/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | PackedGLEnums_autogen.h | 43 GLenum ToGLenum(AlphaTestFunc from); 68 GLenum ToGLenum(BufferBinding from); 89 GLenum ToGLenum(BufferUsage from); 106 GLenum ToGLenum(ClientVertexArrayType from); 121 GLenum ToGLenum(CullFaceMode from); 138 GLenum ToGLenum(FilterMode from); 153 GLenum ToGLenum(FogMode from); 170 GLenum ToGLenum(GraphicsResetStatus from); 185 GLenum ToGLenum(HandleType from); 200 GLenum ToGLenum(HintSettin [all...] |
H A D | PackedGLEnums_autogen.cpp | 44 GLenum ToGLenum(AlphaTestFunc from) in ToGLenum() function 141 GLenum ToGLenum(BufferBinding from) in ToGLenum() function 255 GLenum ToGLenum(BufferUsage from) in ToGLenum() function 341 GLenum ToGLenum(ClientVertexArrayType from) in ToGLenum() function 403 GLenum ToGLenum(CullFaceMode from) in ToGLenum() function 459 GLenum ToGLenum(FilterMode from) in ToGLenum() function 521 GLenum ToGLenum(FogMode from) in ToGLenum() function 577 GLenum ToGLenum(GraphicsResetStatus from) in ToGLenum() function 639 GLenum ToGLenum(HandleType from) in ToGLenum() function 691 GLenum ToGLenum(HintSettin function 757 GLenum ToGLenum(ImageLayout from) ToGLenum() function 860 GLenum ToGLenum(LightParameter from) ToGLenum() function 978 GLenum ToGLenum(LogicalOperation from) ToGLenum() function 1101 GLenum ToGLenum(MaterialParameter from) ToGLenum() function 1168 GLenum ToGLenum(MatrixType from) ToGLenum() function 1222 GLenum ToGLenum(PointParameter from) ToGLenum() function 1277 GLenum ToGLenum(ProvokingVertexConvention from) ToGLenum() function 1332 GLenum ToGLenum(QueryType from) ToGLenum() function 1410 GLenum ToGLenum(ShaderType from) ToGLenum() function 1475 GLenum ToGLenum(ShadingModel from) ToGLenum() function 1532 GLenum ToGLenum(TextureCombine from) ToGLenum() function 1615 GLenum ToGLenum(TextureEnvMode from) ToGLenum() function 1714 GLenum ToGLenum(TextureEnvParameter from) ToGLenum() function 1844 GLenum ToGLenum(TextureEnvTarget from) ToGLenum() function 1893 GLenum ToGLenum(TextureOp from) ToGLenum() function 1952 GLenum ToGLenum(TextureSrc from) ToGLenum() function 2035 GLenum ToGLenum(TextureTarget from) ToGLenum() function 2168 GLenum ToGLenum(TextureType from) ToGLenum() function 2264 GLenum ToGLenum(VertexArrayType from) ToGLenum() function 2328 GLenum ToGLenum(WrapMode from) ToGLenum() function [all...] |
H A D | PackedEnums.h | 268 constexpr GLenum ToGLenum(PrimitiveMode from) in ToGLenum() function 273 static_assert(ToGLenum(PrimitiveMode::Points) == GL_POINTS, "PrimitiveMode violation"); 274 static_assert(ToGLenum(PrimitiveMode::Lines) == GL_LINES, "PrimitiveMode violation"); 275 static_assert(ToGLenum(PrimitiveMode::LineLoop) == GL_LINE_LOOP, "PrimitiveMode violation"); 276 static_assert(ToGLenum(PrimitiveMode::LineStrip) == GL_LINE_STRIP, "PrimitiveMode violation"); 277 static_assert(ToGLenum(PrimitiveMode::Triangles) == GL_TRIANGLES, "PrimitiveMode violation"); 278 static_assert(ToGLenum(PrimitiveMode::TriangleStrip) == GL_TRIANGLE_STRIP, 280 static_assert(ToGLenum(PrimitiveMode::TriangleFan) == GL_TRIANGLE_FAN, "PrimitiveMode violation"); 281 static_assert(ToGLenum(PrimitiveMode::LinesAdjacency) == GL_LINES_ADJACENCY, 283 static_assert(ToGLenum(PrimitiveMod 321 constexpr GLenum ToGLenum(DrawElementsType from) ToGLenum() function 358 constexpr GLenum ToGLenum(BlendEquationType from) ToGLenum() function in gl::BlendEquationType 423 constexpr GLenum ToGLenum(BlendFactorType from) ToGLenum() function in gl::BlendEquationType::BlendFactorType 503 constexpr GLenum