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Searched refs:WIDTH (Results 1 - 25 of 164) sorted by relevance

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/third_party/skia/gm/
H A Dimagealphathreshold.cpp30 #define WIDTH 500 macro
36 canvas->drawRect(SkRect::MakeXYWH(0, 0, WIDTH / 2, HEIGHT / 2), rectPaint); in draw_rects()
38 canvas->drawRect(SkRect::MakeXYWH(WIDTH / 2, 0, WIDTH / 2, HEIGHT / 2), rectPaint); in draw_rects()
40 canvas->drawRect(SkRect::MakeXYWH(0, HEIGHT / 2, WIDTH / 2, HEIGHT / 2), rectPaint); in draw_rects()
42 canvas->drawRect(SkRect::MakeXYWH(WIDTH / 2, HEIGHT / 2, WIDTH / 2, HEIGHT / 2), rectPaint); in draw_rects()
47 rects[0] = SkIRect::MakeXYWH(0, 150, WIDTH, HEIGHT - 300); in create_filter_paint()
48 rects[1] = SkIRect::MakeXYWH(150, 0, WIDTH - 300, HEIGHT); in create_filter_paint()
76 return SkISize::Make(WIDTH, HEIGH
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H A Dxfermodeimagefilter.cpp27 #define WIDTH 600 macro
45 return SkISize::Make(WIDTH, HEIGHT);
97 if (x + fBitmap.width() > WIDTH) {
106 if (x + fBitmap.width() > WIDTH) {
114 if (x + fBitmap.width() > WIDTH) {
129 if (x + fBitmap.width() > WIDTH) {
138 if (x + fBitmap.width() > WIDTH) {
159 if (x + fBitmap.width() > WIDTH) {
170 if (x + fBitmap.width() > WIDTH) {
178 if (x + fBitmap.width() > WIDTH) {
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H A Dimageblur.cpp20 #define WIDTH 500 macro
33 int x = rand.nextULessThan(WIDTH); in imageblurgm_draw()
41 DEF_SIMPLE_GM_BG(imageblur, canvas, WIDTH, HEIGHT, SK_ColorBLACK) { in DEF_SIMPLE_GM_BG()
44 DEF_SIMPLE_GM_BG(imageblur_large, canvas, WIDTH, HEIGHT, SK_ColorBLACK) { in DEF_SIMPLE_GM_BG()
/third_party/ffmpeg/libavcodec/tests/
H A Dmotion.c40 #define WIDTH 64 macro
43 static uint8_t img1[WIDTH * HEIGHT];
44 static uint8_t img2[WIDTH * HEIGHT];
78 fill_random(img1, WIDTH * HEIGHT); in test_motion()
79 fill_random(img2, WIDTH * HEIGHT); in test_motion()
82 for(x=0;x<WIDTH-17;x++) { in test_motion()
83 ptr = img2 + y * WIDTH + x; in test_motion()
84 d1 = test_func(NULL, img1, ptr, WIDTH, 8); in test_motion()
85 d2 = ref_func(NULL, img1, ptr, WIDTH, 8); in test_motion()
99 for(x=0;x<WIDTH in test_motion()
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/third_party/ffmpeg/tests/checkasm/
H A Dvf_gblur.c24 #define WIDTH 256 macro
26 #define PIXELS (WIDTH * HEIGHT)
44 call_ref(dst_ref, WIDTH, HEIGHT, steps, nu, bscale, localbuf); in check_horiz_slice()
45 call_new(dst_new, WIDTH, HEIGHT, steps, nu, bscale, localbuf); in check_horiz_slice()
49 bench_new(dst_new, WIDTH, HEIGHT, 1, nu, bscale, localbuf); in check_horiz_slice()
60 call_ref(dst_ref, WIDTH, HEIGHT, 0, WIDTH, steps, nu, bscale); in check_verti_slice()
61 call_new(dst_new, WIDTH, HEIGHT, 0, WIDTH, steps, nu, bscale); in check_verti_slice()
65 bench_new(dst_new, WIDTH, HEIGH in check_verti_slice()
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H A Dmotion.c42 #define WIDTH 64 in test_motion() macro
51 LOCAL_ALIGNED_16(uint8_t, img1, [WIDTH * HEIGHT]); in test_motion()
52 LOCAL_ALIGNED_16(uint8_t, img2, [WIDTH * HEIGHT]); in test_motion()
