/third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
H A D | VkPhysicalDevice.cpp | 42 VK_FALSE, // geometryShader in getFeatures() 43 VK_FALSE, // tessellationShader in getFeatures() 45 VK_FALSE, // dualSrcBlend in getFeatures() 46 VK_FALSE, // logicOp in getFeatures() 53 VK_FALSE, // wideLines in getFeatures() 55 VK_FALSE, // alphaToOne in getFeatures() 56 VK_FALSE, // multiViewport in getFeatures() 62 VK_FALSE, // textureCompressionASTC_LDR in getFeatures() 66 VK_FALSE, // pipelineStatisticsQuery in getFeatures() 69 VK_FALSE, // shaderTessellationAndGeometryPointSiz in getFeatures() [all...] |
H A D | VkSampler.hpp | 45 const VkBool32 anisotropyEnable = VK_FALSE; 47 const VkBool32 compareEnable = VK_FALSE; 53 const VkBool32 unnormalizedCoordinates = VK_FALSE; 103 const VkBool32 forceExplicitReconstruction = VK_FALSE;
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/third_party/vk-gl-cts/external/amber/src/src/vulkan/ |
H A D | device.cc | 102 if (available_features.robustBufferAccess == VK_FALSE) in AreAllRequiredFeaturesSupported() 107 if (available_features.fullDrawIndexUint32 == VK_FALSE) in AreAllRequiredFeaturesSupported() 112 if (available_features.imageCubeArray == VK_FALSE) in AreAllRequiredFeaturesSupported() 117 if (available_features.independentBlend == VK_FALSE) in AreAllRequiredFeaturesSupported() 122 if (available_features.geometryShader == VK_FALSE) in AreAllRequiredFeaturesSupported() 127 if (available_features.tessellationShader == VK_FALSE) in AreAllRequiredFeaturesSupported() 132 if (available_features.sampleRateShading == VK_FALSE) in AreAllRequiredFeaturesSupported() 137 if (available_features.dualSrcBlend == VK_FALSE) in AreAllRequiredFeaturesSupported() 142 if (available_features.logicOp == VK_FALSE) in AreAllRequiredFeaturesSupported() 147 if (available_features.multiDrawIndirect == VK_FALSE) in AreAllRequiredFeaturesSupported() [all...] |
/third_party/vk-gl-cts/external/amber/src/samples/ |
H A D | config_helper_vulkan.cc | 97 return VK_FALSE; in debugCallback() 284 if (available_features.robustBufferAccess == VK_FALSE && in AreAllRequiredFeaturesSupported() 288 if (available_features.fullDrawIndexUint32 == VK_FALSE && in AreAllRequiredFeaturesSupported() 292 if (available_features.imageCubeArray == VK_FALSE && in AreAllRequiredFeaturesSupported() 296 if (available_features.independentBlend == VK_FALSE && in AreAllRequiredFeaturesSupported() 300 if (available_features.geometryShader == VK_FALSE && in AreAllRequiredFeaturesSupported() 304 if (available_features.tessellationShader == VK_FALSE && in AreAllRequiredFeaturesSupported() 308 if (available_features.sampleRateShading == VK_FALSE && in AreAllRequiredFeaturesSupported() 312 if (available_features.dualSrcBlend == VK_FALSE && in AreAllRequiredFeaturesSupported() 316 if (available_features.logicOp == VK_FALSE in AreAllRequiredFeaturesSupported() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/sc/ |
H A D | vktSafetyCriticalApiTests.cpp | 211 if (context.getDeviceFeatures().shaderResourceResidency != VK_FALSE) in forbiddenDeviceFeatures() 212 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::shaderResourceResidency must be VK_FALSE"); in forbiddenDeviceFeatures() 213 if (context.getDeviceFeatures().sparseBinding != VK_FALSE) in forbiddenDeviceFeatures() 214 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseBinding must be VK_FALSE"); in forbiddenDeviceFeatures() 216 if (context.getDeviceFeatures().sparseResidencyBuffer != VK_FALSE) in forbiddenDeviceFeatures() 217 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyBuffer must be VK_FALSE"); in forbiddenDeviceFeatures() 218 if (context.getDeviceFeatures().sparseResidencyImage2D != VK_FALSE) in forbiddenDeviceFeatures() 219 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyImage2D must be VK_FALSE"); in forbiddenDeviceFeatures() 220 if (context.getDeviceFeatures().sparseResidencyImage3D != VK_FALSE) in forbiddenDeviceFeatures() 221 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyImage3D must be VK_FALSE"); in forbiddenDeviceFeatures() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/sc/ |
