_debug(ctx, "glDepthRangeIndexed(%d, %f, %f)\n", in _mesa_DepthRangeIndexed()
543 _mesa_debug(ctx, "glClipControl(%s, %s)\n", in _mesa_ClipControl()
596 _mesa_debug(ctx, "glSubpixelPrecisionBiasNV(%u, %u)\n", xbits, ybits); in subpixel_precision_bias()
612 _mesa_debug(ct in _mesa_SubpixelPrecisionBiasNV_no_error()
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H A Dprogram_resource.c95 _mesa_debug(ctx, "glGetProgramInterfaceiv(%u, %s, %s, %p)\n", in _mesa_GetProgramInterfaceiv()
152 _mesa_debug(ctx, "glGetProgramResourceIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceIndex()
223 _mesa_debug(ctx, "glGetProgramResourceName(%u, %s, %u, %d, %p, %p)\n", in _mesa_GetProgramResourceName()
257 _mesa_debug(ctx, "glGetProgramResourceiv(%u, %s, %u, %d, %p, %d, %p, %p)\n", in _mesa_GetProgramResourceiv()
288 _mesa_debug(ctx, "glGetProgramResourceLocation(%u, %s, %s)\n", in _mesa_GetProgramResourceLocation()
344 _mesa_debug(ctx, "glGetProgramResourceLocationIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceLocationIndex()
H A Dpolygon.c89 _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode)); in _mesa_CullFace()
138 _mesa_debug(ctx, "glFrontFace %s\n", _mesa_enum_to_string(mode)); in _mesa_FrontFace()
164 _mesa_debug(ctx, "glPolygonMode %s %s\n", in polygon_mode()
255 _mesa_debug(ctx, "glPolygonStipple\n"); in _mesa_PolygonStipple()
283 _mesa_debug(ctx, "glGetPolygonStipple\n"); in _mesa_GetnPolygonStippleARB()
330 _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); in _mesa_PolygonOffset()
347 _mesa_debug(ctx, "glPolygonOffsetClamp %f %f %f\n", factor, units, clamp); in _mesa_PolygonOffsetClampEXT()
H A Ddepth.c50 _mesa_debug(ctx, "glClearDepth(%f)\n", depth); in _mesa_ClearDepth()
108 _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_enum_to_string(func)); in _mesa_DepthFunc()
121 _mesa_debug(ctx, "glDepthMask %d\n", flag); in _mesa_DepthMask()
147 _mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax); in _mesa_DepthBoundsEXT()
H A Dstencil.c115 _mesa_debug(ctx, "glClearStencil(%d)\n", s); in _mesa_ClearStencil()
142 _mesa_debug(ctx, "glStencilFuncSeparateATI()\n"); in _mesa_StencilFuncSeparateATI()
233 _mesa_debug(ctx, "glStencilFunc()\n"); in _mesa_StencilFunc()
262 _mesa_debug(ctx, "glStencilMask()\n"); in _mesa_StencilMask()
348 _mesa_debug(ctx, "glStencilOp()\n"); in _mesa_StencilOp()
376 _mesa_debug(ctx, "glActiveStencilFaceEXT()\n"); in _mesa_ActiveStencilFaceEXT()
439 _mesa_debug(ctx, "glStencilOpSeparate()\n"); in _mesa_StencilOpSeparate()
504 _mesa_debug(ctx, "glStencilFuncSeparate()\n"); in _mesa_StencilFuncSeparate()
551 _mesa_debug(ctx, "glStencilMaskSeparate()\n"); in _mesa_StencilMaskSeparate()
H A Dpipelineobj.c297 _mesa_debug(ctx, "glUseProgramStages(%u, 0x%x, %u)\n", in _mesa_UseProgramStages()
436 _mesa_debug(ctx, "glActiveShaderProgram(%u, %u)\n", pipeline, program); in _mesa_ActiveShaderProgram()
447 _mesa_debug(ctx, "glBindProgramPipeline(%u)\n", pipeline); in bind_program_pipeline()
563 _mesa_debug(ctx, "glDeleteProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_DeleteProgramPipelines()
659 _mesa_debug(ctx, "glGenProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_GenProgramPipelines()
677 _mesa_debug(ctx, "glCreateProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_CreateProgramPipelines()
695 _mesa_debug(ctx, "glIsProgramPipeline(%u)\n", pipeline); in _mesa_IsProgramPipeline()
714 _mesa_debug(ctx, "glGetProgramPipelineiv(%u, %d, %p)\n", in _mesa_GetProgramPipelineiv()
1052 _mesa_debug(ctx, "glValidateProgramPipeline(%u)\n", pipeline); in _mesa_ValidateProgramPipeline()
1073 _mesa_debug(ct in _mesa_GetProgramPipelineInfoLog()
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H A Dblend.c321 _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", in _mesa_BlendFuncSeparate()
531 _mesa_debug(ctx, "glBlendEquation(%s)\n", in _mesa_BlendEquation()
612 _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n", in _mesa_BlendEquationiARB()
708 _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n", in _mesa_BlendEquationSeparate()
768 _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf, in _mesa_BlendEquationSeparateiARB()
837 _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n", in _mesa_AlphaFunc()
939 _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode)); in _mesa_LogicOp()
988 _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n", in _mesa_ColorMask()
1017 _mesa_debug(ctx, "glColorMaski %u %d %d %d %d\n", in _mesa_ColorMaski()
H A Dlines.c92 _mesa_debug(ctx, "glLineWidth %f\n", width); in _mesa_LineWidth()
116 _mesa_debug(ctx, "glLineStipple %d %u\n", factor, pattern); in _mesa_LineStipple()
