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Help
Searched
refs:ThreadState
(Results
1 - 8
of
8
) sorted by relevance
/third_party/node/deps/v8/src/heap/
H
A
D
local-heap.h
49
ThreadState
current = state_.load_relaxed();
in Safepoint()
176
class
ThreadState
final {
178
static constexpr
ThreadState
Parked() {
in Parked()
179
return
ThreadState
(ParkedBit::kMask);
in Parked()
181
static constexpr
ThreadState
Running() { return
ThreadState
(0); }
in Running()
185
constexpr
ThreadState
SetRunning() const V8_WARN_UNUSED_RESULT {
186
return
ThreadState
(raw_state_ & ~ParkedBit::kMask);
191
constexpr
ThreadState
SetParked() const V8_WARN_UNUSED_RESULT {
192
return
ThreadState
(ParkedBi
209
constexpr explicit
ThreadState
(uint8_t value) : raw_state_(value) {}
ThreadState()
function in v8::internal::LocalHeap::final
[all...]
H
A
D
local-heap.cc
52
state_(
ThreadState
::Parked()),
in LocalHeap()
177
ThreadState
current_state =
ThreadState
::Running();
in ParkSlowPath()
178
if (state_.CompareExchangeStrong(current_state,
ThreadState
::Parked()))
in ParkSlowPath()
189
ThreadState
old_state = state_.SetParked();
in ParkSlowPath()
216
ThreadState
old_state = state_.SetParked();
in ParkSlowPath()
229
ThreadState
current_state =
ThreadState
::Parked();
in UnparkSlowPath()
230
if (state_.CompareExchangeStrong(current_state,
ThreadState
::Running()))
in UnparkSlowPath()
288
ThreadState
current_stat
in SafepointSlowPath()
[all...]
H
A
D
safepoint.cc
143
const LocalHeap::
ThreadState
old_state =
in SetSafepointRequestedFlags()
191
const LocalHeap::
ThreadState
old_state =
in ClearSafepointRequestedFlags()
H
A
D
heap.cc
1452
LocalHeap::
ThreadState
old_state =
in GarbageCollectionEpilogueInSafepoint()
/third_party/node/deps/v8/src/execution/
H
A
D
v8threads.cc
113
lazily_archived_thread_state_->LinkInto(
ThreadState
::FREE_LIST);
in RestoreThread()
135
ThreadState
* state = per_thread->thread_state();
in RestoreThread()
149
state->LinkInto(
ThreadState
::FREE_LIST);
in RestoreThread()
173
ThreadState
::
ThreadState
(ThreadManager* thread_manager)
in ThreadState()
function in v8::internal::ThreadState
180
ThreadState
::~
ThreadState
() { DeleteArray<char>(data_); }
in ~ThreadState()
182
void
ThreadState
::AllocateSpace() {
in AllocateSpace()
186
void
ThreadState
::Unlink() {
in Unlink()
191
void
ThreadState
[all...]
H
A
D
v8threads.h
18
class
ThreadState
{
class
21
ThreadState
* Next();
36
explicit
ThreadState
(ThreadManager* thread_manager);
37
~
ThreadState
();
43
ThreadState
* next_;
44
ThreadState
* previous_;
83
ThreadState
* FirstThreadStateInUse();
84
ThreadState
* GetFreeThreadState();
90
void DeleteThreadStateList(
ThreadState
* anchor);
99
ThreadState
* lazily_archived_thread_state
[all...]
H
A
D
isolate.h
134
class
ThreadState
;
568
FIELD_ACCESSOR(
ThreadState
*, thread_state)
582
ThreadState
* thread_state_;
/third_party/musl/src/time/
H
A
D
timer_create.c
27
enum
ThreadState
{
enum
Completed in 22 milliseconds