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Help
Searched
refs:V3D_DEBUG_NIR
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/broadcom/common/
H
A
D
v3d_debug.h
46
#define
V3D_DEBUG_NIR
(1 << 2)
macro
70
#define V3D_DEBUG_SHADERS (V3D_DEBUG_TGSI |
V3D_DEBUG_NIR
| \
H
A
D
v3d_debug.c
53
{ "nir",
V3D_DEBUG_NIR
,
/third_party/mesa3d/src/gallium/drivers/v3d/
H
A
D
v3d_program.c
331
if (unlikely(V3D_DEBUG & (
V3D_DEBUG_NIR
|
in v3d_uncompiled_shader_create()
/third_party/mesa3d/src/broadcom/vulkan/
H
A
D
v3dv_pipeline.c
465
if (unlikely(V3D_DEBUG & (
V3D_DEBUG_NIR
|
in shader_module_compile_to_nir()
1652
if (unlikely(V3D_DEBUG & (
V3D_DEBUG_NIR
|
in pipeline_compile_shader_variant()
/third_party/mesa3d/src/broadcom/compiler/
H
A
D
nir_to_vir.c
4570
if (V3D_DEBUG & (
V3D_DEBUG_NIR
|
in v3d_nir_to_vir()
Completed in 16 milliseconds