Searched refs:TextureCubeShader (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboTestUtil.hpp | 115 class TextureCubeShader : public sglr::ShaderProgram class 118 TextureCubeShader (glu::DataType samplerType, glu::DataType outputType); 119 ~TextureCubeShader (void) {} in ~TextureCubeShader()
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H A D | es3fFboTestUtil.cpp | 422 TextureCubeShader::TextureCubeShader (glu::DataType samplerType, glu::DataType outputType) in TextureCubeShader() function in deqp::gles3::Functional::FboTestUtil::TextureCubeShader 461 void TextureCubeShader::setFace (tcu::CubeFace face) in setFace() 494 void TextureCubeShader::setTexScaleBias (const Vec4& scale, const Vec4& bias) in setTexScaleBias() 500 void TextureCubeShader::setUniforms (sglr::Context& gl, deUint32 program) const in setUniforms() 510 void TextureCubeShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const in shadeVertices() 525 void TextureCubeShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments()
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H A D | es3fFboColorbufferTests.cpp | 367 TextureCubeShader cubeTexShader (glu::getSamplerCubeType(texFmt), glu::TYPE_FLOAT_VEC4); in render()
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H A D | es3fTextureSpecificationTests.cpp | 364 TextureCubeShader shader (glu::getSamplerCubeType(m_texFormat), glu::TYPE_FLOAT_VEC4); in verifyTexture()
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