64 fill_random(img1, WIDTH * HEIGHT); in test_motion()
65 fill_random(img2, WIDTH * HEIGHT); in test_motion()
69 x = rnd() % (WIDTH - look_ahead); in test_motion()
72 ptr = img2 + y * WIDTH + x; in test_motion()
73 d2 = call_ref(NULL, img1, ptr, WIDTH, 8); in test_motion()
74 d1 = call_new(NULL, img1, ptr, WIDTH, 8); in test_motion()
83 bench_new(NULL, img1, ptr, WIDTH, in test_motion()
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H A Dvf_threshold.c25 #define WIDTH 256 macro
44 int w = WIDTH; in check_threshold()
62 randomize_buffers(in, WIDTH); in check_threshold()
63 randomize_buffers(threshold, WIDTH); in check_threshold()
64 randomize_buffers(min, WIDTH); in check_threshold()
65 randomize_buffers(max, WIDTH); in check_threshold()
73 if (memcmp(out_ref, out_new, WIDTH)) in check_threshold()
H A Dvf_blend.c28 #define WIDTH 256 macro
31 #define SIZE_PER_UNIT (WIDTH * HEIGHT)
38 for (j = 0; j < WIDTH; j++) { \
39 top1[i * WIDTH + j] = \
40 top2[i * WIDTH + j] = i; \
41 bot1[i * WIDTH + j] = \
42 bot2[i * WIDTH + j] = j; \
71 w = WIDTH / depth; \
H A Dutvideodsp.c29 #define WIDTH 240 macro
31 #define WIDTH_PADDED (WIDTH + 16) /* padded to 32 */
40 for (w = 0; w < WIDTH; w++) \
51 buf1 + h*WIDTH_PADDED, WIDTH *s)) \
76 call_ref(src_r0, src_g0, src_b0, WIDTH_PADDED, WIDTH_PADDED, WIDTH_PADDED, WIDTH, HEIGHT);\
77 call_new(src_r1, src_g1, src_b1, WIDTH_PADDED, WIDTH_PADDED, WIDTH_PADDED, WIDTH, HEIGHT);\
81 bench_new(src_r1, src_g1, src_b1, WIDTH_PADDED, WIDTH_PADDED, WIDTH_PADDED, WIDTH, HEIGHT)
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
H A DAMDHSAKernelDescriptor.h29 #define AMDHSA_BITS_ENUM_ENTRY(NAME, SHIFT, WIDTH) \
31 NAME ## _WIDTH = (WIDTH), \
32 NAME = (((1 << (WIDTH)) - 1) << (SHIFT))
75 #define COMPUTE_PGM_RSRC1(NAME, SHIFT, WIDTH) \
76 AMDHSA_BITS_ENUM_ENTRY(COMPUTE_PGM_RSRC1_ ## NAME, SHIFT, WIDTH)
100 #define COMPUTE_PGM_RSRC2(NAME, SHIFT, WIDTH) \
101 AMDHSA_BITS_ENUM_ENTRY(COMPUTE_PGM_RSRC2_ ## NAME, SHIFT, WIDTH)
126 #define COMPUTE_PGM_RSRC3(NAME, SHIFT, WIDTH) \
127 AMDHSA_BITS_ENUM_ENTRY(COMPUTE_PGM_RSRC3_ ## NAME, SHIFT, WIDTH)
135 #define KERNEL_CODE_PROPERTY(NAME, SHIFT, WIDTH) \
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawScissorTests.cpp51 WIDTH = 256, enumerator
131 float scaleWidth = 2.0f / (float)WIDTH; in getVertices()
233 , framebufferSize ({WIDTH,HEIGHT}) in TestParams()
409 const VkExtent3D targetImageExtent = { WIDTH, HEIGHT, 1 }; in iterate()
478 const VkViewport viewport = makeViewport(WIDTH, HEIGHT); in iterate()
608 frame = colorTargetImage->readSurface(m_context.getUniversalQueue(), m_context.getDefaultAllocator(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, zeroOffset, WIDTH, HEIGHT, VK_IMAGE_ASPECT_COLOR_BIT); in iterate()
613 refImage.setStorage(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM), WIDTH, HEIGHT); in iterate() local
717 params.staticScissors.push_back(makeRect2D(30, 40, WIDTH - 60, HEIGHT - 80)); in createTests()
719 params.commands.push_back(TestCommandSp(new QuadDrawTestCommand(WIDTH - 80, HEIGHT - 100, 30, 40, green))); in createTests()
