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Searched refs:TextureFormat (Results 1 - 25 of 661) sorted by relevance

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/third_party/skia/third_party/externals/dawn/src/utils/
H A DTextureUtils.cpp18 bool TextureFormatSupportsStorageTexture(wgpu::TextureFormat format) { in TextureFormatSupportsStorageTexture()
20 case wgpu::TextureFormat::R32Uint: in TextureFormatSupportsStorageTexture()
21 case wgpu::TextureFormat::R32Sint: in TextureFormatSupportsStorageTexture()
22 case wgpu::TextureFormat::R32Float: in TextureFormatSupportsStorageTexture()
23 case wgpu::TextureFormat::RGBA8Unorm: in TextureFormatSupportsStorageTexture()
24 case wgpu::TextureFormat::RGBA8Snorm: in TextureFormatSupportsStorageTexture()
25 case wgpu::TextureFormat::RGBA8Uint: in TextureFormatSupportsStorageTexture()
26 case wgpu::TextureFormat::RGBA8Sint: in TextureFormatSupportsStorageTexture()
27 case wgpu::TextureFormat::RG32Uint: in TextureFormatSupportsStorageTexture()
28 case wgpu::TextureFormat in TextureFormatSupportsStorageTexture()
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H A DTextureUtils.h26 static constexpr std::array<wgpu::TextureFormat, 94> kAllTextureFormats = {
27 wgpu::TextureFormat::R8Unorm,
28 wgpu::TextureFormat::R8Snorm,
29 wgpu::TextureFormat::R8Uint,
30 wgpu::TextureFormat::R8Sint,
31 wgpu::TextureFormat::R16Uint,
32 wgpu::TextureFormat::R16Sint,
33 wgpu::TextureFormat::R16Float,
34 wgpu::TextureFormat::RG8Unorm,
35 wgpu::TextureFormat
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/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureUtil.cpp38 * \brief Map tcu::TextureFormat to GL pixel transfer format.
46 TransferFormat getTransferFormat (tcu::TextureFormat texFormat) in getTransferFormat()
48 using tcu::TextureFormat; in getTransferFormat()
56 case TextureFormat::SIGNED_INT8: in getTransferFormat()
57 case TextureFormat::SIGNED_INT16: in getTransferFormat()
58 case TextureFormat::SIGNED_INT32: in getTransferFormat()
59 case TextureFormat::UNSIGNED_INT8: in getTransferFormat()
60 case TextureFormat::UNSIGNED_INT16: in getTransferFormat()
61 case TextureFormat::UNSIGNED_INT32: in getTransferFormat()
62 case TextureFormat in getTransferFormat()
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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeShaderImageLoadStoreTests.cpp85 std::string getShaderImageLayoutQualifier (const tcu::TextureFormat& format) in getShaderImageLayoutQualifier()
91 case tcu::TextureFormat::RGBA: qualifier << "rgba"; break; in getShaderImageLayoutQualifier()
92 case tcu::TextureFormat::R: qualifier << "r"; break; in getShaderImageLayoutQualifier()
100 case tcu::TextureFormat::FLOAT: qualifier << "32f"; break; in getShaderImageLayoutQualifier()
101 case tcu::TextureFormat::HALF_FLOAT: qualifier << "16f"; break; in getShaderImageLayoutQualifier()
102 case tcu::TextureFormat::UNORM_INT8: qualifier << "8"; break; in getShaderImageLayoutQualifier()
103 case tcu::TextureFormat::SNORM_INT8: qualifier << "8_snorm"; break; in getShaderImageLayoutQualifier()
104 case tcu::TextureFormat::SIGNED_INT32: qualifier << "32i"; break; in getShaderImageLayoutQualifier()
105 case tcu::TextureFormat::SIGNED_INT16: qualifier << "16i"; break; in getShaderImageLayoutQualifier()
106 case tcu::TextureFormat in getShaderImageLayoutQualifier()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DTextureD3D12.cpp113 DXGI_FORMAT D3D12TypelessTextureFormat(wgpu::TextureFormat format) { in D3D12TypelessTextureFormat()
