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Help
Searched
refs:UBO_START
(Results
1 - 5
of
5
) sorted by relevance
/third_party/mesa3d/src/intel/compiler/
H
A
D
brw_shader.h
44
#define
UBO_START
((1 << 16) - 4)
macro
H
A
D
brw_vec4.cpp
592
if (inst->src[i].file != UNIFORM || inst->src[i].nr >=
UBO_START
)
in split_uniform_registers()
1732
if (src.nr >=
UBO_START
) {
in convert_to_hw_regs()
1735
ubo_push_start[src.nr -
UBO_START
] +
in convert_to_hw_regs()
H
A
D
brw_fs.cpp
1666
if (inst->src[i].nr >=
UBO_START
) {
1668
constant_nr = ubo_push_start[inst->src[i].nr -
UBO_START
] +
2455
if (src.nr <
UBO_START
)
2459
&prog_data->ubo_ranges[src.nr -
UBO_START
];
H
A
D
brw_vec4_nir.cpp
654
push_reg = src_reg(dst_reg(UNIFORM,
UBO_START
+ i));
in nir_emit_intrinsic()
H
A
D
brw_fs_nir.cpp
4804
push_reg = fs_reg(UNIFORM,
UBO_START
+ i, dest.type);
Completed in 29 milliseconds