Searched refs:UNITY_SET_DETAILS (Results 1 - 4 of 4) sorted by relevance
/third_party/unity/test/tests/ |
H A D | test_unity_core.c | 338 UNITY_SET_DETAILS("Detail1","Detail2"); in testThatDetailsCanHandleTestFail() 351 UNITY_SET_DETAILS("Detail1","Detail2"); in testThatDetailsCanBeHandleTwoDetails() 364 UNITY_SET_DETAILS("Detail1","Detail2"); in testThatDetailsCanBeHandleSingleDetailClearingTwoDetails()
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/third_party/cJSON/tests/unity/src/ |
H A D | unity_internals.h | 420 #define UNITY_SET_DETAILS(d1,d2) macro 424 #define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = d2; } macro
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/third_party/cJSON/tests/unity/test/tests/ |
H A D | testunity.c | 5304 UNITY_SET_DETAILS("Detail1","Detail2"); in testThatDetailsCanHandleTestFail() 5317 UNITY_SET_DETAILS("Detail1","Detail2"); in testThatDetailsCanBeHandleTwoDetails() 5330 UNITY_SET_DETAILS("Detail1","Detail2"); in testThatDetailsCanBeHandleSingleDetailClearingTwoDetails()
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/third_party/unity/src/ |
H A D | unity_internals.h | 548 #define UNITY_SET_DETAILS(d1,d2) macro 552 #define UNITY_SET_DETAILS(d1,d2) do { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2); } while (0) macro
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