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Searched refs:TGSI_LOG_UNSUPPORTED (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
H A DShaderTGSI.c58 #define TGSI_LOG_UNSUPPORTED TGSI_OPCODE_LAST macro
157 {D3D10_SB_OPCODE_DCL_INDEX_RANGE, OF_FLOAT, TGSI_LOG_UNSUPPORTED},
172 {D3D10_SB_OPCODE_DCL_GLOBAL_FLAGS, OF_FLOAT, TGSI_LOG_UNSUPPORTED},
173 {D3D10_SB_OPCODE_RESERVED0, OF_FLOAT, TGSI_LOG_UNSUPPORTED},
174 {D3D10_1_SB_OPCODE_LOD, OF_FLOAT, TGSI_LOG_UNSUPPORTED},
175 {D3D10_1_SB_OPCODE_GATHER4, OF_FLOAT, TGSI_LOG_UNSUPPORTED},
176 {D3D10_1_SB_OPCODE_SAMPLE_POS, OF_FLOAT, TGSI_LOG_UNSUPPORTED},
177 {D3D10_1_SB_OPCODE_SAMPLE_INFO, OF_FLOAT, TGSI_LOG_UNSUPPORTED}
2233 if (ox->tgsi_opcode == TGSI_LOG_UNSUPPORTED) { in Shader_tgsi_translate()
2240 assert(ox->tgsi_opcode != TGSI_LOG_UNSUPPORTED); in Shader_tgsi_translate()
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