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/third_party/vk-gl-cts/framework/common/
H A DtcuTexture.cpp1134 #define UN16(OFFS, COUNT) channelToUnormFloat(UI16(OFFS, COUNT), (COUNT)) in getPixel() macro
1143 case TextureFormat::UNORM_SHORT_565: return swizzleGe( Vec4(UN16(11, 5), UN16( 5, 6), UN16( 0, 5), 1.0f), m_format.order, TextureFormat::RGB); in getPixel()
1145 case TextureFormat::UNORM_SHORT_555: return swizzleGe( Vec4(UN16(10, 5), UN16( 5, 5), UN16( 0, 5), 1.0f), m_format.order, TextureFormat::RGB); in getPixel()
1146 case TextureFormat::UNORM_SHORT_4444: return swizzleGe( Vec4(UN16(12, 4), UN16( 8, 4), UN16( in getPixel()
1168 #undef UN16 getPixel() macro
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