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Searched refs:WRITEMASK_W (Results 1 - 17 of 17) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
H A Dbrw_vec4_cmod_propagation.cpp170 scan_inst->dst.writemask == WRITEMASK_W))) { in opt_cmod_propagation_local()
217 case WRITEMASK_W: in opt_cmod_propagation_local()
H A Dbrw_vec4_visitor.cpp819 ndc_w.writemask = WRITEMASK_W; in emit_ndc_computation()
839 header1_w.writemask = WRITEMASK_W; in emit_psiz_and_flags()
897 reg_w.writemask = WRITEMASK_W; in emit_psiz_and_flags()
1200 if (inst->dst.writemask & WRITEMASK_W) in emit_scratch_write()
H A Dbrw_vec4_cse.cpp120 ((ab_writemask & WRITEMASK_W) ? 0xff000000 : 0); in operands_match()
H A Dbrw_vec4_nir.cpp1867 case WRITEMASK_W: in nir_emit_alu()
2153 int writemask = devinfo->ver == 4 ? WRITEMASK_W : WRITEMASK_X;
2197 writemask = WRITEMASK_W;
2204 emit(MOV(dst_reg(MRF, param_base, lod.type, WRITEMASK_W), lod));
2256 emit(MOV(dst_reg(MRF, param_base, shadow_comparator.type, WRITEMASK_W),
H A Dbrw_compile_sf.c661 brw_MOV(p, brw_writemask(c->m3C0, WRITEMASK_W), brw_imm_f(1.0)); in brw_emit_point_sprite_setup()
H A Dbrw_vec4.cpp478 if ((inst->dst.writemask & WRITEMASK_W) != 0) in opt_vector_float()
2066 case WRITEMASK_W: in scalarize_predicate()
/third_party/mesa3d/src/mesa/program/
H A Dprog_instruction.h83 #define WRITEMASK_W 0x8 macro
H A Dprog_to_nir.c305 ptn_move_dest_masked(b, dest, nir_imm_float(b, 1.0), WRITEMASK_W); in ptn_exp()
327 ptn_move_dest_masked(b, dest, nir_imm_float(b, 1.0), WRITEMASK_W); in ptn_log()
342 ptn_move_dest_masked(b, dest, nir_mov(b, src[1]), WRITEMASK_W); in ptn_dst()
390 ptn_move_dest_masked(b, dest, nir_imm_float(b, 1.0), WRITEMASK_W); in ptn_scs()
417 ptn_move_dest_masked(b, dest, nir_imm_float(b, 1.0), WRITEMASK_W); in ptn_xpd()
H A Dprogramopt.c396 inst->DstReg.WriteMask = WRITEMASK_W; in _mesa_append_fog_code()
H A Dprog_print.c507 if (writeMask & WRITEMASK_W) in _mesa_writemask_string()
/third_party/mesa3d/src/compiler/glsl/
H A Dlower_packing_builtins.cpp372 factory.emit(assign(u4, rshift(u, constant(24u)), WRITEMASK_W)); in unpack_uint_to_uvec4()
409 WRITEMASK_W)); in unpack_uint_to_ivec4()
H A Dir_builder.h36 WRITEMASK_W = 0x8, enumerator
H A Dlower_blend_equation_advanced.cpp422 f.emit(assign(result, add(add(p0, p1), p2), WRITEMASK_W)); in calc_blend_result()
H A Dbuiltin_functions.cpp6740 WRITEMASK_W)); in _determinant_mat4()
6944 WRITEMASK_W)); in _inverse_mat4() local
6949 WRITEMASK_W)); in _inverse_mat4() local
6954 WRITEMASK_W)); in _inverse_mat4() local
6959 WRITEMASK_W)); in _inverse_mat4() local
/third_party/mesa3d/src/mesa/main/
H A Datifragshader.c738 curI->DstReg[optype].dstMask = WRITEMASK_W; in _mesa_FragmentOpXATI()
H A Dffvertex_prog.c657 emit_op2(p, OPCODE_DP4, dest, WRITEMASK_W, src, mat[3]); in emit_matrix_transform_vec4()
1070 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); in build_lighting()
H A Dff_fragment_shader.cpp680 p->emit(assign(temp_var, val, WRITEMASK_W)); in emit_texenv()

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