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Searched refs:UNITY_OUTPUT_FLUSH (Results 1 - 5 of 5) sorted by relevance

/third_party/unity/test/tests/
H A Dtest_unity_core.c303 #if defined(UNITY_OUTPUT_FLUSH) && defined(UNITY_OUTPUT_FLUSH_HEADER_DECLARATION) in testFailureCountIncrementsAndIsReturnedAtEnd()
/third_party/cJSON/tests/unity/src/
H A Dunity_internals.h252 #ifndef UNITY_OUTPUT_FLUSH
256 #define UNITY_OUTPUT_FLUSH() LiteTestPrint("") macro
259 #define UNITY_OUTPUT_FLUSH() macro
268 #ifndef UNITY_OUTPUT_FLUSH
271 #define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()
/third_party/unity/test/
H A DMakefile22 DEFINES += -D UNITY_OUTPUT_FLUSH=flushSpy
/third_party/unity/src/
H A Dunity_internals.h317 #ifndef UNITY_OUTPUT_FLUSH
321 #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout) macro
324 #define UNITY_OUTPUT_FLUSH() (void)0 macro
333 #ifndef UNITY_OUTPUT_FLUSH
336 #define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()
H A Dunity.c19 #define UNITY_FAIL_AND_BAIL do { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } while (0)
20 #define UNITY_IGNORE_AND_BAIL do { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } while (0)
2343 UNITY_OUTPUT_FLUSH(); in UnityParseOptions()

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