728 params.staticScissors.push_back(makeRect2D(30, 40, WIDTH in createTests()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawScissorTests.cpp51 WIDTH = 256, enumerator
131 float scaleWidth = 2.0f / (float)WIDTH; in getVertices()
233 , framebufferSize ({WIDTH,HEIGHT}) in TestParams()
409 const VkExtent3D targetImageExtent = { WIDTH, HEIGHT, 1 }; in iterate()
478 const VkViewport viewport = makeViewport(WIDTH, HEIGHT); in iterate()
608 frame = colorTargetImage->readSurface(m_context.getUniversalQueue(), m_context.getDefaultAllocator(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, zeroOffset, WIDTH, HEIGHT, VK_IMAGE_ASPECT_COLOR_BIT); in iterate()
613 refImage.setStorage(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM), WIDTH, HEIGHT); in iterate() local
717 params.staticScissors.push_back(makeRect2D(30, 40, WIDTH - 60, HEIGHT - 80)); in createTests()
719 params.commands.push_back(TestCommandSp(new QuadDrawTestCommand(WIDTH - 80, HEIGHT - 100, 30, 40, green))); in createTests()
728 params.staticScissors.push_back(makeRect2D(30, 40, WIDTH in createTests()
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/third_party/musl/libc-test/src/functionalext/supplement/ctype/
H A Dwcswidth.c22 const int WIDTH = 2; variable
32 int result = wcswidth(L"abc", WIDTH); in wcswidth_0100()
33 if (result != WIDTH) { in wcswidth_0100()
45 int result = wcswidth(L"ab\t", WIDTH); in wcswidth_0200()
46 if (result != WIDTH) { in wcswidth_0200()
58 int result = wcswidth(L"a\tb", WIDTH); in wcswidth_0300()
/third_party/ffmpeg/libavcodec/
H A Ddiracdsp.c54 #define PIXOP_BILINEAR(PFX, OP, WIDTH) \
55 static void ff_ ## PFX ## _dirac_pixels ## WIDTH ## _bilinear_c(uint8_t *dst, const uint8_t *src[5], int stride, int h) \
65 for (x = 0; x < WIDTH; x++) { \
215 #define PIXFUNC(PFX, WIDTH) \ in DEQUANT_SUBBAND()
216 c->PFX ## _dirac_pixels_tab[WIDTH>>4][0] = ff_ ## PFX ## _dirac_pixels ## WIDTH ## _c; \ in DEQUANT_SUBBAND()
217 c->PFX ## _dirac_pixels_tab[WIDTH>>4][1] = ff_ ## PFX ## _dirac_pixels ## WIDTH ## _l2_c; \
218 c->PFX ## _dirac_pixels_tab[WIDTH>>4][2] = ff_ ## PFX ## _dirac_pixels ## WIDTH ## _l4_
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H A Dc93.c44 #define WIDTH 320 macro
78 int from_x = offset % WIDTH; in copy_block()
79 int from_y = offset / WIDTH; in copy_block()
80 int overflow = from_x + width - WIDTH; in copy_block()
135 if ((ret = ff_set_dimensions(avctx, WIDTH, HEIGHT)) < 0) in decode_frame()
157 for (x = 0; x < WIDTH; x += 8) { in decode_frame()
180 int from_x = offset % WIDTH; in decode_frame()
181 int from_y = offset / WIDTH; in decode_frame()
183 (FFABS(from_x - x-i) < 4 || FFABS(from_x - x-i) > WIDTH-4)) { in decode_frame()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcLayoutLocationTests.cpp48 static const GLuint WIDTH = 2; member
96 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, 1, components); in createTexture1D()
101 gl.texImage1D(GL_TEXTURE_1D, 0, internalFormat, WIDTH, 0, format, type, &data[0]); in createTexture1D()
110 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, HEIGHT, components); in createTexture2D()