H A D | vktSafetyCriticalApiTests.cpp | 211 if (context.getDeviceFeatures().shaderResourceResidency != VK_FALSE) in forbiddenDeviceFeatures() 212 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::shaderResourceResidency must be VK_FALSE"); in forbiddenDeviceFeatures() 213 if (context.getDeviceFeatures().sparseBinding != VK_FALSE) in forbiddenDeviceFeatures() 214 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseBinding must be VK_FALSE"); in forbiddenDeviceFeatures() 216 if (context.getDeviceFeatures().sparseResidencyBuffer != VK_FALSE) in forbiddenDeviceFeatures() 217 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyBuffer must be VK_FALSE"); in forbiddenDeviceFeatures() 218 if (context.getDeviceFeatures().sparseResidencyImage2D != VK_FALSE) in forbiddenDeviceFeatures() 219 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyImage2D must be VK_FALSE"); in forbiddenDeviceFeatures() 220 if (context.getDeviceFeatures().sparseResidencyImage3D != VK_FALSE) in forbiddenDeviceFeatures() 221 TCU_THROW(TestError, "VkPhysicalDeviceFeatures::sparseResidencyImage3D must be VK_FALSE"); in forbiddenDeviceFeatures() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/ |
H A D | vktShaderObjectCreateUtil.cpp | 261 vk.cmdSetDepthBoundsTestEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() 263 vk.cmdSetDepthTestEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() 264 vk.cmdSetDepthWriteEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() 269 vk.cmdSetStencilTestEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() 270 vk.cmdSetDepthBiasEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() 272 vk.cmdSetPrimitiveRestartEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() 273 vk.cmdSetRasterizerDiscardEnable(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() 280 vk.cmdSetDepthClampEnableEXT(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() 285 vk.cmdSetAlphaToCoverageEnableEXT(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() 286 vk.cmdSetAlphaToOneEnableEXT(cmdBuffer, VK_FALSE); in setDefaultShaderObjectDynamicStates() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryTestsUtil.cpp | 162 primitiveRestartEnable = VK_FALSE; in build() 205 VK_FALSE, // VkBool32 depthClampEnable; in build() 210 VK_FALSE, // VkBool32 depthBiasEnable; in build() 223 VK_FALSE, // VkBool32 sampleShadingEnable; in build() 226 VK_FALSE, // VkBool32 alphaToCoverageEnable; in build() 227 VK_FALSE // VkBool32 alphaToOneEnable; in build() 244 VK_FALSE, // VkBool32 depthTestEnable; in build() 245 VK_FALSE, // VkBool32 depthWriteEnable; in build() 247 VK_FALSE, // VkBool32 depthBoundsTestEnable; in build() 248 VK_FALSE, // VkBool3 in build() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/geometry/ |
