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/third_party/ffmpeg/libswscale/ppc/
H A Dyuv2rgb_altivec.c310 vector signed short Y0, Y1, Y2, Y3; \
369 Y0 = vec_unh(y0); \
374 Y0 = vec_mradds(Y0, lCY, lOY); \
397 R0 = vec_add(Y0, vx0); \
398 G0 = vec_add(Y0, uvx0); \
399 B0 = vec_add(Y0, ux0); \
647 vector signed short X, X0, X1, Y0, U0, V0, Y1, U1, V1, U, V; in yuv2packedX_altivec() local
665 Y0 = RND; in yuv2packedX_altivec()
671 Y0 in yuv2packedX_altivec()
[all...]
/third_party/skia/third_party/externals/libwebp/src/dsp/
H A Dyuv_sse41.c29 static void ConvertYUV444ToRGB_SSE41(const __m128i* const Y0, in ConvertYUV444ToRGB_SSE41() argument
45 const __m128i Y1 = _mm_mulhi_epu16(*Y0, k19077); in ConvertYUV444ToRGB_SSE41()
88 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_HI_16_SSE41(u), in YUV444ToRGB_SSE41() local
90 ConvertYUV444ToRGB_SSE41(&Y0, &U0, &V0, R, G, B); in YUV444ToRGB_SSE41()
99 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_UV_HI_8_SSE41(u), in YUV420ToRGB_SSE41() local
101 ConvertYUV444ToRGB_SSE41(&Y0, &U0, &V0, R, G, B); in YUV420ToRGB_SSE41()
419 __m128i r, g, b, Y0, Y1; in ConvertRGB24ToY_SSE41() local
425 ConvertRGBToY_SSE41(&r, &g, &b, &Y0); in ConvertRGB24ToY_SSE41()
434 STORE_16(_mm_packus_epi16(Y0, Y1), y + i); in ConvertRGB24ToY_SSE41()
453 __m128i r, g, b, Y0, Y in ConvertBGR24ToY_SSE41() local
480 __m128i Y0, Y1, rgb[6]; ConvertARGBToY_SSE41() local
[all...]
H A Dyuv_sse2.c29 static void ConvertYUV444ToRGB_SSE2(const __m128i* const Y0, in ConvertYUV444ToRGB_SSE2() argument
45 const __m128i Y1 = _mm_mulhi_epu16(*Y0, k19077); in ConvertYUV444ToRGB_SSE2()
88 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_HI_16_SSE2(u), in YUV444ToRGB_SSE2() local
90 ConvertYUV444ToRGB_SSE2(&Y0, &U0, &V0, R, G, B); in YUV444ToRGB_SSE2()
99 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_UV_HI_8_SSE2(u), in YUV420ToRGB_SSE2() local
101 ConvertYUV444ToRGB_SSE2(&Y0, &U0, &V0, R, G, B); in YUV420ToRGB_SSE2()
573 __m128i r, g, b, Y0, Y1; in ConvertRGB24ToY_SSE2() local
579 ConvertRGBToY_SSE2(&r, &g, &b, &Y0); in ConvertRGB24ToY_SSE2()
588 STORE_16(_mm_packus_epi16(Y0, Y1), y + i); in ConvertRGB24ToY_SSE2()
607 __m128i r, g, b, Y0, Y in ConvertBGR24ToY_SSE2() local
634 __m128i Y0, Y1, rgb[6]; ConvertARGBToY_SSE2() local
[all...]
H A Dupsampling_neon.c142 const int16x8_t Y0 = vreinterpretq_s16_u16(vshll_n_u8(y, 7)); \
145 const int16x8_t Y1 = vqdmulhq_lane_s16(Y0, coeff1, 0); \
/third_party/skia/src/core/
H A DSkLineClipper.cpp38 double Y0 = src[0].fY; in sect_with_horizontal() local
41 double result = X0 + ((double)Y - Y0) * (X1 - X0) / (Y1 - Y0); in sect_with_horizontal()
59 double Y0 = src[0].fY; in sect_with_vertical() local
62 double result = Y0 + ((double)X - X0) * (Y1 - Y0) / (X1 - X0); in sect_with_vertical()
/third_party/node/deps/v8/src/bigint/
H A Dmul-karatsuba.cc119 // Add Xi * Y0 << i and Xi * Y1 * b << (i + k). in KaratsubaStart()
120 Digits Y0(Y, 0, k); in KaratsubaStart()
123 KaratsubaChunk(T, Xi, Y0, scratch); in KaratsubaStart()
167 Digits Y0(Y, 0, n2); in KaratsubaMain()
171 KaratsubaMain(P0, X0, Y0, scratch_for_recursion, n2); in KaratsubaMain()
191 KaratsubaSubtractionHelper(Y_diff, Y0, Y1, &sign); in KaratsubaMain()
H A Dmul-toom.cc68 Digits Y0(Y, 0, i); in Toom3Main()
114 // qo = Y0 + Y2 in Toom3Main()
115 Add(qo, Y0, Y2); in Toom3Main()
116 // q_0 = Y0 in Toom3Main()
125 Multiply(r_0, X0, Y0); in Toom3Main()
139 // q_m2 = (q_m1 + Y2) * 2 - Y0 in Toom3Main()
144 q_m2_sign = SubtractSigned(q_m2, q_m2, q_m2_sign, Y0, false); in Toom3Main()
/third_party/mesa3d/src/amd/addrlib/src/gfx11/
H A Dgfx11SwizzlePattern.h1782 {X0, X1, Y0, X2, Y1, Y2, X3, Y3, }, // 0
1783 {0, X0, Y0, X1, Y1, X2, Y2, X3, }, // 1
1784 {0, 0, X0, Y0, X1, Y1, X2, Y2, }, // 2
1785 {0, 0, 0, X0, Y0, X1, X2, Y1, }, // 3
1786 {0, 0, 0, 0, X0, Y0, X1, Y1, }, // 4
1787 {S0, X0, Y0, X1, Y1, X2, Y2, X3, }, // 5
1788 {0, S0, X0, Y0, X1, Y1, X2, Y2, }, // 6
1789 {0, 0, S0, X0, Y0, X1, Y1, X2, }, // 7
1790 {0, 0, 0, S0, X0, Y0, X1, Y1, }, // 8
1791 {0, 0, 0, 0, S0, X0, Y0, X
[all...]