115 gl.texStorage2D(target, 1, internalFormat, WIDTH, HEIGHT); in createTexture2D()
116 gl.texSubImage2D(target, 0, 0, 0, WIDTH, HEIGHT, format, type, &data[0]); in createTexture2D()
125 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, HEIGHT, components); in createTexture3D()
130 gl.texStorage3D(GL_TEXTURE_3D, 1, internalFormat, WIDTH, HEIGHT, 1); in createTexture3D()
131 gl.texSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, WIDTH, HEIGHT, 1, format, type, &data[0]); in createTexture3D()
139 std::vector<DATA_TYPE> data = generateData<DATA_TYPE>(WIDTH, HEIGH in createCubeMap()
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/third_party/skia/bench/
H A DTileImageFilterBench.cpp14 #define WIDTH 512 macro
41 SkRect::MakeWH(50, 50), SkRect::MakeWH(WIDTH, HEIGHT), nullptr));
46 for (int x = 0; x < WIDTH; x += fTileSize) {
50 canvas->drawRect(SkRect::MakeWH(WIDTH, HEIGHT), paint);
55 canvas->drawRect(SkRect::MakeWH(WIDTH, HEIGHT), paint);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateDiscardTests.cpp127 const vk::VkExtent3D stencilImageExtent = { WIDTH, HEIGHT, 1 }; in DiscardTestInstance()
210 const FramebufferCreateInfo framebufferCreateInfo(*m_renderPass, attachments, WIDTH, HEIGHT, 1); in initFramebuffer()
219 std::vector<vk::VkViewport> viewports { { 0.0f, 0.0f, (float)WIDTH, (float)HEIGHT, 0.0f, 1.0f } }; in initPipeline()
220 std::vector<vk::VkRect2D> scissors { { { 0u, 0u }, { WIDTH, HEIGHT } } }; in initPipeline()
311 m_renderPass.begin(m_vk, *m_cmdBuffer, vk::makeRect2D(0, 0, WIDTH, HEIGHT)); in beginRenderPass()
406 tcu::ConstPixelBufferAccess renderedFrame = m_depthStencilImage->readSurface(queue, m_context.getDefaultAllocator(), vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, vk::VK_IMAGE_ASPECT_STENCIL_BIT); in verifyResults()
411 stencilFrame = de::SharedPtr<tcu::TextureLevel>( new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT8), WIDTH, HEIGHT, 1u)); in verifyResults()
417 for (int i = 0; i < WIDTH; ++i) { in verifyResults()
440 vk::VkViewport viewport = vk::makeViewport(tcu::UVec2(WIDTH, HEIGHT)); in setDynamicState()
457 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_depthStencilAttachmentFormat), WIDTH, HEIGH in verifyResults() local
493 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_depthStencilAttachmentFormat), WIDTH, HEIGHT); verifyResults() local
561 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_depthStencilAttachmentFormat), WIDTH, HEIGHT); verifyResults() local
596 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_depthStencilAttachmentFormat), WIDTH, HEIGHT); verifyResults() local
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H A DvktDynamicStateGeneralTests.cpp81 vk::VkViewport viewport = { 0, 0, (float)WIDTH, (float)HEIGHT, 0.0f, 0.0f }; in iterate()
82 vk::VkRect2D scissor_1 = { { 0, 0 }, { WIDTH / 2, HEIGHT / 2 } }; in iterate()
83 vk::VkRect2D scissor_2 = { { WIDTH / 2, HEIGHT / 2 }, { WIDTH / 2, HEIGHT / 2 } }; in iterate()
130 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5f + static_cast<float>(WIDTH)), (int)(0.5f + static_cast<float>(HEIGHT))); in iterate()
