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/third_party/mesa3d/src/amd/addrlib/src/gfx11/
H A Dgfx11SwizzlePattern.h1782 {X0, X1, Y0, X2, Y1, Y2, X3, Y3, }, // 0
1783 {0, X0, Y0, X1, Y1, X2, Y2, X3, }, // 1
1784 {0, 0, X0, Y0, X1, Y1, X2, Y2, }, // 2
1787 {S0, X0, Y0, X1, Y1, X2, Y2, X3, }, // 5
1788 {0, S0, X0, Y0, X1, Y1, X2, Y2, }, // 6
1792 {S0, S1, X0, Y0, X1, Y1, X2, Y2, }, // 10
1815 {Y2, X3, Y3, X4, }, // 4
1816 {Y2, X2, Y3, X3, }, // 5
1820 {Z0^Y2^X3, X3, Y3, X4, }, // 9
1821 {Z0^X2^Y2, X
[all...]
/third_party/mesa3d/src/amd/addrlib/src/gfx10/
H A Dgfx10SwizzlePattern.h3744 {X0, X1, X2, X3, Y0, Y1, Y2, Y3, }, // 0
3745 {0, X0, X1, X2, Y0, Y1, Y2, X3, }, // 1
3746 {0, 0, X0, X1, Y0, Y1, Y2, X2, }, // 2
3749 {X0, X1, X2, Y1, Y0, Y2, X3, Y3, }, // 5
3752 {X0, Y0, X1, Y1, X2, Y2, X3, Y3, }, // 8
3753 {0, X0, Y0, X1, Y1, X2, Y2, X3, }, // 9
3754 {0, 0, X0, Y0, X1, Y1, X2, Y2, }, // 10
3756 {X0, Y0, X1, Y1, X2, Y2, X3, Y4, }, // 12
3757 {S0, X0, Y0, X1, Y1, X2, Y2, X3, }, // 13
3758 {0, S0, X0, Y0, X1, Y1, X2, Y2, }, // 1
[all...]
/third_party/ffmpeg/libswscale/
H A Doutput.c594 int Y2 = 1 << 18; in yuv2mono_X_c_template() local
598 Y2 += lumSrc[j][i+1] * lumFilter[j]; in yuv2mono_X_c_template()
601 Y2 >>= 19; in yuv2mono_X_c_template()
602 if ((Y1 | Y2) & 0x100) { in yuv2mono_X_c_template()
604 Y2 = av_clip_uint8(Y2); in yuv2mono_X_c_template()
612 err = Y2 + ((7*Y1 + 1*c->dither_error[0][i+1] + 5*c->dither_error[0][i+2] + 3*c->dither_error[0][i+3] + 8 - 256)>>4); in yuv2mono_X_c_template()
618 accumulate_bit(acc, Y2 + d128[(i + 1) & 7]); in yuv2mono_X_c_template()
778 #define output_pixels(pos, Y1, U, Y2, V) \
782 dest[pos + 2] = Y2; \
809 int Y2 = 1 << 18; yuv2422_X_c_template() local
853 int Y2 = (buf0[i * 2 + 1] * yalpha1 + buf1[i * 2 + 1] * yalpha) >> 19; yuv2422_2_c_template() local
880 int Y2 = (buf0[i * 2 + 1]+64) >> 7; yuv2422_1_c_template() local
897 int Y2 = (buf0[i * 2 + 1] + 64) >> 7; yuv2422_1_c_template() local
1038 int Y2 = -0x40000000; yuv2rgba64_X_c_template() local
1128 unsigned Y2 = (buf0[i * 2 + 1] * yalpha1 + buf1[i * 2 + 1] * yalpha) >> 14; yuv2rgba64_2_c_template() local
1184 SUINT Y2 = (buf0[i * 2 + 1]) >> 2; yuv2rgba64_1_c_template() local
1230 SUINT Y2 = (buf0[i * 2 + 1]) >> 2; yuv2rgba64_1_c_template() local
1554 yuv2rgb_write(uint8_t *_dest, int i, int Y1, int Y2, unsigned A1, unsigned A2, const void *_r, const void *_g, const void *_b, int y, enum AVPixelFormat target, int hasAlpha) yuv2rgb_write() argument
1692 int Y2 = 1 << 18; yuv2rgb_X_c_template() local
1753 int Y2 = (buf0[i * 2 + 1] * yalpha1 + buf1[i * 2 + 1] * yalpha) >> 19; yuv2rgb_2_c_template() local
1786 int Y2 = (buf0[i * 2 + 1] + 64) >> 7; yuv2rgb_1_c_template() local
1808 int Y2 = (buf0[i * 2 + 1] + 64) >> 7; yuv2rgb_1_c_template() local
[all...]
