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Searched refs:_eglGetContextHandle (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/egl/main/
H A Deglcontext.h150 _eglGetContextHandle(_EGLContext *ctx) in _eglGetContextHandle() function
H A Deglapi.c1312 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSwapInterval()
1351 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSwapBuffers()
1393 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in _eglSwapBuffersWithDamageCommon()
1474 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSetDamageRegionKHR()
1532 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in _eglWaitClientCommon()
1575 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglWaitNative()
1605 ret = _eglGetContextHandle(ctx); in eglGetCurrentContext()
2199 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in eglSwapBuffersRegionNOK()
H A Deglsurface.c566 if (_eglGetContextHandle(ctx) == EGL_NO_CONTEXT || in _eglQuerySurface()

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