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Searched refs:_bufSize (Results 1 - 8 of 8) sorted by relevance

/third_party/lzma/CPP/7zip/Common/
H A DOutBuffer.cpp14 if (_buf && _bufSize == bufSize) in Create()
17 _bufSize = bufSize; in Create()
31 _limitPos = _bufSize; in Init()
44 res += _bufSize; in GetProcessedSize()
51 // _streamPos < _bufSize in FlushPart()
52 UInt32 size = (_streamPos >= _pos) ? (_bufSize - _streamPos) : (_pos - _streamPos); in FlushPart()
74 if (_streamPos == _bufSize) in FlushPart()
76 if (_pos == _bufSize) in FlushPart()
81 _limitPos = (_streamPos > _pos) ? _streamPos : _bufSize; in FlushPart()
H A DStreamBinder.cpp56 _bufSize = 0;
70 // (_canRead_Event && _bufSize == 0) means that stream is finished.
85 if (size > _bufSize)
86 size = _bufSize;
94 _bufSize -= size;
97 if (_bufSize == 0), then we have read whole buffer
99 - if we check (_bufSize == 0) here, we unlock Write only after full data Reading - it reduces the number of syncs
100 - if we don't check (_bufSize == 0) here, we unlock Write after partial data Reading
102 if (_bufSize == 0)
124 _bufSize
[all...]
H A DFilterCoder.cpp61 if (!_buf || _bufSize != size) in Alloc()
66 _bufSize = size; in Alloc()
78 _bufSize(0), in CFilterCoder()
124 size_t processedSize = _bufSize - readPos; in Code()
130 inputFinished = (readPos != _bufSize); in Code()
144 We read full input buffer with Read(), and _bufSize is aligned, in Code()
183 || cur > _bufSize - filterPos in Code()
186 /* (cur > _bufSize - filterPos) is unexpected for AES filter, if _bufSize is multiply of 16. in Code()
347 if (_bufPos != _bufSize) in Write()
[all...]
H A DInBuffer.cpp15 _bufSize(0), in CInBufferBase()
25 if (_bufBase != NULL && _bufSize == bufSize) in Create()
28 _bufSize = bufSize; in Create()
63 // FIX_ME: we can improve it to support (_bufSize >= (1 << 32)) in ReadBlock()
64 const HRESULT result = _stream->Read(_bufBase, (UInt32)_bufSize, &processed); in ReadBlock()
H A DStreamBinder.h40 UInt32 _bufSize; member in CStreamBinder
65 then additional item to stop writing (_bufSize will be 0) in CloseRead_CallOnce()
73 _bufSize = 0; in CloseWrite()
H A DInBuffer.h25 size_t _bufSize; // actually it's number of Bytes for next read. The buf can be larger member in CInBufferBase
58 _bufSize = bufSize; in SetBuf()
H A DOutBuffer.h24 UInt32 _bufSize; member in COutBuffer
H A DFilterCoder.h62 UInt32 _bufSize; member in Z7_final

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