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Help
Searched
refs:Y_0_TOP
(Results
1 - 13
of
13
) sorted by relevance
/third_party/mesa3d/src/mesa/main/
H
A
D
framebuffer.h
104
#define
Y_0_TOP
1
macro
120
return
Y_0_TOP
;
in _mesa_fb_orientation()
H
A
D
blit.c
407
if (_mesa_fb_orientation(drawFB) ==
Y_0_TOP
) {
in do_blit_framebuffer()
427
if (_mesa_fb_orientation(readFB) ==
Y_0_TOP
) {
in do_blit_framebuffer()
/third_party/mesa3d/src/mesa/state_tracker/
H
A
D
st_atom_viewport.c
65
if (st->state.fb_orientation ==
Y_0_TOP
) {
in st_update_viewport()
H
A
D
st_cb_readpixels.c
488
_mesa_fb_orientation(ctx->ReadBuffer) ==
Y_0_TOP
,
in st_ReadPixels()
503
_mesa_fb_orientation(ctx->ReadBuffer) ==
Y_0_TOP
,
in st_ReadPixels()
518
_mesa_fb_orientation(ctx->ReadBuffer) ==
Y_0_TOP
,
in st_ReadPixels()
H
A
D
st_cb_drawpixels.c
976
if (_mesa_fb_orientation(ctx->DrawBuffer) ==
Y_0_TOP
) {
in draw_stencil_pixels()
1032
if (_mesa_fb_orientation(ctx->DrawBuffer) ==
Y_0_TOP
) {
in draw_stencil_pixels()
1457
if (_mesa_fb_orientation(ctx->DrawBuffer) ==
Y_0_TOP
) {
in copy_stencil_pixels()
1481
if (_mesa_fb_orientation(ctx->DrawBuffer) ==
Y_0_TOP
) {
in copy_stencil_pixels()
1594
if (_mesa_fb_orientation(ctx->ReadBuffer) ==
Y_0_TOP
) {
in blit_copy_pixels()
1599
if (_mesa_fb_orientation(ctx->DrawBuffer) ==
Y_0_TOP
) {
in blit_copy_pixels()
1820
if (_mesa_fb_orientation(ctx->ReadBuffer) ==
Y_0_TOP
) {
in st_CopyPixels()
H
A
D
st_atom_scissor.c
89
if (st->state.fb_orientation ==
Y_0_TOP
) {
in st_update_scissor()
H
A
D
st_cb_clear.c
326
_mesa_fb_orientation(fb) ==
Y_0_TOP
);
in clear_with_quad()
517
if (st->state.fb_orientation ==
Y_0_TOP
) {
in st_Clear()
H
A
D
st_atom_rasterizer.c
275
if (st->state.fb_orientation ==
Y_0_TOP
)
in st_update_rasterizer()
H
A
D
st_cb_rasterpos.c
158
if (_mesa_fb_orientation(ctx->DrawBuffer) ==
Y_0_TOP
)
in rastpos_point()
H
A
D
st_cb_feedback.c
96
if (_mesa_fb_orientation(ctx->DrawBuffer) ==
Y_0_TOP
)
in feedback_vertex()
H
A
D
st_cb_drawtex.c
324
const GLboolean invert = (_mesa_fb_orientation(fb) ==
Y_0_TOP
);
in st_DrawTex()
H
A
D
st_cb_texture.c
2576
if (_mesa_fb_orientation(ctx->ReadBuffer) ==
Y_0_TOP
) {
in fallback_copy_texsubimage()
2616
if (_mesa_fb_orientation(ctx->ReadBuffer) ==
Y_0_TOP
) {
in fallback_copy_texsubimage()
2660
if (_mesa_fb_orientation(ctx->ReadBuffer) ==
Y_0_TOP
) {
in fallback_copy_texsubimage()
2755
GLboolean do_flip = (_mesa_fb_orientation(ctx->ReadBuffer) ==
Y_0_TOP
);
in st_CopyTexSubImage()
H
A
D
st_cb_bitmap.c
260
st->state.fb_orientation ==
Y_0_TOP
);
in setup_render_state()
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