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Searched refs:UNITY_EXEC_TIME_START (Results 1 - 3 of 3) sorted by relevance

/third_party/unity/extras/fixture/src/
H A Dunity_fixture.c99 UNITY_EXEC_TIME_START(); in UnityTestRunner()
/third_party/unity/src/
H A Dunity_internals.h352 #if !defined(UNITY_EXEC_TIME_START) && \
361 #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS() macro
373 #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) macro
385 #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) macro
398 #ifndef UNITY_EXEC_TIME_START
399 #define UNITY_EXEC_TIME_START() do { /* nothing*/ } while (0) macro
H A Dunity.c2198 UNITY_EXEC_TIME_START(); in UnityDefaultTestRun()

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