Searched refs:UNIFORM_CASE (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 855 #define UNIFORM_CASE(type, value) case type: addUniform(bindingLocation, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, value); break macro 860 UNIFORM_CASE(UB_FALSE, 0); 861 UNIFORM_CASE(UB_TRUE, 1); 864 UNIFORM_CASE(UB4_FALSE, tcu::Vec4(0)); 865 UNIFORM_CASE(UB4_TRUE, tcu::Vec4(1)); 868 UNIFORM_CASE(UI_ZERO, 0); 869 UNIFORM_CASE(UI_ONE, 1); 870 UNIFORM_CASE(UI_TWO, 2); 871 UNIFORM_CASE(UI_THREE, 3); 872 UNIFORM_CASE(UI_FOU 961 #undef UNIFORM_CASE global() macro [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 857 #define UNIFORM_CASE(type, value) case type: addUniform(bindingLocation, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, value); break macro 862 UNIFORM_CASE(UB_FALSE, 0); 863 UNIFORM_CASE(UB_TRUE, 1); 866 UNIFORM_CASE(UB4_FALSE, tcu::Vec4(0)); 867 UNIFORM_CASE(UB4_TRUE, tcu::Vec4(1)); 870 UNIFORM_CASE(UI_ZERO, 0); 871 UNIFORM_CASE(UI_ONE, 1); 872 UNIFORM_CASE(UI_TWO, 2); 873 UNIFORM_CASE(UI_THREE, 3); 874 UNIFORM_CASE(UI_FOU 963 #undef UNIFORM_CASE global() macro [all...] |
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