Searched refs:VertexArrayGL (Results 1 - 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | VertexArrayGL.cpp | 7 // VertexArrayGL.cpp: Implements the class methods for VertexArrayGL. 9 #include "libANGLE/renderer/gl/VertexArrayGL.h" 107 VertexArrayGL::VertexArrayGL(const VertexArrayState &state, GLuint id) in VertexArrayGL() function in rx::VertexArrayGL 116 VertexArrayGL::VertexArrayGL(const gl::VertexArrayState &state, in VertexArrayGL() function in rx::VertexArrayGL 125 VertexArrayGL::~VertexArrayGL() {} in ~VertexArrayGL() 127 void VertexArrayGL [all...] |
H A D | VertexArrayGL.h | 7 // VertexArrayGL.h: Defines the class interface for VertexArrayGL. 25 class VertexArrayGL : public VertexArrayImpl class 28 VertexArrayGL(const gl::VertexArrayState &data, GLuint id); 29 VertexArrayGL(const gl::VertexArrayState &data, GLuint id, VertexArrayStateGL *sharedState); 30 ~VertexArrayGL() override; 154 ANGLE_INLINE angle::Result VertexArrayGL::syncDrawElementsState( in syncDrawElementsState()
|
H A D | ContextGL.cpp | 33 #include "libANGLE/renderer/gl/VertexArrayGL.h" 124 return new VertexArrayGL(data, stateManager->getDefaultVAO(), in createVertexArray() 133 return new VertexArrayGL(data, vao); in createVertexArray() 231 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(vao); in setDrawArraysState() 246 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(vao); in setDrawArraysState() 277 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(vao); in setDrawElementsState() 283 const VertexArrayGL *vaoG in setDrawElementsState() [all...] |
H A D | StateManagerGL.h | 35 class VertexArrayGL; 309 VertexArrayGL *vao); 377 // multiple VertexArrayGL objects if the native driver does not support vertex array objects. 378 // When this object is shared, StateManagerGL forces VertexArrayGL to resynchronize itself every
|
H A D | StateManagerGL.cpp | 32 #include "libANGLE/renderer/gl/VertexArrayGL.h" 2025 VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(state.getVertexArray()); 2029 GetImplAs<VertexArrayGL>(state.getVertexArray()))); 2113 context, program, GetImplAs<VertexArrayGL>(state.getVertexArray()))); 2437 VertexArrayGL *vao)
|
Completed in 7 milliseconds