154 vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, in iterate()
192 vk::VkViewport viewport = { 0.0f, 0.0f, (float)WIDTH, (float)HEIGHT, 0.0f, 0.0f }; in iterate()
193 vk::VkRect2D scissor_1 = { { 0, 0 }, { WIDTH / 2, HEIGHT / 2 } }; in iterate()
194 vk::VkRect2D scissor_2 = { { WIDTH / 2, HEIGHT / 2 }, { WIDTH / in iterate()
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H A DvktDynamicStateClearTests.cpp96 const vk::VkViewport viewport = { 0.0f, 0.0f, static_cast<float>(WIDTH / 2), static_cast<float>(HEIGHT / 2), 0.0f, 0.0f }; in iterate()
97 const vk::VkRect2D scissor = { { 0, 0 }, { WIDTH, HEIGHT } }; in iterate()
104 const vk::VkExtent3D imageExtent = { WIDTH, HEIGHT, 1 }; in iterate()
143 vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, vk::VK_IMAGE_ASPECT_COLOR_BIT); in iterate()
184 const vk::VkClearRect rect = { { { 0, 0 }, { WIDTH, HEIGHT } }, 0, 1 }; in command()
191 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() local
238 WIDTH, in command()
254 WIDTH, in command()
266 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() local
307 const vk::VkExtent3D extent = { WIDTH, HEIGH in command()
324 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); buildReferenceFrame() local
406 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); buildReferenceFrame() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
H A DvktDynamicStateDiscardTests.cpp126 const vk::VkExtent3D stencilImageExtent = { WIDTH, HEIGHT, 1 }; in DiscardTestInstance()
209 const FramebufferCreateInfo framebufferCreateInfo(*m_renderPass, attachments, WIDTH, HEIGHT, 1); in initFramebuffer()
218 std::vector<vk::VkViewport> viewports { { 0.0f, 0.0f, (float)WIDTH, (float)HEIGHT, 0.0f, 1.0f } }; in initPipeline()
219 std::vector<vk::VkRect2D> scissors { { { 0u, 0u }, { WIDTH, HEIGHT } } }; in initPipeline()
310 vk::beginRenderPass(m_vk, *m_cmdBuffer, *m_renderPass, *m_framebuffer, vk::makeRect2D(0, 0, WIDTH, HEIGHT)); in beginRenderPass()
405 tcu::ConstPixelBufferAccess renderedFrame = m_depthStencilImage->readSurface(queue, m_context.getDefaultAllocator(), vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, vk::VK_IMAGE_ASPECT_STENCIL_BIT); in verifyResults()
410 stencilFrame = de::SharedPtr<tcu::TextureLevel>( new tcu::TextureLevel(tcu::TextureFormat(tcu::TextureFormat::S, tcu::TextureFormat::UNSIGNED_INT8), WIDTH, HEIGHT, 1u)); in verifyResults()
416 for (int i = 0; i < WIDTH; ++i) { in verifyResults()
439 vk::VkViewport viewport = vk::makeViewport(tcu::UVec2(WIDTH, HEIGHT)); in setDynamicState()
445 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_depthStencilAttachmentFormat), WIDTH, HEIGH in verifyResults() local
481 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_depthStencilAttachmentFormat), WIDTH, HEIGHT); verifyResults() local
549 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_depthStencilAttachmentFormat), WIDTH, HEIGHT); verifyResults() local
584 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_depthStencilAttachmentFormat), WIDTH, HEIGHT); verifyResults() local
[all...]
