/third_party/skia/third_party/externals/libwebp/src/dsp/ |
H A D | yuv_sse41.c | 30 const __m128i* const U0, in ConvertYUV444ToRGB_SSE41() 51 const __m128i G0 = _mm_mulhi_epu16(*U0, k6419); in ConvertYUV444ToRGB_SSE41() 58 const __m128i B0 = _mm_mulhi_epu16(*U0, k33050); in ConvertYUV444ToRGB_SSE41() 88 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_HI_16_SSE41(u), in YUV444ToRGB_SSE41() local 90 ConvertYUV444ToRGB_SSE41(&Y0, &U0, &V0, R, G, B); in YUV444ToRGB_SSE41() 99 const __m128i Y0 = Load_HI_16_SSE41(y), U0 = Load_UV_HI_8_SSE41(u), in YUV420ToRGB_SSE41() local 101 ConvertYUV444ToRGB_SSE41(&Y0, &U0, &V0, R, G, B); in YUV420ToRGB_SSE41() 510 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE41() local 515 ConvertRGBToUV_SSE41(&rgb[0], &rgb[2], &rgb[4], &U0, &V0); in ConvertARGBToUV_SSE41() 523 U0 in ConvertARGBToUV_SSE41() 29 ConvertYUV444ToRGB_SSE41(const __m128i* const Y0, const __m128i* const U0, const __m128i* const V0, __m128i* const R, __m128i* const G, __m128i* const B) ConvertYUV444ToRGB_SSE41() argument 576 __m128i r, g, b, U0, V0, U1, V1; ConvertRGBA32ToUV_SSE41() local [all...] |
H A D | yuv_sse2.c | 30 const __m128i* const U0, in ConvertYUV444ToRGB_SSE2() 51 const __m128i G0 = _mm_mulhi_epu16(*U0, k6419); in ConvertYUV444ToRGB_SSE2() 58 const __m128i B0 = _mm_mulhi_epu16(*U0, k33050); in ConvertYUV444ToRGB_SSE2() 88 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_HI_16_SSE2(u), in YUV444ToRGB_SSE2() local 90 ConvertYUV444ToRGB_SSE2(&Y0, &U0, &V0, R, G, B); in YUV444ToRGB_SSE2() 99 const __m128i Y0 = Load_HI_16_SSE2(y), U0 = Load_UV_HI_8_SSE2(u), in YUV420ToRGB_SSE2() local 101 ConvertYUV444ToRGB_SSE2(&Y0, &U0, &V0, R, G, B); in YUV420ToRGB_SSE2() 664 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE2() local 669 ConvertRGBToUV_SSE2(&rgb[0], &rgb[2], &rgb[4], &U0, &V0); in ConvertARGBToUV_SSE2() 677 U0 in ConvertARGBToUV_SSE2() 29 ConvertYUV444ToRGB_SSE2(const __m128i* const Y0, const __m128i* const U0, const __m128i* const V0, __m128i* const R, __m128i* const G, __m128i* const B) ConvertYUV444ToRGB_SSE2() argument 720 __m128i r, g, b, U0, V0, U1, V1; ConvertRGBA32ToUV_SSE2() local [all...] |
H A D | upsampling_neon.c | 143 const int16x8_t U0 = vreinterpretq_s16_u16(vshll_n_u8(u, 7)); \ 147 const int16x8_t G0 = vqdmulhq_lane_s16(U0, coeff1, 2); \ 149 const int16x8_t B0 = vqdmulhq_n_s16(U0, 282); \ 157 const int16x8_t B3 = vqaddq_s16(B2, U0); \
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/third_party/musl/porting/liteos_a/kernel/src/math/ |
H A D | j1.c | 47 * U(z) = U0[0] + U0[1]*z + ... + U0[4]*z^4 137 static const double U0[5] = { variable 171 u = U0[0]+z*(U0[1]+z*(U0[2]+z*(U0[3]+z*U0[4]))); in y1()
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H A D | j1f.c | 87 static const float U0[5] = { variable 119 u = U0[0]+z*(U0[1]+z*(U0[2]+z*(U0[3]+z*U0[4]))); in y1f()
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/third_party/musl/src/math/ |
H A D | j1.c | 47 * U(z) = U0[0] + U0[1]*z + ... + U0[4]*z^4 137 static const double U0[5] = { variable 171 u = U0[0]+z*(U0[1]+z*(U0[2]+z*(U0[3]+z*U0[4]))); in y1()
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H A D | j1f.c | 87 static const float U0[5] = { variable 119 u = U0[0]+z*(U0[1]+z*(U0[2]+z*(U0[3]+z*U0[4]))); in y1f()
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/third_party/skia/third_party/externals/libwebp/src/enc/ |
H A D | picture_tools_enc.c | 203 const int U0 = VP8RGBToU(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); in WebPBlendAlpha() local 229 u_ptr[x] = BLEND_10BIT(U0, u_ptr[x], alpha); in WebPBlendAlpha() 234 u_ptr[x] = BLEND_10BIT(U0, u_ptr[x], alpha); in WebPBlendAlpha()