ToGLenum(VertexAttribType from) ToGLenum() function in gl::BlendEquationType::BlendFactorType 575 constexpr GLenum ToGLenum(TessEvaluationType from) ToGLenum() function in gl::BlendEquationType::BlendFactorType::TessEvaluationType [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | ContextGL.cpp | 62 GLuint shader = functions->createShader(ToGLenum(data.getShaderType())); in createShader() 325 ANGLE_GL_TRY(context, getFunctions()->drawArrays(ToGLenum(mode), first, count)); in drawArrays() 329 ANGLE_GL_TRY(context, getFunctions()->drawArraysInstanced(ToGLenum(mode), first, count, in drawArrays() 351 ANGLE_GL_TRY(context, getFunctions()->drawArraysInstanced(ToGLenum(mode), first, count, in drawArraysInstanced() 389 gl::ToGLenum(attrib.format->vertexAttribType), in updateAttributesForBaseInstance() 395 gl::ToGLenum(attrib.format->vertexAttribType), in updateAttributesForBaseInstance() 422 gl::ToGLenum(attrib.format->vertexAttribType), in resetUpdatedAttributes() 429 gl::ToGLenum(attrib.format->vertexAttribType), attrib.format->isNorm(), in resetUpdatedAttributes() 458 ToGLenum(mode), first, count, adjustedInstanceCount, baseInstance)); in drawArraysInstancedBaseInstance() 470 ANGLE_GL_TRY(context, functions->drawArraysInstanced(ToGLenum(mod in drawArraysInstancedBaseInstance() [all...] |
H A D | BufferGL.cpp | 68 ANGLE_GL_TRY(context, functions->bufferData(gl::ToGLenum(DestBufferOperationTarget), size, data, in setData() 69 ToGLenum(usage))); in setData() 100 ANGLE_GL_TRY(context, functions->bufferSubData(gl::ToGLenum(DestBufferOperationTarget), offset, in setSubData() 129 ANGLE_GL_TRY(context, functions->copyBufferSubData(gl::ToGLenum(SourceBufferOperationTarget), in copySubData() 130 gl::ToGLenum(DestBufferOperationTarget), in copySubData() 159 context, functions->mapBuffer(gl::ToGLenum(DestBufferOperationTarget), access)); in map() 166 ANGLE_GL_TRY(context, functions->mapBufferRange(gl::ToGLenum(DestBufferOperationTarget), in map() 198 ANGLE_GL_TRY(context, functions->mapBufferRange(gl::ToGLenum(DestBufferOperationTarget), in mapRange() 225 functions->bufferSubData(gl::ToGLenum(DestBufferOperationTarget), mMapOffset, in unmap() 233 ANGLE_GL_TRY(context, functions->unmapBuffer(gl::ToGLenum(DestBufferOperationTarge in unmap() [all...] |
H A D | TextureGL.cpp | 262 context, functions->texImage3D(ToGLenum(target), static_cast<GLint>(level), in setImageHelper() 379 ToGLenum(target), static_cast<GLint>(level), area.x, area.y, in setSubImage() 447 ToGLenum(target), static_cast<GLint>(level), area.x, row + area.y, in setSubImageRowByRowWorkaround() 462 ToGLenum(target), static_cast<GLint>(level), area.x, in setSubImageRowByRowWorkaround() 508 functions->texSubImage3D(ToGLenum(target), static_cast<GLint>(level), in setSubImagePaddingWorkaround() 521 ToGLenum(target), static_cast<GLint>(level), area.x, area.y, in setSubImagePaddingWorkaround() 533 functions->texSubImage3D(ToGLenum(target), static_cast<GLint>(level), area.x, in setSubImagePaddingWorkaround() 545 ToGLenum(target), static_cast<GLint>(level), area.x, area.y, in setSubImagePaddingWorkaround() 554 ANGLE_GL_TRY(context, functions->texSubImage2D(ToGLenum(target), static_cast<GLint>(level), in setSubImagePaddingWorkaround() 586 context, functions->compressedTexImage2D(ToGLenum(targe in setCompressedImage() [all...] |
