Searched refs:WriteLane (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
H A D | AMDGPUAtomicOptimizer.cpp | 350 Function *WriteLane = in buildShiftRight() local 367 V = B.CreateCall(WriteLane, {B.CreateCall(ReadLane, {Old, B.getInt32(15)}), in buildShiftRight() 373 WriteLane, in buildShiftRight() 378 WriteLane, in buildShiftRight()
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/third_party/vixl/src/aarch64/ |
H A D | simulator-aarch64.h | 485 WriteLane(new_value, 0); in Write() 504 WriteLane(new_value, lane); in Insert() 564 void WriteLane(T src, int lane) { in WriteLane() function in vixl::aarch64::SimRegisterBase 570 // The default ReadLane and WriteLane methods assume what we are copying is 580 void WriteLane(vixl::internal::SimFloat16 src, int lane) { in WriteLane() function in vixl::aarch64::SimRegisterBase 581 WriteLane(Float16ToRawbits(src), lane); in WriteLane()
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