Searched refs:__indirect_glCompressedTexSubImage3D (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/glx/ |
H A D | indirect_texture_compression.c | 293 __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, in __indirect_glCompressedTexSubImage3D() function
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/third_party/mesa3d/src/glx/tests/ |
H A D | indirect_api.cpp | 495 void __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { } in __indirect_glCompressedTexSubImage3D() function 1228 EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage3D, table[_glapi_get_proc_offset("glCompressedTexSubImage3DARB")]); in TEST_F()
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