H A DvktDynamicStateGeneralTests.cpp79 vk::VkViewport viewport = { 0, 0, (float)WIDTH, (float)HEIGHT, 0.0f, 0.0f }; in iterate()
80 vk::VkRect2D scissor_1 = { { 0, 0 }, { WIDTH / 2, HEIGHT / 2 } }; in iterate()
81 vk::VkRect2D scissor_2 = { { WIDTH / 2, HEIGHT / 2 }, { WIDTH / 2, HEIGHT / 2 } }; in iterate()
128 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), (int)(0.5f + static_cast<float>(WIDTH)), (int)(0.5f + static_cast<float>(HEIGHT))); in iterate()
152 vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, in iterate()
190 vk::VkViewport viewport = { 0.0f, 0.0f, (float)WIDTH, (float)HEIGHT, 0.0f, 0.0f }; in iterate()
191 vk::VkRect2D scissor_1 = { { 0, 0 }, { WIDTH / 2, HEIGHT / 2 } }; in iterate()
192 vk::VkRect2D scissor_2 = { { WIDTH / 2, HEIGHT / 2 }, { WIDTH / in iterate()
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H A DvktDynamicStateClearTests.cpp95 const vk::VkViewport viewport = { 0.0f, 0.0f, static_cast<float>(WIDTH / 2), static_cast<float>(HEIGHT / 2), 0.0f, 0.0f }; in iterate()
96 const vk::VkRect2D scissor = { { 0, 0 }, { WIDTH, HEIGHT } }; in iterate()
103 const vk::VkExtent3D imageExtent = { WIDTH, HEIGHT, 1 }; in iterate()
142 vk::VK_IMAGE_LAYOUT_GENERAL, zeroOffset, WIDTH, HEIGHT, vk::VK_IMAGE_ASPECT_COLOR_BIT); in iterate()
183 const vk::VkClearRect rect = { { { 0, 0 }, { WIDTH, HEIGHT } }, 0, 1 }; in command()
190 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() local
237 WIDTH, in command()
253 WIDTH, in command()
265 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() local
306 const vk::VkExtent3D extent = { WIDTH, HEIGH in command()
323 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); buildReferenceFrame() local
382 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); buildReferenceFrame() local
[all...]
/third_party/skia/tests/
H A DCanvasStateTest.cpp114 const int WIDTH = 400; in DEF_TEST() local
119 SkIntToScalar(WIDTH-(2*SPACER)), in DEF_TEST()
146 auto surf = SkSurface::MakeRaster(SkImageInfo::Make(WIDTH, HEIGHT, in DEF_TEST()
195 const int WIDTH = 400; in DEF_TEST() local
199 SkIRect layerRect = SkIRect::MakeWH(WIDTH, HEIGHT / 4); in DEF_TEST()
240 auto surf = SkSurface::MakeRaster(SkImageInfo::MakeN32Premul(WIDTH, HEIGHT)); in DEF_TEST()
307 const int WIDTH = 100; in DEF_TEST() local
313 bitmap.allocN32Pixels(WIDTH, HEIGHT); in DEF_TEST()
317 canvas.clipRect(SkRect::MakeWH(SkIntToScalar(WIDTH), SkIntToScalar(HEIGHT))); in DEF_TEST()
/third_party/jerryscript/tools/
H A Drun-perf-test.sh185 WIDTH=42
186 MD_DIFF=$(printf "%s%s" "$DIFF" "$(printf "%$(($WIDTH - ${#DIFF}))s")")
187 MD_PERCENT=$(printf "%s%s" "$(printf "%$(($WIDTH - ${#PERCENT}))s")" "$PERCENT")
206 WIDTH=20
207 MD_DIFF=$(printf "%s%s" "$DIFF" "$(printf "%$(($WIDTH - ${#DIFF}))s")")
208 MD_PERCENT=$(printf "%s%s" "$(printf "%$(($WIDTH - ${#PERCENT}))s")" "$PERCENT")

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