Searched refs:USHORT_TO_FLOAT (Results 1 - 7 of 7) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | api_arrayelt.c | 270 CALL_VertexAttrib1fNV(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]))); in VertexAttrib1NusvNV() 282 CALL_VertexAttrib2fNV(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]), in VertexAttrib2NusvNV() 283 USHORT_TO_FLOAT(v[1]))); in VertexAttrib2NusvNV() 296 CALL_VertexAttrib3fNV(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]), in VertexAttrib3NusvNV() 297 USHORT_TO_FLOAT(v[1]), in VertexAttrib3NusvNV() 298 USHORT_TO_FLOAT(v[2]))); in VertexAttrib3NusvNV() 311 CALL_VertexAttrib4fNV(get_dispatch(), (index, USHORT_TO_FLOAT(v[0]), in VertexAttrib4NusvNV() 312 USHORT_TO_FLOAT(v[1]), in VertexAttrib4NusvNV() 313 USHORT_TO_FLOAT(v[2]), in VertexAttrib4NusvNV() 314 USHORT_TO_FLOAT( in VertexAttrib4NusvNV() [all...] |
H A D | texcompress_etc.c | 1383 texel[RCOMP] = USHORT_TO_FLOAT(dst); in fetch_etc2_r11_eac() 1407 texel[RCOMP] = USHORT_TO_FLOAT(dst[0]); in fetch_etc2_rg11_eac() 1408 texel[GCOMP] = USHORT_TO_FLOAT(dst[1]); in fetch_etc2_rg11_eac()
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H A D | pixel.c | 317 fvalues[i] = USHORT_TO_FLOAT( values[i] ); in _mesa_PixelMapusv()
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H A D | macros.h | 73 #define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F)) macro
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H A D | pack.c | 850 DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); in _mesa_unpack_depth_span()
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H A D | dlist.c | 3494 fvalues[i] = USHORT_TO_FLOAT(values[i]); in save_PixelMapusv()
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/third_party/mesa3d/src/mesa/vbo/ |
H A D | vbo_attrib_tmp.h | 1733 ATTR4F(0, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3])); in VertexAttrib4Nusv() 1735 ATTR4F(VBO_ATTRIB_GENERIC0 + index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3])); in VertexAttrib4Nusv() 2502 ATTR4F(VBO_ATTRIB_COLOR0, USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(gree in Color3us() [all...] |
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