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Searched refs:_glfw_realloc (Results 1 - 8 of 8) sorted by relevance

/third_party/glfw/src/
H A Dinit.c209 paths = _glfw_realloc(paths, *count * sizeof(char*)); in _glfwParseUriList()
274 void* _glfw_realloc(void* block, size_t size) in _glfw_realloc() function
H A Dwl_monitor.c82 _glfw_realloc(monitor->modes, monitor->modeCount * sizeof(GLFWvidmode)); in outputHandleMode()
H A Dwin32_monitor.c456 result = (GLFWvidmode*) _glfw_realloc(result, size * sizeof(GLFWvidmode)); in _glfwGetVideoModesWin32()
H A Dmonitor.c105 _glfw_realloc(_glfw.monitors, in _glfwInputMonitor()
H A Dinternal.h1020 void* _glfw_realloc(void* pointer, size_t size);
H A Dwl_window.c441 _glfw_realloc(window->wl.outputScales, in surfaceHandleEnter()
1328 char* longer = _glfw_realloc(string, requiredSize); in readDataOfferAsString()
1947 _glfw_realloc(_glfw.wl.offers, in dataDeviceHandleDataOffer()
H A Dinput.c1306 _glfw_realloc(_glfw.mappings, in glfwUpdateGamepadMappings()
H A Dx11_window.c1037 string = _glfw_realloc(string, size); in getSelectionString()

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