Searched refs:Triangulate (Results 1 - 1 of 1) sorted by relevance
| /third_party/skia/src/gpu/ops/ |
| H A D | TriangulatingPathRenderer.cpp | 255 // Triangulate the provided 'shape' in the shape's coordinate space. 'tol' should already 257 static int Triangulate(GrEagerVertexAllocator* allocator, in Triangulate() function in __anon18863::final 319 int vertexCount = Triangulate(&allocator, fViewMatrix, fShape, fDevClipBounds, tol, in createNonAAMesh() 457 int vertexCount = Triangulate(&allocator, fViewMatrix, fShape, fDevClipBounds, tol,
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