/third_party/mesa3d/src/amd/addrlib/src/gfx10/
H A Dgfx10SwizzlePattern.h3744 {X0, X1, X2, X3, Y0, Y1, Y2, Y3, }, // 0
3745 {0, X0, X1, X2, Y0, Y1, Y2, X3, }, // 1
3746 {0, 0, X0, X1, Y0, Y1, Y2, X2, }, // 2
3747 {0, 0, 0, X0, Y0, Y1, X1, X2, }, // 3
3748 {0, 0, 0, 0, Y0, Y1, X0, X1, }, // 4
3749 {X0, X1, X2, Y1, Y0, Y2, X3, Y3, }, // 5
3750 {0, 0, 0, X0, Y0, X1, X2, Y1, }, // 6
3751 {0, 0, 0, 0, X0, Y0, X1, Y1, }, // 7
3752 {X0, Y0, X1, Y1, X2, Y2, X3, Y3, }, // 8
3753 {0, X0, Y0, X
[all...]
/third_party/ffmpeg/libavcodec/
H A Dulti.c122 int f0, int f1, int Y0, int Y1, int chroma) in ulti_pattern()
130 Luma[i] = Y0; in ulti_pattern()
137 Luma[i] = Y0; in ulti_pattern()
121 ulti_pattern(AVFrame *frame, int x, int y, int f0, int f1, int Y0, int Y1, int chroma) ulti_pattern() argument
H A Dsbr.h132 const INTFLOAT Y0[38][64][2], const INTFLOAT Y1[38][64][2],
H A Daacsbr_template.c1323 const INTFLOAT Y0[38][64][2], const INTFLOAT Y1[38][64][2],
1338 X[0][i][k] = Y0[i + i_f][k][0];
1339 X[1][i][k] = Y0[i + i_f][k][1];
1322 sbr_x_gen(SpectralBandReplication *sbr, INTFLOAT X[2][38][64], const INTFLOAT Y0[38][64][2], const INTFLOAT Y1[38][64][2], const INTFLOAT X_low[32][40][2], int ch) global() argument
/third_party/skia/third_party/externals/libwebp/src/enc/
H A Dpicture_tools_enc.c201 const int Y0 = VP8RGBToY(red, green, blue, YUV_HALF); in WebPBlendAlpha() local
216 y_ptr[x] = BLEND(Y0, y_ptr[x], alpha); in WebPBlendAlpha()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSetupRoutine.cpp313 Int Y0 = *Pointer<Int>(v0 + OFFSET(Vertex, projected.y)); in generate() local
320 *Pointer<Float>(primitive + OFFSET(Primitive, pointCoordY)) = Float(1.0f / subPixF) * Float(Y0); in generate()
325 X2 = X1 + Y1 - Y0; in generate()
330 Float dy = Float(Y0) * (1.0f / subPixF); in generate()
333 Y1 -= Y0; in generate()
336 Y2 -= Y0; in generate()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DSetupRoutine.cpp327 Int Y0 = *Pointer<Int>(v0 + OFFSET(Vertex,Y)); in generate() local
333 X2 = X1 + Y1 - Y0; in generate()
338 Float dy = Float(Y0) * (1.0f / 16.0f); in generate()
341 Y1 -= Y0; in generate()
344 Y2 -= Y0; in generate()
/third_party/ffmpeg/libavcodec/mips/
H A Daacsbr_mips.c172 const float Y0[38][64][2], const float Y1[38][64][2], in sbr_x_gen_mips()
231 Y01=(float*)&Y0[32][k][0]; in sbr_x_gen_mips()
171 sbr_x_gen_mips(SpectralBandReplication *sbr, float X[2][38][64], const float Y0[38][64][2], const float Y1[38][64][2], const float X_low[32][40][2], int ch) sbr_x_gen_mips() argument
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp1580 Int Y0 = Max(Int(y0), 0); in sample() local
1584 Int Y1 = Y0 + 1; in sample()
1586 Y1 = IfThenElse(Y1 >= sHeight, Y0, Y1); in sample()
1593 Pointer<Byte> s000 = source + ComputeOffset(X0, Y0, Z0, sSliceB, sPitchB, srcBytes); in sample()
1594 Pointer<Byte> s010 = source + ComputeOffset(X1, Y0, Z0, sSliceB, sPitchB, srcBytes); in sample()
1597 Pointer<Byte> s001 = source + ComputeOffset(X0, Y0, Z1, sSliceB, sPitchB, srcBytes); in sample()
1598 Pointer<Byte> s011 = source + ComputeOffset(X1, Y0, Z1, sSliceB, sPitchB, srcBytes); in sample()
1625 Float4 fy = Float4(y0 - Float(Y0)); in sample()
1640 Pointer<Byte> s00 = source + ComputeOffset(X0, Y0, Z0, sSliceB, sPitchB, srcBytes); in sample()
1641 Pointer<Byte> s01 = source + ComputeOffset(X1, Y0, Z in sample()
[all...]