/third_party/typescript/tests/baselines/reference/
H A DinvalidModuleWithVarStatements.js8 module Y2 {
36 var Y2; variable
37 (function (Y2) {
39 })(Y2 || (Y2 = {}));
H A DinvalidModuleWithStatementsOfEveryKind.js12 module Y2 {
113 var Y2; variable
114 (function (Y2) {
127 })(Y2 || (Y2 = {}));
H A DcontextualTypeShouldBeLiteral.js32 interface Y2 {
38 function foo2(bar: X2 | Y2) { }
H A DintersectionTypeNormalization.js21 type Y2 = A & (C | D) | X & Y & (C | D)
25 var y: Y2;
/third_party/node/deps/openssl/openssl/crypto/bn/asm/
H A Drsaz-avx2.pl106 my $Y2="%ymm13";
278 $TEMP2=$Y2;
424 $TEMP4 = $Y2;
491 vmovd %eax, $Y2
492 vpbroadcastq $Y2, $Y2
531 vpmuludq 32*1-8-128($np), $Y2, $TEMP2 # see above
536 vpmuludq 32*2-8-128($np), $Y2, $TEMP0 # see above
544 vpmuludq $Y2, $TEMP1, $TEMP1
548 vpmuludq $Y2,
[all...]
/third_party/openssl/crypto/bn/asm/
H A Drsaz-avx2.pl106 my $Y2="%ymm13";
278 $TEMP2=$Y2;
424 $TEMP4 = $Y2;
491 vmovd %eax, $Y2
492 vpbroadcastq $Y2, $Y2
531 vpmuludq 32*1-8-128($np), $Y2, $TEMP2 # see above
536 vpmuludq 32*2-8-128($np), $Y2, $TEMP0 # see above
544 vpmuludq $Y2, $TEMP1, $TEMP1
548 vpmuludq $Y2,
[all...]
/third_party/node/deps/v8/src/bigint/
H A Dmul-toom.cc70 Digits Y2(Y, 2 * i, i); in Toom3Main()
114 // qo = Y0 + Y2 in Toom3Main()
115 Add(qo, Y0, Y2); in Toom3Main()
139 // q_m2 = (q_m1 + Y2) * 2 - Y0 in Toom3Main()
142 bool q_m2_sign = AddSigned(q_m2, q_m1, q_m1_sign, Y2, false); in Toom3Main()
145 // q_inf = Y2 in Toom3Main()
157 Multiply(r_inf, X2, Y2); in Toom3Main()
/third_party/ffmpeg/libavcodec/
H A Ddxtory.c128 uint8_t *Y1, *Y2, *Y3, *Y4, *U, *V; in dxtory_decode_v1_410() local
151 Y2 = pic->data[0] + pic->linesize[0]; in dxtory_decode_v1_410()
159 AV_COPY32U(Y2 + w, src + 4); in dxtory_decode_v1_410()
169 Y2[width + w] = src[w + hmargin * 1]; in dxtory_decode_v1_410()
179 Y2 += pic->linesize[0] * 4; in dxtory_decode_v1_410()
190 AV_COPY32U(Y2 + w, src + 4); in dxtory_decode_v1_410()
202 AV_COPY32U(Y2 + w, src + 4); in dxtory_decode_v1_410()
223 uint8_t *Y1, *Y2, *U, *V; in dxtory_decode_v1_420() local
246 Y2 = pic->data[0] + pic->linesize[0]; in dxtory_decode_v1_420()
252 AV_COPY16(Y2 in dxtory_decode_v1_420()
[all...]
