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Searched refs:VertexShaderVersion (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A Drenderer9_utils.cpp612 ((deviceCaps.VertexShaderVersion >= D3DVS_VERSION(3, 0)) ? MAX_VERTEX_OUTPUT_VECTORS_SM3 in GenerateCaps()
618 if (deviceCaps.VertexShaderVersion >= D3DVS_VERSION(3, 0) && in GenerateCaps()
H A DRenderer9.cpp2373 rendererString << " vs_" << D3DSHADER_VERSION_MAJOR(mDeviceCaps.VertexShaderVersion) << "_" in getRendererDescription()
2374 << D3DSHADER_VERSION_MINOR(mDeviceCaps.VertexShaderVersion); in getRendererDescription()
/third_party/mesa3d/include/D3D9/
H A Dd3d9caps.h354 DWORD VertexShaderVersion; member
/third_party/mesa3d/src/gallium/frontends/nine/
H A Dadapter9.c862 pCaps->VertexShaderVersion = D3DVS_VERSION(3,0); in NineAdapter9_GetDeviceCaps()
H A Dnine_dump.c737 C2S("\nVertexShaderVersion: %08x", caps->VertexShaderVersion); in nine_dump_D3DCAPS9()

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