H A DRenderer.cpp340 float Y0 = viewport.y + H; in draw() local
349 data->Y0xF = float4(Y0 * subPixF - subPixF / 2); in draw()
/third_party/ffmpeg/libswscale/x86/
H A Dinput.asm533 mov%1 m0, [srcq+wq*2] ; (byte) { Y0, U0, Y1, V0, ... }
536 pand m0, m2 ; (word) { Y0, Y1, ..., Y7 }
539 psrlw m0, 8 ; (word) { Y0, Y1, ..., Y7 }
542 packuswb m0, m1 ; (byte) { Y0, ..., Y15 }
579 mov%1 m0, [srcq+wq*4] ; (byte) { Y0, U0, Y1, V0, ... }
588 mov%1 m0, [srcq+wq*4] ; (byte) { Y0, U0, Y1, V0, ... }
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DBlitter.cpp1334 Int Y0 = Max(Int(y0), 0); in generate() local
1337 Int Y1 = Y0 + 1; in generate()
1339 Y1 = IfThenElse(Y1 >= sHeight, Y0, Y1); in generate()
1341 Pointer<Byte> s00 = source + ComputeOffset(X0, Y0, sPitchB, srcBytes, srcQuadLayout); in generate()
1342 Pointer<Byte> s01 = source + ComputeOffset(X1, Y0, sPitchB, srcBytes, srcQuadLayout); in generate()
1361 Float4 fy = Float4(y0 - Float(Y0)); in generate()
H A DRenderer.cpp578 float Y0 = viewport.y0 + H; in draw() local
617 data->Y0x16 = replicate(Y0 * 16 - 8); in draw()
/third_party/mbedtls/library/
H A Daes.c831 #define AES_FROUND(X0, X1, X2, X3, Y0, Y1, Y2, Y3) \
834 (X0) = *RK++ ^ AES_FT0(MBEDTLS_BYTE_0(Y0)) ^ \
842 AES_FT3(MBEDTLS_BYTE_3(Y0)); \
846 AES_FT2(MBEDTLS_BYTE_2(Y0)) ^ \
850 AES_FT1(MBEDTLS_BYTE_1(Y0)) ^ \
855 #define AES_RROUND(X0, X1, X2, X3, Y0, Y1, Y2, Y3) \
858 (X0) = *RK++ ^ AES_RT0(MBEDTLS_BYTE_0(Y0)) ^ \
864 AES_RT1(MBEDTLS_BYTE_1(Y0)) ^ \
870 AES_RT2(MBEDTLS_BYTE_2(Y0)) ^ \
876 AES_RT3(MBEDTLS_BYTE_3(Y0)); \
[all...]
/third_party/lzma/CPP/7zip/Archive/7z/
H A D7zIn.cpp270 #define Y0 '7' macro
283 (p)[0] == Y0)
302 if (b == Y0) { break; } in FindSignature_10()
/third_party/mesa3d/src/amd/addrlib/src/core/
H A Daddrlib2.h185 const UINT_64 Y0 = InitBit(1, 0); member
/third_party/mesa3d/src/imgui/
H A Dimgui_draw.cpp2490 glyph.Y0 = y0; in AddGlyph()
2745 draw_list->PrimRectUV(ImVec2(pos.x + glyph->X0 * scale, pos.y + glyph->Y0 * scale), ImVec2(pos.x + glyph->X1 * scale, pos.y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col); in RenderChar()
2870 float y1 = y + glyph->Y0 * scale; in RenderText()

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