H A Dtruemotion2.c86 int *Y1, *U1, *V1, *Y2, *U2, *V2; member
429 Y = (ctx->cur?ctx->Y2:ctx->Y1) + by * 4 * Ystride + bx * 4;\
443 Yo = (ctx->cur?ctx->Y1:ctx->Y2) + by * 4 * oYstride + bx * 4;\
824 Y = (ctx->cur?ctx->Y2:ctx->Y1); in tm2_decode_blocks()
977 l->Y2 = l->Y1 + w * h; in decode_init()
/third_party/ffmpeg/libswscale/ppc/
H A Dyuv2rgb_altivec.c310 vector signed short Y0, Y1, Y2, Y3; \
371 Y2 = vec_unh(y1); \
376 Y2 = vec_mradds(Y2, lCY, lOY); \
410 R0 = vec_add(Y2, vx0); \
411 G0 = vec_add(Y2, uvx0); \
412 B0 = vec_add(Y2, ux0); \
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSetupRoutine.cpp315 Int Y2 = *Pointer<Int>(v2 + OFFSET(Vertex, projected.y)); in generate() local
326 Y2 = Y1 + X0 - X1; in generate()
336 Y2 -= Y0; in generate()
342 Float y2 = w2 * (1.0f / subPixF) * Float(Y2); in generate()
412 Float y2 = Float(Y2) * (1.0f / subPixF); in generate()
577 Int Y2 = IfThenElse(swap, Ya, Yb); in edge()
583 Int y2 = Min((Y2 + subPixM) >> subPixB, *Pointer<Int>(data + OFFSET(DrawData, scissorY1))); in edge()
596 Int DY12 = Y2 - Y1; in edge()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DSetupRoutine.cpp329 Int Y2 = *Pointer<Int>(v2 + OFFSET(Vertex,Y)); in generate() local
334 Y2 = Y1 + X0 - X1; in generate()
344 Y2 -= Y0; in generate()
350 Float y2 = w2 * (1.0f / 16.0f) * Float(Y2); in generate()
420 Float y2 = Float(Y2) * (1.0f / 16.0f); in generate()
572 Int Y2 = IfThenElse(swap, Ya, Yb); in edge()
575 Int y2 = Min((Y2 + 0x0000000F) >> 4, *Pointer<Int>(data + OFFSET(DrawData,scissorY1))); in edge()
588 Int DY12 = Y2 - Y1; in edge()
/third_party/skia/modules/svg/include/
H A DSkSVGLinearGradient.h23 SVG_ATTR(Y2, SkSVGLength, SkSVGLength(0 , SkSVGLength::Unit::kPercentage))
H A DSkSVGLine.h23 SVG_ATTR(Y2, SkSVGLength, SkSVGLength(0))
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dtype_mat2x3.hpp46 template <typename X1, typename Y1, typename Z1, typename X2, typename Y2, typename Z2>
49 X2 x2, Y2 y2, Z2 z2);
H A Dtype_mat2x4.hpp48 typename X2, typename Y2, typename Z2, typename W2>
51 X2 x2, Y2 y2, Z2 z2, W2 w2);
H A Dtype_mat3x2.hpp50 typename X2, typename Y2,
54 X2 x2, Y2 y2,
H A Dtype_mat3x3.hpp49 typename X2, typename Y2, typename Z2,
53 X2 x2, Y2 y2, Z2 z2,
H A Dtype_mat3x4.hpp50 typename X2, typename Y2, typename Z2, typename W2,
54 X2 x2, Y2 y2, Z2 z2, W2 w2,
H A Dtype_mat4x2.hpp52 typename X2, typename Y2,
57 X2 x2, Y2 y2,
H A Dtype_mat4x3.hpp52 typename X2, typename Y2, typename Z2,
57 X2 const & x2, Y2 const & y2, Z2 const & z2,
/third_party/skia/third_party/externals/libwebp/src/dsp/
H A Dyuv_neon.c45 const uint16x8_t Y2 = vaddq_u16(Y1, vdupq_n_u16(16)); in ConvertRGBToY_NEON() local
46 return vqmovn_u16(Y2); in ConvertRGBToY_NEON()

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