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Searched refs:TexLookupParams (Results 1 - 5 of 5) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp162 struct TexLookupParams struct
168 TexLookupParams (void) in TexLookupParams() function
185 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams);
191 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } in evalTexture2D()
192 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTextureCube()
194 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DBias()
195 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTextureCubeBias()
197 static void evalTexture2DProj3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture2DProj3()
198 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x()/c.in[0].z(), c.in[0].y()/c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DProj3Bias()
199 static void evalTexture2DProj (gls::ShaderEvalContext& c, const TexLookupParams in evalTexture2DProj3Bias()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp244 struct TexLookupParams struct
252 TexLookupParams (void) in TexLookupParams() function
413 typedef void (*TexEvalFunc) (ShaderEvalContext& c, const TexLookupParams& lookupParams);
442 static void evalTexture2D (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } in evalTexture2D()
443 static void evalTextureCube (ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTextureCube()
444 static void evalTexture2DArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture2DArray()
445 static void evalTexture3D (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture3D()
446 static void evalTexture1D (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture1D(c, c.in[0].x(), p.lod)*p.scale + p.bias; } in evalTexture1D()
447 static void evalTexture1DArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture1DArray(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } in evalTexture1DArray()
448 static void evalTextureCubeArray (ShaderEvalContext& c, const TexLookupParams in evalTexture1DArray()
549 evalTexture2DShadowLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowLod() argument
551 evalTexture1DShadowLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DShadowLod() argument
553 evalTexture1DArrayShadowLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DArrayShadowLod() argument
561 evalTexture2DShadowProjLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowProjLod() argument
563 evalTexture1DShadowProjLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DShadowProjLod() argument
597 evalTexture2DShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowGrad() argument
598 evalTextureCubeShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTextureCubeShadowGrad() argument
599 evalTexture2DArrayShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DArrayShadowGrad() argument
600 evalTexture1DShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DShadowGrad() argument
601 evalTexture1DArrayShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DArrayShadowGrad() argument
614 evalTexture2DShadowProjGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowProjGrad() argument
616 evalTexture1DShadowProjGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DShadowProjGrad() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp241 struct TexLookupParams struct
249 TexLookupParams (void) in TexLookupParams() function
410 typedef void (*TexEvalFunc) (ShaderEvalContext& c, const TexLookupParams& lookupParams);
439 static void evalTexture2D (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } in evalTexture2D()
440 static void evalTextureCube (ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTextureCube()
441 static void evalTexture2DArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture2DArray()
442 static void evalTexture3D (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture3D()
443 static void evalTexture1D (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture1D(c, c.in[0].x(), p.lod)*p.scale + p.bias; } in evalTexture1D()
444 static void evalTexture1DArray (ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture1DArray(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } in evalTexture1DArray()
445 static void evalTextureCubeArray (ShaderEvalContext& c, const TexLookupParams in evalTexture1DArray()
546 evalTexture2DShadowLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowLod() argument
548 evalTexture1DShadowLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DShadowLod() argument
550 evalTexture1DArrayShadowLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DArrayShadowLod() argument
558 evalTexture2DShadowProjLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowProjLod() argument
560 evalTexture1DShadowProjLod(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DShadowProjLod() argument
594 evalTexture2DShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowGrad() argument
595 evalTextureCubeShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTextureCubeShadowGrad() argument
596 evalTexture2DArrayShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DArrayShadowGrad() argument
597 evalTexture1DShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DShadowGrad() argument
598 evalTexture1DArrayShadowGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DArrayShadowGrad() argument
611 evalTexture2DShadowProjGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowProjGrad() argument
613 evalTexture1DShadowProjGrad(ShaderEvalContext& c, const TexLookupParams&) evalTexture1DShadowProjGrad() argument
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp175 struct TexLookupParams struct
182 TexLookupParams(void) : lod(0.0f), offset(0), scale(1.0f), bias(0.0f) in TexLookupParams() function
198 typedef void (*TexEvalFunc)(ShaderEvalContext& c, const TexLookupParams& lookupParams);
228 static void evalTexture2DArrayShadow(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadow()
232 static void evalTexture2DArrayShadowBias(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowBias()
236 static void evalTexture2DArrayShadowOffset(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowOffset()
241 static void evalTexture2DArrayShadowOffsetBias(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowOffsetBias()
247 static void evalTexture2DArrayShadowLod(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowLod()
252 static void evalTexture2DArrayShadowLodOffset(ShaderEvalContext& c, const TexLookupParams& p) in evalTexture2DArrayShadowLodOffset()
258 static void evalTextureCubeShadow(ShaderEvalContext& c, const TexLookupParams
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp218 struct TexLookupParams struct
225 TexLookupParams (void) in TexLookupParams() function
277 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams);
296 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } in evalTexture2D()
297 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTextureCube()
298 static void evalTexture2DArray (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2DArray(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture2DArray()
299 static void evalTexture3D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3D(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; } in evalTexture3D()
301 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTexture2DBias()
302 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod+c.in[1].x())*p.scale + p.bias; } in evalTextureCubeBias()
303 static void evalTexture2DArrayBias (gls::ShaderEvalContext& c, const TexLookupParams in evalTextureCubeBias()
357 evalTexture2DShadowLod(gls::ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowLod() argument
363 evalTexture2DShadowProjLod(gls::ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowProjLod() argument
379 evalTexture2DShadowGrad(gls::ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowGrad() argument
380 evalTextureCubeShadowGrad(gls::ShaderEvalContext& c, const TexLookupParams&) evalTextureCubeShadowGrad() argument
381 evalTexture2DArrayShadowGrad(gls::ShaderEvalContext& c, const TexLookupParams&) evalTexture2DArrayShadowGrad() argument
390 evalTexture2DShadowProjGrad(gls::ShaderEvalContext& c, const TexLookupParams&) evalTexture2DShadowProjGrad() argument
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