Searched refs:VARYING (Results 1 - 16 of 16) sorted by relevance
/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgVariable.cpp | 82 case Shader::TYPE_FRAGMENT: str << Token::VARYING << Token::MEDIUM_PRECISION; break; in tokenizeDeclaration() 103 str << Token::VARYING << Token::MEDIUM_PRECISION; in tokenizeDeclaration()
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H A D | rsgToken.hpp | 107 VARYING, enumerator
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
H A D | glslang_tab.h | 96 VARYING = 299, enumerator
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H A D | glslang.y | 164 %token <lex> MATRIX2 MATRIX3 MATRIX4 IN_QUAL OUT_QUAL INOUT_QUAL UNIFORM VARYING 902 | VARYING { 911 | INVARIANT VARYING {
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H A D | glslang_tab.cpp | 183 VARYING = 299, enumerator 750 "VARYING", "MATRIX2x3", "MATRIX3x2", "MATRIX2x4", "MATRIX4x2",
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H A D | glslang_lex.cpp | 1686 { return ES2_keyword_ES3_reserved(context, VARYING); }
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | glslang_tab_autogen.h | 100 VARYING = 301, enumerator
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H A D | glslang.y | 165 %token <lex> MATRIX2 MATRIX3 MATRIX4 IN_QUAL OUT_QUAL INOUT_QUAL UNIFORM BUFFER VARYING 861 | VARYING {
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H A D | glslang_tab_autogen.cpp | 189 VARYING = 301, enumerator 819 "VARYING",
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H A D | glslang_lex_autogen.cpp | 1331 YY_RULE_SETUP { return ES2_keyword_ES3_reserved(context, VARYING); }
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | glslang_tab.cpp.h | 116 VARYING = 317, /* VARYING */ enumerator
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H A D | Scan.cpp | 413 (*KeywordMap)["varying"] = VARYING; in fillInKeywordMap() 1062 case VARYING: in tokenizeIdentifier()
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/third_party/mesa3d/src/asahi/compiler/ |
H A D | agx_compile.c | 1544 agx_pack(packed, VARYING, cfg) { in agx_remap_varyings_fs() 1553 agx_pack(packed, VARYING, cfg) { in agx_remap_varyings_fs() 1588 agx_pack(packed, VARYING, cfg) { in agx_remap_varyings_fs()
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/third_party/mesa3d/src/asahi/lib/ |
H A D | decode.c | 430 DUMP_CL(VARYING, map, "Varying:"); in agxdecode_record()
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/third_party/mesa3d/src/panfrost/lib/genxml/ |
H A D | decode.c | 1309 pan_section_unpack(p, MALLOC_VERTEX_JOB, VARYING, varying); in pandecode_malloc_vertex_job()
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
H A D | pan_cmdstream.c | 3440 pan_section_pack(job, MALLOC_VERTEX_JOB, VARYING, cfg) { in panfrost_emit_malloc_vertex()
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