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Searched refs:VertexArrayGL (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DVertexArrayGL.cpp7 // VertexArrayGL.cpp: Implements the class methods for VertexArrayGL.
9 #include "libANGLE/renderer/gl/VertexArrayGL.h"
107 VertexArrayGL::VertexArrayGL(const VertexArrayState &state, GLuint id) in VertexArrayGL() function in rx::VertexArrayGL
116 VertexArrayGL::VertexArrayGL(const gl::VertexArrayState &state, in VertexArrayGL() function in rx::VertexArrayGL
125 VertexArrayGL::~VertexArrayGL() {} in ~VertexArrayGL()
127 void VertexArrayGL
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H A DVertexArrayGL.h7 // VertexArrayGL.h: Defines the class interface for VertexArrayGL.
25 class VertexArrayGL : public VertexArrayImpl class
28 VertexArrayGL(const gl::VertexArrayState &data, GLuint id);
29 VertexArrayGL(const gl::VertexArrayState &data, GLuint id, VertexArrayStateGL *sharedState);
30 ~VertexArrayGL() override;
154 ANGLE_INLINE angle::Result VertexArrayGL::syncDrawElementsState( in syncDrawElementsState()
H A DContextGL.cpp33 #include "libANGLE/renderer/gl/VertexArrayGL.h"
124 return new VertexArrayGL(data, stateManager->getDefaultVAO(), in createVertexArray()
133 return new VertexArrayGL(data, vao); in createVertexArray()
231 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(vao); in setDrawArraysState()
246 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(vao); in setDrawArraysState()
277 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(vao); in setDrawElementsState()
283 const VertexArrayGL *vaoG in setDrawElementsState()
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H A DStateManagerGL.h35 class VertexArrayGL;
309 VertexArrayGL *vao);
377 // multiple VertexArrayGL objects if the native driver does not support vertex array objects.
378 // When this object is shared, StateManagerGL forces VertexArrayGL to resynchronize itself every
H A DStateManagerGL.cpp32 #include "libANGLE/renderer/gl/VertexArrayGL.h"
2025 VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(state.getVertexArray());
2029 GetImplAs<VertexArrayGL>(state.getVertexArray())));
2113 context, program, GetImplAs<VertexArrayGL>(state.getVertexArray())));
2437 VertexArrayGL *vao)

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