H A D | vktGeometryTestsUtil.cpp | 162 primitiveRestartEnable = VK_FALSE; in build() 205 VK_FALSE, // VkBool32 depthClampEnable; in build() 210 VK_FALSE, // VkBool32 depthBiasEnable; in build() 223 VK_FALSE, // VkBool32 sampleShadingEnable; in build() 226 VK_FALSE, // VkBool32 alphaToCoverageEnable; in build() 227 VK_FALSE // VkBool32 alphaToOneEnable; in build() 244 VK_FALSE, // VkBool32 depthTestEnable; in build() 245 VK_FALSE, // VkBool32 depthWriteEnable; in build() 247 VK_FALSE, // VkBool32 depthBoundsTestEnable; in build() 248 VK_FALSE, // VkBool3 in build() [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Context.cpp | 318 primitiveRestartEnable = (inputAssemblyState->primitiveRestartEnable != VK_FALSE); in GraphicsState() 329 rasterizerDiscard = (rasterizationState->rasterizerDiscardEnable != VK_FALSE); in GraphicsState() 333 constantDepthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasConstantFactor : 0.0f; in GraphicsState() 334 slopeDepthBias = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasSlopeFactor : 0.0f; in GraphicsState() 335 depthBiasClamp = (rasterizationState->depthBiasEnable != VK_FALSE) ? rasterizationState->depthBiasClamp : 0.0f; in GraphicsState() 337 depthClampEnable = rasterizationState->depthClampEnable != VK_FALSE; in GraphicsState() 381 depthClipEnable = depthClipInfo->depthClipEnable != VK_FALSE; in GraphicsState() 403 if(rasterizationState->rasterizerDiscardEnable == VK_FALSE) in GraphicsState() 438 sampleShadingEnable = (multisampleState->sampleShadingEnable != VK_FALSE); in GraphicsState() 444 if(multisampleState->alphaToOneEnable != VK_FALSE) in GraphicsState() [all...] |
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkObjUtil.cpp | 124 VK_FALSE // VkBool32 primitiveRestartEnable in makeGraphicsPipeline() 278 VK_FALSE // VkBool32 primitiveRestartEnable in makeGraphicsPipeline() 300 VK_FALSE, // VkBool32 depthClampEnable in makeGraphicsPipeline() 305 VK_FALSE, // VkBool32 depthBiasEnable in makeGraphicsPipeline() 318 VK_FALSE, // VkBool32 sampleShadingEnable in makeGraphicsPipeline() 321 VK_FALSE, // VkBool32 alphaToCoverageEnable in makeGraphicsPipeline() 322 VK_FALSE // VkBool32 alphaToOneEnable in makeGraphicsPipeline() 341 VK_FALSE, // VkBool32 depthTestEnable in makeGraphicsPipeline() 342 VK_FALSE, // VkBool32 depthWriteEnable in makeGraphicsPipeline() 344 VK_FALSE, // VkBool3 in makeGraphicsPipeline() [all...] |
/third_party/skia/src/gpu/vk/ |
H A D | GrVkSampler.cpp | 64 createInfo.anisotropyEnable = VK_FALSE; in Create() 66 createInfo.compareEnable = VK_FALSE; in Create() 77 createInfo.unnormalizedCoordinates = VK_FALSE; in Create() 111 createInfo.anisotropyEnable = VK_FALSE; in Create() 112 createInfo.unnormalizedCoordinates = VK_FALSE; in Create()
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H A D | GrVkPipeline.cpp | 249 stencilInfo->depthTestEnable = VK_FALSE; 250 stencilInfo->depthWriteEnable = VK_FALSE; 252 stencilInfo->depthBoundsTestEnable = VK_FALSE; 291 multisampleInfo->sampleShadingEnable = VK_FALSE; 294 multisampleInfo->alphaToCoverageEnable = VK_FALSE; 295 multisampleInfo->alphaToOneEnable = VK_FALSE; 419 colorBlendInfo->logicOpEnable = VK_FALSE; 432 rasterInfo->depthClampEnable = VK_FALSE; 433 rasterInfo->rasterizerDiscardEnable = VK_FALSE; 438 rasterInfo->depthBiasEnable = VK_FALSE; [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationUtil.cpp | 215 VK_FALSE, // VkBool32 primitiveRestartEnable; in build() 254 VK_FALSE, // VkBool32 depthClampEnable; in build() 259 VK_FALSE, // VkBool32 depthBiasEnable; in build() 272 VK_FALSE, // VkBool32 sampleShadingEnable; in build() 275 VK_FALSE, // VkBool32 alphaToCoverageEnable; in build() 276 VK_FALSE // VkBool32 alphaToOneEnable; in build() 293 VK_FALSE, // VkBool32 depthTestEnable; in build() 294 VK_FALSE, // VkBool32 depthWriteEnable; in build() 296 VK_FALSE, // VkBool32 depthBoundsTestEnable; in build() 297 VK_FALSE, // VkBool3 in build() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/ |