H A D | BlitGL.cpp | 289 mFunctions->texImage2D(ToGLenum(target), static_cast<GLint>(level), internalFormat, in copyImageToLUMAWorkaroundTexture() 378 mFunctions->copyTexSubImage3D(ToGLenum(target), static_cast<GLint>(level), in copySubImageToLUMAWorkaroundTexture() 386 ToGLenum(target), static_cast<GLint>(level), destOffset.x, in copySubImageToLUMAWorkaroundTexture() 410 ToGLenum(destTarget), destTexture, in blitColorBufferWithShader() 586 ToGLenum(destTarget), destID, in copySubTexture() 713 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, ToGLenum(source->getType()), in copySubTextureCPUReadback() 729 mFunctions->texImage2D(ToGLenum(scratchTextureType), 0, texImageFormat.internalFormat, in copySubTextureCPUReadback() 748 ToGLenum(scratchTextureType), in copySubTextureCPUReadback() 815 ToGLenum(destTarget), static_cast<GLint>(destLevel), destOffset.x, in copySubTextureCPUReadback() 837 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, ToGLenum(sourc in copyTexSubImage() [all...] |
H A D | MemoryObjectGL.cpp | 57 functions->importMemoryFdEXT(mMemoryObject, size, ToGLenum(handleType), fd)); in importFd()
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H A D | TransformFeedbackGL.cpp | 136 mFunctions->beginTransformFeedback(gl::ToGLenum(primitiveMode)); in syncActiveState()
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H A D | StateManagerGL.cpp | 435 mFunctions->bindBuffer(gl::ToGLenum(target), buffer); in bindBuffer() 453 mFunctions->bindBufferBase(gl::ToGLenum(target), static_cast<GLuint>(index), buffer); in bindBufferBase() 473 mFunctions->bindBufferRange(gl::ToGLenum(target), static_cast<GLuint>(index), buffer, in bindBufferRange() 758 mFunctions->beginQuery(ToGLenum(type), queryId); in beginQuery() 766 mFunctions->endQuery(ToGLenum(type)); in endQuery() 1302 ToGLenum(gl::BlendStateExt::FactorStorage::GetValueIndexed(0, commonSrcColor)), in setBlendFuncs() 1303 ToGLenum(gl::BlendStateExt::FactorStorage::GetValueIndexed(0, commonDstColor)), in setBlendFuncs() 1304 ToGLenum(gl::BlendStateExt::FactorStorage::GetValueIndexed(0, commonSrcAlpha)), in setBlendFuncs() 1305 ToGLenum(gl::BlendStateExt::FactorStorage::GetValueIndexed(0, commonDstAlpha))); in setBlendFuncs() 1380 ToGLenum(g in setBlendEquations() [all...] |
H A D | VertexArrayGL.cpp | 725 gl::ToGLenum(format.vertexAttribType), in callVertexAttribPointer() 731 gl::ToGLenum(format.vertexAttribType), in callVertexAttribPointer() 767 gl::ToGLenum(format.vertexAttribType), attrib.relativeOffset)); in updateAttribFormat() 773 gl::ToGLenum(format.vertexAttribType), format.isNorm(), in updateAttribFormat() 1054 context, index, ToGLenum(attribute.format->vertexAttribType), in validateState()
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H A D | SemaphoreGL.cpp | 66 functions->importSemaphoreFdEXT(mSemaphoreID, ToGLenum(handleType), fd); in importFd()
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H A D | QueryGL.cpp | 292 mFunctions->beginQuery(ToGLenum(type), mQuery); 293 mFunctions->endQuery(ToGLenum(type));
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H A D | FramebufferGL.cpp | 98 GL_FRAMEBUFFER, attachmentPoint, ToGLenum(texture->getType()), in BindFramebufferAttachment() 106 GL_FRAMEBUFFER, attachmentPoint, ToGLenum(texture->getType()), in BindFramebufferAttachment() 114 GL_FRAMEBUFFER, attachmentPoint, ToGLenum(texture->getType()), in BindFramebufferAttachment() 131 ToGLenum(attachment->cubeMapFace()), in BindFramebufferAttachment()