115 case wgpu::TextureFormat::R8Unorm: in D3D12TypelessTextureFormat()
116 case wgpu::TextureFormat::R8Snorm: in D3D12TypelessTextureFormat()
117 case wgpu::TextureFormat::R8Uint: in D3D12TypelessTextureFormat()
118 case wgpu::TextureFormat::R8Sint: in D3D12TypelessTextureFormat()
121 case wgpu::TextureFormat::R16Uint: in D3D12TypelessTextureFormat()
122 case wgpu::TextureFormat::R16Sint: in D3D12TypelessTextureFormat()
123 case wgpu::TextureFormat::R16Float: in D3D12TypelessTextureFormat()
124 case wgpu::TextureFormat::Depth16Unorm: in D3D12TypelessTextureFormat()
127 case wgpu::TextureFormat in D3D12TypelessTextureFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DFormat.cpp127 size_t ComputeFormatIndex(wgpu::TextureFormat format) {
128 // This takes advantage of overflows to make the index of TextureFormat::Undefined outside
130 static_assert(static_cast<uint32_t>(wgpu::TextureFormat::Undefined) - 1 > kKnownFormatCount,
160 auto AddColorFormat = [&AddFormat](wgpu::TextureFormat format, bool renderable, in BuildFormatTable()
199 auto AddDepthFormat = [&AddFormat](wgpu::TextureFormat format, uint32_t byteSize, in BuildFormatTable()
219 auto AddStencilFormat = [&AddFormat](wgpu::TextureFormat format, bool isSupported) { in BuildFormatTable()
238 auto AddCompressedFormat = [&AddFormat](wgpu::TextureFormat format, uint32_t byteSize, in BuildFormatTable()
260 [&AddFormat, &table](wgpu::TextureFormat format, Aspect aspects, in BuildFormatTable()
261 wgpu::TextureFormat firstFormat, wgpu::TextureFormat secondForma in BuildFormatTable()
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/third_party/vk-gl-cts/framework/common/
H A DtcuTextureUtil.cpp102 bool isSRGB (TextureFormat format)
105 DE_STATIC_ASSERT(TextureFormat::CHANNELORDER_LAST == 22);
107 return format.order == TextureFormat::sR ||
108 format.order == TextureFormat::sRG ||
109 format.order == TextureFormat::sRGB ||
110 format.order == TextureFormat::sRGBA ||
111 format.order == TextureFormat::sBGR ||
112 format.order == TextureFormat::sBGRA;
115 tcu::Vec4 linearToSRGBIfNeeded (const TextureFormat& format, const tcu::Vec4& color)
120 bool isCombinedDepthStencilType (TextureFormat
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H A DtcuTexture.cpp275 inline float channelToFloat (const deUint8* value, TextureFormat::ChannelType type) in channelToFloat()
278 DE_STATIC_ASSERT(TextureFormat::CHANNELTYPE_LAST == 48); in channelToFloat()
282 case TextureFormat::SNORM_INT8: return de::max(-1.0f, (float)*((const deInt8*)value) / 127.0f); in channelToFloat()
283 case TextureFormat::SNORM_INT16: return de::max(-1.0f, (float)*((const deInt16*)value) / 32767.0f); in channelToFloat()
284 case TextureFormat::SNORM_INT32: return de::max(-1.0f, (float)*((const deInt32*)value) / 2147483647.0f); in channelToFloat()
285 case TextureFormat::UNORM_INT8: return (float)*((const deUint8*)value) / 255.0f; in channelToFloat()
286 case TextureFormat::UNORM_INT16: return (float)*((const deUint16*)value) / 65535.0f; in channelToFloat()
287 case TextureFormat::UNORM_INT24: return (float)readUint24(value) / 16777215.0f; in channelToFloat()
288 case TextureFormat::UNORM_INT32: return (float)*((const deUint32*)value) / 4294967295.0f; in channelToFloat()
289 case TextureFormat in channelToFloat()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/
H A DvktImageAtomicSpirvShaders.cpp6525 CaseVariant::CaseVariant (ImageType imgtype, tcu::TextureFormat::ChannelOrder order, tcu::TextureFormat::ChannelType chtype, CheckType cktype) in CaseVariant()