H A D | vktTessellationUtil.cpp | 223 VK_FALSE, // VkBool32 primitiveRestartEnable; in build() 262 VK_FALSE, // VkBool32 depthClampEnable; in build() 267 VK_FALSE, // VkBool32 depthBiasEnable; in build() 280 VK_FALSE, // VkBool32 sampleShadingEnable; in build() 283 VK_FALSE, // VkBool32 alphaToCoverageEnable; in build() 284 VK_FALSE // VkBool32 alphaToOneEnable; in build() 301 VK_FALSE, // VkBool32 depthTestEnable; in build() 302 VK_FALSE, // VkBool32 depthWriteEnable; in build() 304 VK_FALSE, // VkBool32 depthBoundsTestEnable; in build() 305 VK_FALSE, // VkBool3 in build() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawDiscardRectanglesTests.cpp | 187 VK_FALSE, // VkBool32 primitiveRestartEnable; in makeGraphicsPipeline() 210 VK_FALSE, // VkBool32 depthClampEnable; in makeGraphicsPipeline() 211 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in makeGraphicsPipeline() 215 VK_FALSE, // VkBool32 depthBiasEnable; in makeGraphicsPipeline() 228 VK_FALSE, // VkBool32 sampleShadingEnable; in makeGraphicsPipeline() 231 VK_FALSE, // VkBool32 alphaToCoverageEnable; in makeGraphicsPipeline() 232 VK_FALSE // VkBool32 alphaToOneEnable; in makeGraphicsPipeline() 249 VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline() 250 VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline() 252 VK_FALSE, // VkBool3 in makeGraphicsPipeline() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawDiscardRectanglesTests.cpp | 187 VK_FALSE, // VkBool32 primitiveRestartEnable; in makeGraphicsPipeline() 210 VK_FALSE, // VkBool32 depthClampEnable; in makeGraphicsPipeline() 211 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in makeGraphicsPipeline() 215 VK_FALSE, // VkBool32 depthBiasEnable; in makeGraphicsPipeline() 228 VK_FALSE, // VkBool32 sampleShadingEnable; in makeGraphicsPipeline() 231 VK_FALSE, // VkBool32 alphaToCoverageEnable; in makeGraphicsPipeline() 232 VK_FALSE // VkBool32 alphaToOneEnable; in makeGraphicsPipeline() 249 VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline() 250 VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline() 252 VK_FALSE, // VkBool3 in makeGraphicsPipeline() [all...] |
H A D | vktDrawShaderLayerTests.cpp | 161 VK_FALSE, // VkBool32 primitiveRestartEnable; in makeGraphicsPipeline() 184 VK_FALSE, // VkBool32 depthClampEnable; in makeGraphicsPipeline() 185 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in makeGraphicsPipeline() 189 VK_FALSE, // VkBool32 depthBiasEnable; in makeGraphicsPipeline() 202 VK_FALSE, // VkBool32 sampleShadingEnable; in makeGraphicsPipeline() 205 VK_FALSE, // VkBool32 alphaToCoverageEnable; in makeGraphicsPipeline() 206 VK_FALSE // VkBool32 alphaToOneEnable; in makeGraphicsPipeline() 223 VK_FALSE, // VkBool32 depthTestEnable; in makeGraphicsPipeline() 224 VK_FALSE, // VkBool32 depthWriteEnable; in makeGraphicsPipeline() 226 VK_FALSE, // VkBool3 in makeGraphicsPipeline() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineDepthRangeUnrestrictedTests.cpp | 105 if (param.depthClampEnable == VK_FALSE) in generateTestName() 546 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in preparePipelineWrapper() local 550 VK_FALSE, // VkBool32 depthBiasEnable; in preparePipelineWrapper() local 559 VK_FALSE, // VkBool32 blendEnable; in preparePipelineWrapper() 577 VK_FALSE, // VkBool32 logicOpEnable; in preparePipelineWrapper() 602 VK_FALSE, // VkBool32 stencilTestEnable; in preparePipelineWrapper() 942 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult() 954 if (m_param.depthClampEnable == VK_FALSE && (vertex->position.z() < 0.0f || vertex->position.z() > vertex->position.w())) in verifyTestResult() 965 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult() 1033 if (m_param.depthClampEnable == VK_FALSE) in verifyTestResult() [all...] |