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H A D | renderergl_utils.cpp | 2292 functions->getInternalformativ(ToGLenum(type), internalFormat, GL_FRAMEBUFFER_RENDERABLE, 1, in SupportsNativeRendering() 2365 return ToGLenum(GetNativeTextureType(textureType)); in GetTextureBindingTarget() 2370 return ToGLenum(GetNativeTextureTarget(textureTarget)); in GetTextureBindingTarget()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | GLES1Renderer.cpp | 135 texEnvModes[i] = ToGLenum(env.mode); in prepareForDraw() 136 texCombineRgbs[i] = ToGLenum(env.combineRgb); in prepareForDraw() 137 texCombineAlphas[i] = ToGLenum(env.combineAlpha); in prepareForDraw() 138 texCombineSrc0Rgbs[i] = ToGLenum(env.src0Rgb); in prepareForDraw() 139 texCombineSrc0Alphas[i] = ToGLenum(env.src0Alpha); in prepareForDraw() 140 texCombineSrc1Rgbs[i] = ToGLenum(env.src1Rgb); in prepareForDraw() 141 texCombineSrc1Alphas[i] = ToGLenum(env.src1Alpha); in prepareForDraw() 142 texCombineSrc2Rgbs[i] = ToGLenum(env.src2Rgb); in prepareForDraw() 143 texCombineSrc2Alphas[i] = ToGLenum(env.src2Alpha); in prepareForDraw() 144 texCombineOp0Rgbs[i] = ToGLenum(en in prepareForDraw() [all...] |
H A D | GLES1State.cpp | 567 return ToGLenum(mPerspectiveCorrectionHint); 569 return ToGLenum(mPointSmoothHint); 571 return ToGLenum(mLineSmoothHint); 573 return ToGLenum(mFogHint);
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H A D | angletypes.cpp | 491 return ToGLenum(EquationStorage::GetValueIndexed(index, mEquationColor)); 497 return ToGLenum(EquationStorage::GetValueIndexed(index, mEquationAlpha)); 583 return ToGLenum(FactorStorage::GetValueIndexed(index, mSrcColor)); 589 return ToGLenum(FactorStorage::GetValueIndexed(index, mDstColor)); 595 return ToGLenum(FactorStorage::GetValueIndexed(index, mSrcAlpha)); 601 return ToGLenum(FactorStorage::GetValueIndexed(index, mDstAlpha));
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H A D | queryconversions.h | 99 *out = static_cast<OutType>(ToGLenum(param)); in ConvertPackedEnum()
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H A D | queryutils.cpp | 620 pname, gl::ToGLenum(attrib.format->vertexAttribType)); in QueryVertexAttribBase() 655 *params = CastFromGLintStateValue<ParamType>(pname, ToGLenum(buffer->getUsage())); in QueryBufferParameterBase() 1180 *params = ToGLenum(attachmentObject->cubeMapFace()); in QueryFramebufferAttachmentParameteriv() 1367 *params = ToGLenum(program->getGeometryShaderInputPrimitiveType()); in QueryProgramiv() 1370 *params = ToGLenum(program->getGeometryShaderOutputPrimitiveType()); in QueryProgramiv() 1472 *params = static_cast<GLint>(ToGLenum(shader->getType())); in QueryShaderiv() 2582 params[0] = static_cast<GLfloat>(ToGLenum(fog.mode)); in GetFogParameters()
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H A D | State.cpp | 2833 *params = ToGLenum(mRasterizer.cullMode); 3023 *params = ToGLenum(mGLES1State.mAlphaTestFunc); 3029 *params = ToGLenum(mGLES1State.mMatrixMode); 3032 *params = ToGLenum(mGLES1State.mShadeModel); 3040 *params = ToGLenum(mGLES1State.mLogicOp); 3058 *params = ToGLenum(mProvokingVertex);
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H A D | Compiler.cpp | 313 ShHandle handle = sh::ConstructCompiler(ToGLenum(type), mSpec, mOutputType, &mResources); in getInstance()
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H A D | Context.cpp | 2859 return ToGLenum(mResetStatus); in getGraphicsResetStatus()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/ |
H A D | ImageEGL.cpp | 122 functionsGL->eGLImageTargetTexture2DOES(ToGLenum(type), mImage); in setTexture2D()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | BuildSPIRV.cpp | 1757 CalculateVaryingLocationCount(type, gl::ToGLenum(mShaderType)); in writeInterfaceVariableDecorations()
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