6536 ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, CaseVariant::CHECK_TYPE_END_RESULTS}, &kShader_1d_r32ui_end_result}, in getSpirvAtomicOpShader()
6537 ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, CaseVariant::CHECK_TYPE_INTERMEDIATE_RESULTS}, &kShader_1d_r32ui_intermediate_values}, in getSpirvAtomicOpShader()
6538 ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, CaseVariant::CHECK_TYPE_END_RESULTS}, &kShader_1d_r32i_end_result}, in getSpirvAtomicOpShader()
6539 ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat in getSpirvAtomicOpShader()
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H A DvktImageTestsUtil.cpp63 const tcu::TextureFormat& format) in SparseImage()
545 std::string getFormatPrefix (const tcu::TextureFormat& format) in getFormatPrefix()
552 std::string getShaderImageType (const tcu::TextureFormat& format, const ImageType imageType, const bool multisample) in getShaderImageType()
589 std::string getShaderImageFormatQualifier (const tcu::TextureFormat& format) in getShaderImageFormatQualifier()
598 case tcu::TextureFormat::R: orderPart = "r"; break; in getShaderImageFormatQualifier()
599 case tcu::TextureFormat::RG: orderPart = "rg"; break; in getShaderImageFormatQualifier()
600 case tcu::TextureFormat::RGB: orderPart = "rgb"; break; in getShaderImageFormatQualifier()
601 case tcu::TextureFormat::RGBA: orderPart = "rgba"; break; in getShaderImageFormatQualifier()
602 case tcu::TextureFormat::sRGBA: orderPart = "rgba"; break; in getShaderImageFormatQualifier()
611 case tcu::TextureFormat in getShaderImageFormatQualifier()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageAtomicSpirvShaders.cpp6525 CaseVariant::CaseVariant (ImageType imgtype, tcu::TextureFormat::ChannelOrder order, tcu::TextureFormat::ChannelType chtype, CheckType cktype) in CaseVariant()
6536 ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, CaseVariant::CHECK_TYPE_END_RESULTS}, &kShader_1d_r32ui_end_result}, in getSpirvAtomicOpShader()
6537 ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::UNSIGNED_INT32, CaseVariant::CHECK_TYPE_INTERMEDIATE_RESULTS}, &kShader_1d_r32ui_intermediate_values}, in getSpirvAtomicOpShader()
6538 ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32, CaseVariant::CHECK_TYPE_END_RESULTS}, &kShader_1d_r32i_end_result}, in getSpirvAtomicOpShader()
6539 ValueType{CaseVariant{IMAGE_TYPE_1D, tcu::TextureFormat::R, tcu::TextureFormat in getSpirvAtomicOpShader()
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H A DvktImageTestsUtil.cpp63 const tcu::TextureFormat& format) in SparseImage()
545 std::string getFormatPrefix (const tcu::TextureFormat& format) in getFormatPrefix()
552 std::string getShaderImageType (const tcu::TextureFormat& format, const ImageType imageType, const bool multisample) in getShaderImageType()
589 std::string getShaderImageFormatQualifier (const tcu::TextureFormat& format) in getShaderImageFormatQualifier()
598 case tcu::TextureFormat::R: orderPart = "r"; break; in getShaderImageFormatQualifier()
599 case tcu::TextureFormat::RG: orderPart = "rg"; break; in getShaderImageFormatQualifier()
600 case tcu::TextureFormat::RGB: orderPart = "rgb"; break; in getShaderImageFormatQualifier()
601 case tcu::TextureFormat::RGBA: orderPart = "rgba"; break; in getShaderImageFormatQualifier()
602 case tcu::TextureFormat::sRGBA: orderPart = "rgba"; break; in getShaderImageFormatQualifier()
