Searched refs:VTX_COMP_FLOAT (Results 1 - 5 of 5) sorted by relevance
/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluDrawUtil.hpp | 53 VTX_COMP_FLOAT, enumerator 287 DECLARE_VA_CTOR(Float, float, VTX_COMP_FLOAT, VTX_COMP_CONVERT_NONE);
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H A D | gluDrawUtil.cpp | 148 case VTX_COMP_FLOAT: return GL_FLOAT; in getVtxCompGLType() 167 case VTX_COMP_FLOAT: return 4; in getVtxCompSize() 406 const bool isSpecialType = de::inRange<int>(va.componentType, VTX_COMP_FIXED, VTX_COMP_FLOAT); in setVertexAttribPointer()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsSamplerObjectTest.cpp | 327 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions)) in render() 344 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 3, 6, 0, s_positions3D)) in render() 361 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 4, 6, 0, s_positionsCube)) in render() 822 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_positions)) in render() 839 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 3, 6, 0, s_positions3D)) in render() 856 glu::VertexArrayBinding(glu::BindingPoint("a_position"), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 4, 6, 0, s_positionsCube)) in render()
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H A D | glsFragOpInteractionCase.cpp | 146 DE_ASSERT(pointer.componentType == glu::VTX_COMP_FLOAT && pointer.convert == glu::VTX_COMP_CONVERT_NONE); in setVertex() 318 DE_ASSERT(bindingPtr.pointer.componentType == glu::VTX_COMP_FLOAT);
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fDrawBuffersIndexedTests.cpp | 1011 glu::VertexArrayBinding(glu::BindingPoint(0), glu::VertexArrayPointer(glu::VTX_COMP_FLOAT, glu::VTX_COMP_CONVERT_NONE, 2, 6, 0, s_quadCoords)) in renderGLQuad()
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