/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pTextureCases.cpp | 53 Texture2DRenderCase::Texture2DRenderCase (Context& context, in Texture2DRenderCase() function in deqp::gles2::Performance::Texture2DRenderCase 78 Texture2DRenderCase::~Texture2DRenderCase (void) in ~Texture2DRenderCase() 92 void Texture2DRenderCase::init (void) in init() 186 void Texture2DRenderCase::deinit (void) in deinit() 195 void Texture2DRenderCase::setupProgram (deUint32 program) in setupProgram() 205 void Texture2DRenderCase::setupRenderState (void) in setupRenderState()
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H A D | es2pTextureCases.hpp | 39 class Texture2DRenderCase : public gls::ShaderPerformanceCase class 42 Texture2DRenderCase (Context& context, const char* name, const char* description, 48 ~Texture2DRenderCase (void);
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H A D | es2pTextureCountTests.cpp | 80 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
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H A D | es2pTextureFormatTests.cpp | 79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
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H A D | es2pTextureFilteringTests.cpp | 94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */)); in init()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pTextureCases.cpp | 54 Texture2DRenderCase::Texture2DRenderCase (Context& context, in Texture2DRenderCase() function in deqp::gles3::Performance::Texture2DRenderCase 77 Texture2DRenderCase::~Texture2DRenderCase (void) in ~Texture2DRenderCase() 91 void Texture2DRenderCase::init (void) in init() 213 void Texture2DRenderCase::deinit (void) in deinit() 222 void Texture2DRenderCase::setupProgram (deUint32 program) in setupProgram() 232 void Texture2DRenderCase::setupRenderState (void) in setupRenderState()
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H A D | es3pTextureCases.hpp | 39 class Texture2DRenderCase : public gls::ShaderPerformanceCase class 42 Texture2DRenderCase (Context& context, 53 ~Texture2DRenderCase (void);
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H A D | es3pTextureCountTests.cpp | 81 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
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H A D | es3pTextureFilteringTests.cpp | 94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */)); in init()
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H A D | es3pTextureFormatTests.cpp | 118 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); in init()
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