611 case tcu::TextureFormat in getShaderImageFormatQualifier()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DGLFormat.cpp24 auto AddFormat = [&table](wgpu::TextureFormat dawnFormat, GLenum internalFormat, in BuildGLFormatTable()
47 AddFormat(wgpu::TextureFormat::R8Unorm, GL_R8, GL_RED, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable()
48 AddFormat(wgpu::TextureFormat::R8Snorm, GL_R8_SNORM, GL_RED, GL_BYTE, Type::Float); in BuildGLFormatTable()
49 AddFormat(wgpu::TextureFormat::R8Uint, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
50 AddFormat(wgpu::TextureFormat::R8Sint, GL_R8I, GL_RED_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable()
53 AddFormat(wgpu::TextureFormat::R16Uint, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, Type::Uint); in BuildGLFormatTable()
54 AddFormat(wgpu::TextureFormat::R16Sint, GL_R16I, GL_RED_INTEGER, GL_SHORT, Type::Int); in BuildGLFormatTable()
55 AddFormat(wgpu::TextureFormat::R16Float, GL_R16F, GL_RED, GL_HALF_FLOAT, Type::Float); in BuildGLFormatTable()
56 AddFormat(wgpu::TextureFormat::RG8Unorm, GL_RG8, GL_RG, GL_UNSIGNED_BYTE, Type::Float); in BuildGLFormatTable()
57 AddFormat(wgpu::TextureFormat in BuildGLFormatTable()
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H A DSpirvUtils.cpp67 wgpu::TextureFormat SpirvImageFormatToTextureFormat(spv::ImageFormat format) { in SpirvImageFormatToTextureFormat()
70 return wgpu::TextureFormat::R8Unorm; in SpirvImageFormatToTextureFormat()
72 return wgpu::TextureFormat::R8Snorm; in SpirvImageFormatToTextureFormat()
74 return wgpu::TextureFormat::R8Uint; in SpirvImageFormatToTextureFormat()
76 return wgpu::TextureFormat::R8Sint; in SpirvImageFormatToTextureFormat()
78 return wgpu::TextureFormat::R16Uint; in SpirvImageFormatToTextureFormat()
80 return wgpu::TextureFormat::R16Sint; in SpirvImageFormatToTextureFormat()
82 return wgpu::TextureFormat::R16Float; in SpirvImageFormatToTextureFormat()
84 return wgpu::TextureFormat::RG8Unorm; in SpirvImageFormatToTextureFormat()
86 return wgpu::TextureFormat in SpirvImageFormatToTextureFormat()
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/third_party/skia/src/gpu/dawn/
H A DGrDawnUtil.cpp10 size_t GrDawnBytesPerBlock(wgpu::TextureFormat format) { in GrDawnBytesPerBlock()
12 case wgpu::TextureFormat::RGBA8Unorm: in GrDawnBytesPerBlock()
13 case wgpu::TextureFormat::BGRA8Unorm: in GrDawnBytesPerBlock()
15 case wgpu::TextureFormat::R8Unorm: in GrDawnBytesPerBlock()
17 case wgpu::TextureFormat::Depth24PlusStencil8: in GrDawnBytesPerBlock()
24 int GrDawnFormatStencilBits(wgpu::TextureFormat format) { in GrDawnFormatStencilBits()
26 case wgpu::TextureFormat::RGBA8Unorm: in GrDawnFormatStencilBits()
27 case wgpu::TextureFormat::BGRA8Unorm: in GrDawnFormatStencilBits()
28 case wgpu::TextureFormat::R8Unorm: in GrDawnFormatStencilBits()
30 case wgpu::TextureFormat in GrDawnFormatStencilBits()
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H A DGrDawnUtil.h14 size_t GrDawnBytesPerBlock(wgpu::TextureFormat format);
15 int GrDawnFormatStencilBits(wgpu::TextureFormat format);
16 bool GrDawnFormatIsRenderable(wgpu::TextureFormat format);
17 bool GrColorTypeToDawnFormat(GrColorType colorType, wgpu::TextureFormat* format);
18 bool GrDawnFormatToGrColorType(wgpu::TextureFormat format, GrColorType* colorType);
21 const char* GrDawnFormatToStr(wgpu::TextureFormat format);
24 static constexpr uint32_t GrDawnFormatChannels(wgpu::TextureFormat format) { in GrDawnFormatChannels()