H A Dcontext.h172 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", __func__); \
192 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", __func__); \
209 _mesa_debug(ctx, "FLUSH_FOR_DRAW in %s\n", __func__); \
H A Drobustness.c127 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB()
162 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB()
H A Dcompute.c315 _mesa_debug(ctx, "glDispatchCompute(%d, %d, %d)\n", in dispatch_compute()
364 _mesa_debug(ctx, "glDispatchComputeIndirect(%ld)\n", (long) indirect); in dispatch_compute_indirect()
408 _mesa_debug(ctx, in dispatch_compute_group_size()
H A Dscissor.c103 _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); in _mesa_Scissor()
207 _mesa_debug(ctx, "%s(%d, %d, %d, %d, %d)\n", in scissor_indexed_err()
267 _mesa_debug(ctx, "glWindowRectanglesEXT(%s, %d, %p)\n", in _mesa_WindowRectanglesEXT()
H A Dgetstring.c253 _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname)); in _get_vao_pointerv()
365 _mesa_debug(ctx, "%s %s\n", "glGetPointerIndexedvEXT", _mesa_enum_to_string(pname)); in _mesa_GetPointerIndexedvEXT()
407 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e)); in _mesa_GetError()
H A Dmatrix.c189 _mesa_debug(ctx, "%s(%f, %f, %f, %f, %f, %f)\n", caller, in matrix_ortho()
350 _mesa_debug(ctx, "glPushMatrix %s\n", in _mesa_PushMatrix()
407 _mesa_debug(ctx, "glPopMatrix %s\n", in _mesa_PopMatrix()
472 _mesa_debug(ctx, "glLoadIdentity()\n"); in _mesa_LoadIdentity()
509 _mesa_debug(ctx, in matrix_load()
572 _mesa_debug(ctx, in matrix_mult()
H A Dqueryobj.c554 _mesa_debug(ctx, "%s(%d)\n", func, n); in create_queries()
620 _mesa_debug(ctx, "glDeleteQueries(%d)\n", n); in _mesa_DeleteQueries()
658 _mesa_debug(ctx, "glIsQuery(%u)\n", id); in _mesa_IsQuery()
699 _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n", in _mesa_BeginQueryIndexed()
805 _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n", in _mesa_EndQueryIndexed()
862 _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id, in _mesa_QueryCounter()
933 _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n", in _mesa_GetQueryIndexediv()
1080 _mesa_debug(ctx, "%s(%u, %s)\n", func, id, in get_query_object()
H A Dtexobj.c636 _mesa_debug(NULL, "Texture Obj %d incomplete because: %s\n", t->Name, s); in incomplete()
1229 _mesa_debug(ctx, "%s %d\n", caller, n); in create_textures_err()
1515 _mesa_debug(ctx, "glDeleteTextures %d\n", n); in _mesa_DeleteTextures()
1760 _mesa_debug(ctx, "glBindTexture %s %d\n", in _mesa_BindTexture()
1782 _mesa_debug(ctx, "glBindMultiTextureEXT %s %d\n", in _mesa_BindMultiTextureEXT()
1861 _mesa_debug(ctx, "glBindTextureUnit %s %d\n", in _mesa_BindTextureUnit()
1989 _mesa_debug(ctx, "glPrioritizeTextures %d\n", n); in _mesa_PrioritizeTextures()
2036 _mesa_debug(ctx, "glAreTexturesResident %d\n", n); in _mesa_AreTexturesResident()
2084 _mesa_debug(ctx, "glIsTexture %d\n", texture); in _mesa_IsTexture()
2150 _mesa_debug(ct in _mesa_InvalidateTexSubImage()
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H A Derrors.h64 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
H A Dconservativeraster.c51 _mesa_debug(ctx, "%s(%s, %g)\n", in conservative_raster_parameter()
H A Dhash.c395 _mesa_debug(NULL, "%u %p\n", DELETED_KEY_VALUE, table->deleted_key_data); in _mesa_HashPrint()
398 _mesa_debug(NULL, "%u %p\n", (unsigned)(uintptr_t) entry->key, in _mesa_HashPrint()
H A Ddrawpix.c58 _mesa_debug(ctx, "glDrawPixels(%d, %d, %s, %s, %p) // to %s at %ld, %ld\n", in _mesa_DrawPixels()
207 _mesa_debug(ctx, in _mesa_CopyPixels()
H A Dhint.c43 _mesa_debug(ctx, "glHint %s %s\n", in _mesa_Hint()
H A Dshaderapi.c1265 _mesa_debug(ctx, "Error compiling shader %u:\n%s\n", in _mesa_compile_shader()
1412 _mesa_debug(ctx, "Error linking program %u:\n%s\n", in link_program()
1629 _mesa_debug(ctx, "glCompileShader %u\n", shaderObj); in _mesa_CompileShader()
1649 _mesa_debug(ctx, "glCreateShader %s\n", _mesa_enum_to_string(type)); in _mesa_CreateShader()
1676 _mesa_debug(ctx, "glCreateProgram\n"); in _mesa_CreateProgram()
1694 _mesa_debug(ctx, "glDeleteObjectARB(%lu)\n", (unsigned long)obj); in _mesa_DeleteObjectARB()
1923 _mesa_debug(ctx, "glLinkProgram %u\n", programObj); in _mesa_LinkProgram()
2193 _mesa_debug(ctx, "glUseProgram %u\n", program); in use_program()
H A Datifragshader.c370 _mesa_debug(ctx, "%s %u\n", __func__, ctx->ATIFragmentShader.Current->Id); in _mesa_BeginFragmentShaderATI()
512 _mesa_debug(ctx, "%s(%s, %s, %s)\n", __func__, in _mesa_PassTexCoordATI()
586 _mesa_debug(ctx, "%s(%s, %s, %s)\n", __func__, in _mesa_SampleMapATI()

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