Searched refs:XMM6 (Results 1 - 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/Disassembler/ |
H A D | X86DisassemblerDecoder.h | 225 ENTRY(XMM6) \
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
H A D | X86CallLowering.cpp | 167 X86::XMM6, X86::XMM7};
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H A D | X86FastISel.cpp | 3126 X86::XMM4, X86::XMM5, X86::XMM6, X86::XMM7 in fastLowerArguments() 3463 X86::XMM4, X86::XMM5, X86::XMM6, X86::XMM7 in fastLowerCall()
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H A D | X86ISelLowering.cpp | 3337 X86::XMM4, X86::XMM5, X86::XMM6, X86::XMM7 in get64BitArgumentXMMs() 4067 X86::XMM4, X86::XMM5, X86::XMM6, X86::XMM7 [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/MCTargetDesc/ |
H A D | X86MCTargetDesc.cpp | 140 {codeview::RegisterId::XMM6, X86::XMM6}, in initLLVMToSEHAndCVRegMapping()
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/third_party/ffmpeg/libavutil/x86/ |
H A D | x86inc.asm | 456 ; Use the shadow space to store XMM6 and XMM7, the rest needs stack space allocated.
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/third_party/mesa3d/src/mesa/x86/ |
H A D | assyntax.h | 230 #define XMM6 %xmm6 macro
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