26 case wgpu::TextureFormat::RGBA8Unorm: return kRGBA_SkColorChannelFlags; in GrDawnFormatChannels()
27 case wgpu::TextureFormat::BGRA8Unorm: return kRGBA_SkColorChannelFlags; in GrDawnFormatChannels()
28 case wgpu::TextureFormat in GrDawnFormatChannels()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkImageUtil.cpp115 const tcu::TextureFormat tcuFormat = mapVkFormat(format); in isDepthStencilFormat()
116 return tcuFormat.order == tcu::TextureFormat::D || tcuFormat.order == tcu::TextureFormat::S || tcuFormat.order == tcu::TextureFormat::DS; in isDepthStencilFormat()
123 case tcu::TextureFormat::sR: in isSrgbFormat()
124 case tcu::TextureFormat::sRG: in isSrgbFormat()
125 case tcu::TextureFormat::sRGB: in isSrgbFormat()
126 case tcu::TextureFormat::sRGBA: in isSrgbFormat()
127 case tcu::TextureFormat::sBGR: in isSrgbFormat()
128 case tcu::TextureFormat in isSrgbFormat()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DStorageTextureValidationTests.cpp60 wgpu::TextureFormat textureFormat, in CreateComputeShaderWithStorageTexture()
93 wgpu::TextureFormat format, in CreateTexture()
217 0, testSpec.stage, testSpec.type, wgpu::TextureFormat::R32Uint); in TEST_F()
236 constexpr std::array<wgpu::TextureFormat, 32> kWGPUTextureFormatSupportedAsSPIRVImageFormats = { in TEST_F()
237 wgpu::TextureFormat::R32Uint, wgpu::TextureFormat::R32Sint, in TEST_F()
238 wgpu::TextureFormat::R32Float, wgpu::TextureFormat::RGBA8Unorm, in TEST_F()
239 wgpu::TextureFormat::RGBA8Snorm, wgpu::TextureFormat in TEST_F()
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H A DQueueWriteTextureValidationTests.cpp34 wgpu::TextureFormat format, in Create2DTexture()
75 wgpu::TextureFormat textureFormat, in TestWriteTextureExactDataSize()
95 utils::RequiredBytesInCopy(256, 0, {4, 4, 1}, wgpu::TextureFormat::RGBA8Unorm); in TEST_F()
96 wgpu::Texture destination = Create2DTexture({16, 16, 4}, 5, wgpu::TextureFormat::RGBA8Unorm, in TEST_F()
156 utils::RequiredBytesInCopy(256, 0, {4, 4, 1}, wgpu::TextureFormat::RGBA8Unorm); in TEST_F()
157 wgpu::Texture destination = Create2DTexture({16, 16, 1}, 5, wgpu::TextureFormat::RGBA8Unorm, in TEST_F()
176 utils::RequiredBytesInCopy(256, 0, {7, 3, 1}, wgpu::TextureFormat::RGBA8Unorm); in TEST_F()
186 utils::RequiredBytesInCopy(256, 0, {4, 4, 1}, wgpu::TextureFormat::RGBA8Unorm); in TEST_F()
187 wgpu::Texture destination = Create2DTexture({16, 16, 2}, 5, wgpu::TextureFormat::RGBA8Unorm, in TEST_F()
214 utils::RequiredBytesInCopy(0, 0, {0, 0, 2}, wgpu::TextureFormat in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DTextureVk.cpp219 VkFormat VulkanImageFormat(const Device* device, wgpu::TextureFormat format) { in VulkanImageFormat()
221 case wgpu::TextureFormat::R8Unorm: in VulkanImageFormat()
223 case wgpu::TextureFormat::R8Snorm: in VulkanImageFormat()
225 case wgpu::TextureFormat::R8Uint: in VulkanImageFormat()
227 case wgpu::TextureFormat::R8Sint: in VulkanImageFormat()
230 case wgpu::TextureFormat::R16Uint: in VulkanImageFormat()
232 case wgpu::TextureFormat::R16Sint: in VulkanImageFormat()
234 case wgpu::TextureFormat::R16Float: in VulkanImageFormat()
236 case wgpu::TextureFormat::RG8Unorm: in VulkanImageFormat()
238 case wgpu::TextureFormat in VulkanImageFormat()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DStorageTextureTests.cpp25 bool OpenGLESSupportsStorageTexture(wgpu::TextureFormat format) { in OpenGLESSupportsStorageTexture()
27 return format != wgpu::TextureFormat::RG32Float && in OpenGLESSupportsStorageTexture()