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/third_party/ffmpeg/libswscale/x86/ |
H A D | input.asm | 533 mov%1 m0, [srcq+wq*2] ; (byte) { Y0, U0, Y1, V0, ... } 579 mov%1 m0, [srcq+wq*4] ; (byte) { Y0, U0, Y1, V0, ... } 581 psrlw m0, 8 ; (word) { U0, V0, ..., U3, V3 } 585 vpand m0, m2, [srcq+wq*4] ; (word) { U0, V0, ..., U3, V3 } 588 mov%1 m0, [srcq+wq*4] ; (byte) { Y0, U0, Y1, V0, ... } 590 pand m0, m2 ; (word) { U0, V0, ..., U3, V3 } 594 packuswb m0, m1 ; (byte) { U0, V0, ..., U7, V7 } 595 pand m1, m0, m2 ; (word) { U0, U1, ..., U7 } 597 packuswb m1, m0 ; (byte) { U0, ... U7, V1, ... V7 } 643 mov%1 m0, [srcq+wq*2] ; (byte) { U0, V [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/ |
H A D | DataExtractor.h | 24 Uint24(uint8_t U0, uint8_t U1, uint8_t U2) { in Uint24() 25 Bytes[0] = U0; Bytes[1] = U1; Bytes[2] = U2; in Uint24()
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/third_party/ffmpeg/libswscale/ppc/ |
H A D | yuv2rgb_altivec.c | 647 vector signed short X, X0, X1, Y0, U0, V0, Y1, U1, V1, U, V; in yuv2packedX_altivec() local 701 * U0 = u0 u0 u1 u1 u2 u2 u3 u3 U1 = u4 u4 u5 u5 u6 u6 u7 u7 in yuv2packedX_altivec() 705 U0 = vec_mergeh(U, U); in yuv2packedX_altivec() 711 cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0); in yuv2packedX_altivec() 792 * U0 = u0 u0 u1 u1 u2 u2 u3 u3 U1 = u4 u4 u5 u5 u6 u6 u7 u7 in yuv2packedX_altivec() 796 U0 = vec_mergeh(U, U); in yuv2packedX_altivec() 802 cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0); in yuv2packedX_altivec()
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/third_party/mesa3d/src/imgui/ |
H A D | imgui_draw.cpp | 2493 glyph.U0 = u0; in AddGlyph() 2504 MetricsTotalSurface += (int)((glyph.U1 - glyph.U0) * ContainerAtlas->TexWidth + 1.99f) * (int)((glyph.V1 - glyph.V0) * ContainerAtlas->TexHeight + 1.99f); in AddGlyph() 2745 draw_list->PrimRectUV(ImVec2(pos.x + glyph->X0 * scale, pos.y + glyph->Y0 * scale), ImVec2(pos.x + glyph->X1 * scale, pos.y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col); in RenderChar() 2875 float u1 = glyph->U0; in RenderText()
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H A D | imgui.h | 1943 float U0, V0, U1, V1; // Texture coordinates member
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_draw.cpp | 3277 glyph.U0 = u0; in AddGlyph() 3284 // We use (U1-U0)*TexWidth instead of X1-X0 to account for oversampling. in AddGlyph() 3287 MetricsTotalSurface += (int)((glyph.U1 - glyph.U0) * ContainerAtlas->TexWidth + pad) * (int)((glyph.V1 - glyph.V0) * ContainerAtlas->TexHeight + pad); in AddGlyph() 3530 draw_list->PrimRectUV(ImVec2(pos.x + glyph->X0 * scale, pos.y + glyph->Y0 * scale), ImVec2(pos.x + glyph->X1 * scale, pos.y + glyph->Y1 * scale), ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V1), col); in RenderChar() 3661 float u1 = glyph->U0; in RenderText()
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H A D | imgui.h | 2576 float U0, V0, U1, V1; // Texture coordinates member
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H A D | imgui.cpp | 11877 Text("UV: (%.3f,%.3f)->(%.3f,%.3f)", glyph->U0, glyph->V0, glyph->U1, glyph->V1); in DebugNodeFont()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
H A D | X86ISelDAGToDAG.cpp | 685 SDValue U0 = U->getOperand(0); in IsProfitableToFold() local 687 if (U0.getOpcode() == ISD::ROTL) { in IsProfitableToFold() 688 auto *C = dyn_cast<ConstantSDNode>(U0.getOperand(0)); in IsProfitableToFold()
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/third_party/mbedtls/tests/scripts/ |
H A D | all.sh | 1125 diff -U0 $expected $found
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