H A D | vktPipelineEarlyDestroyTests.cpp | 138 VK_FALSE // VkBool32 primitiveRestartEnable; in testEarlyDestroy() 145 VK_FALSE, // VkBool32 depthClampEnable; in testEarlyDestroy() 150 VK_FALSE, // VkBool32 depthBiasEnable; in testEarlyDestroy() 158 VK_FALSE, // VkBool32 blendEnable; in testEarlyDestroy() 172 VK_FALSE, // VkBool32 logicOpEnable; in testEarlyDestroy()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineDepthRangeUnrestrictedTests.cpp | 103 if (param.depthClampEnable == VK_FALSE) in generateTestName() 556 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in preparePipelineWrapper() local 560 VK_FALSE, // VkBool32 depthBiasEnable; in preparePipelineWrapper() local 569 VK_FALSE, // VkBool32 blendEnable; in preparePipelineWrapper() 587 VK_FALSE, // VkBool32 logicOpEnable; in preparePipelineWrapper() 612 VK_FALSE, // VkBool32 stencilTestEnable; in preparePipelineWrapper() 937 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult() 949 if (m_param.depthClampEnable == VK_FALSE && (vertex->position.z() < 0.0f || vertex->position.z() > vertex->position.w())) in verifyTestResult() 960 if (isFloatingPointDepthFormat(m_param.depthFormat) == VK_FALSE) in verifyTestResult() 1028 if (m_param.depthClampEnable == VK_FALSE) in verifyTestResult() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRatePixelConsistency.cpp | 794 VK_FALSE // VkBool32 primitiveRestartEnable; in iterate() 803 VK_FALSE, // VkBool32 depthClampEnable; in iterate() 804 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in iterate() 808 VK_FALSE, // VkBool32 depthBiasEnable; in iterate() 842 VK_FALSE, // VkBool32 blendEnable; in iterate() 858 VK_FALSE, // VkBool32 logicOpEnable; in iterate() 870 VK_FALSE, // VkBool32 depthTestEnable; in iterate() 871 VK_FALSE, // VkBool32 depthWriteEnable; in iterate() 873 VK_FALSE, // VkBool32 depthBoundsTestEnable; in iterate() 874 VK_FALSE, // VkBool3 in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRatePixelConsistency.cpp | 794 VK_FALSE // VkBool32 primitiveRestartEnable; in iterate() 803 VK_FALSE, // VkBool32 depthClampEnable; in iterate() 804 VK_FALSE, // VkBool32 rasterizerDiscardEnable; in iterate() 808 VK_FALSE, // VkBool32 depthBiasEnable; in iterate() 842 VK_FALSE, // VkBool32 blendEnable; in iterate() 858 VK_FALSE, // VkBool32 logicOpEnable; in iterate() 870 VK_FALSE, // VkBool32 depthTestEnable; in iterate() 871 VK_FALSE, // VkBool32 depthWriteEnable; in iterate() 873 VK_FALSE, // VkBool32 depthBoundsTestEnable; in iterate() 874 VK_FALSE, // VkBool3 in iterate() [all...] |
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
H A D | RenderPipelineVk.cpp | 236 attachment.blendEnable = state->blend != nullptr ? VK_TRUE : VK_FALSE; in ComputeColorDesc() 292 ? VK_FALSE in ComputeDepthStencilDesc() 294 depthStencilState.depthWriteEnable = descriptor->depthWriteEnabled ? VK_TRUE : VK_FALSE; in ComputeDepthStencilDesc() 301 StencilTestEnabled(descriptor) ? VK_TRUE : VK_FALSE; in ComputeDepthStencilDesc() 426 rasterization.depthClampEnable = ShouldClampDepth() ? VK_TRUE : VK_FALSE; in Initialize() 427 rasterization.rasterizerDiscardEnable = VK_FALSE; in Initialize() 442 multisample.sampleShadingEnable = VK_FALSE; in Initialize() 451 multisample.alphaToOneEnable = VK_FALSE; in Initialize() 475 colorBlend.logicOpEnable = VK_FALSE; in Initialize()
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H A D | SamplerVk.cpp | 84 createInfo.compareEnable = VK_FALSE; in Initialize() 88 createInfo.unnormalizedCoordinates = VK_FALSE; in Initialize() 99 createInfo.anisotropyEnable = VK_FALSE; in Initialize()
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