28 format != wgpu::TextureFormat::RG32Sint && format != wgpu::TextureFormat::RG32Uint; in OpenGLESSupportsStorageTexture()
35 wgpu::TextureFormat format, in FillExpectedData()
44 case wgpu::TextureFormat::R32Uint: { in FillExpectedData()
50 case wgpu::TextureFormat::RG32Uint: { in FillExpectedData()
57 case wgpu::TextureFormat::RGBA32Uint: { in FillExpectedData()
67 case wgpu::TextureFormat::R32Sint: { in FillExpectedData()
73 case wgpu::TextureFormat in FillExpectedData()
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H A DCompressedTextureFormatTests.cpp37 using TextureFormat = wgpu::TextureFormat;
38 DAWN_TEST_PARAM_STRUCT(CompressedTextureFormatTestParams, TextureFormat);
44 const wgpu::TextureFormat format = GetParam().mTextureFormat;
307 case wgpu::TextureFormat::BC1RGBAUnorm: in GetOneBlockFormatTextureData()
308 case wgpu::TextureFormat::BC1RGBAUnormSrgb: in GetOneBlockFormatTextureData()
310 case wgpu::TextureFormat::BC7RGBAUnorm: in GetOneBlockFormatTextureData()
311 case wgpu::TextureFormat::BC7RGBAUnormSrgb: in GetOneBlockFormatTextureData()
322 case wgpu::TextureFormat::BC2RGBAUnorm: in GetOneBlockFormatTextureData()
323 case wgpu::TextureFormat in GetOneBlockFormatTextureData()
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H A DNonzeroTextureCreationTests.cpp25 using Format = wgpu::TextureFormat;
79 if (GetParam().mFormat == wgpu::TextureFormat::BC1RGBAUnorm &&
87 DAWN_TEST_UNSUPPORTED_IF(GetParam().mFormat == wgpu::TextureFormat::BC1RGBAUnorm && in Run()
92 DAWN_TEST_UNSUPPORTED_IF(GetParam().mFormat == wgpu::TextureFormat::RGBA8Snorm && in Run()
103 (GetParam().mFormat == wgpu::TextureFormat::Depth32Float || in Run()
104 GetParam().mFormat == wgpu::TextureFormat::Depth24PlusStencil8) && in Run()
108 DAWN_SUPPRESS_TEST_IF((GetParam().mFormat == wgpu::TextureFormat::R8Unorm || in Run()
109 GetParam().mFormat == wgpu::TextureFormat::RG8Unorm) && in Run()
114 DAWN_SUPPRESS_TEST_IF(GetParam().mFormat == wgpu::TextureFormat::Depth32Float && in Run()
118 DAWN_SUPPRESS_TEST_IF(GetParam().mFormat == wgpu::TextureFormat in Run()
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H A DCopyTextureForBrowserTests.cpp25 static constexpr wgpu::TextureFormat kTextureFormat = wgpu::TextureFormat::RGBA8Unorm;
34 using SrcFormat = wgpu::TextureFormat;
35 using DstFormat = wgpu::TextureFormat;
63 wgpu::TextureFormat format = kTextureFormat;
265 static uint32_t GetTextureFormatComponentCount(wgpu::TextureFormat format) { in GetTextureFormatComponentCount()
267 case wgpu::TextureFormat::RGBA8Unorm: in GetTextureFormatComponentCount()
268 case wgpu::TextureFormat::RGBA8UnormSrgb: in GetTextureFormatComponentCount()
269 case wgpu::TextureFormat::BGRA8Unorm: in GetTextureFormatComponentCount()
270 case wgpu::TextureFormat in GetTextureFormatComponentCount()
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcNearestEdgeTests.cpp77 static tcu::TextureFormat toTextureFormat (deqp::Context& context, const tcu::PixelFormat& pixelFmt);
92 const tcu::TextureFormat m_texFormat;
127 tcu::TextureFormat NearestEdgeTestCase::toTextureFormat (deqp::Context& context, const tcu::PixelFormat& pixelFmt) in toTextureFormat()
132 tcu::TextureFormat texFmt; in toTextureFormat()
135 { tcu::PixelFormat(8,8,8,8), tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8) }, in toTextureFormat()
136 { tcu::PixelFormat(8,8,8,0), tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat in toTextureFormat()
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