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Help
Searched
refs:TEXTURE_BLOCK_H
(Results
1 - 7
of
7
) sorted by relevance
/third_party/ffmpeg/libavcodec/
H
A
D
texturedsp_template.c
29
int h_block = avctx->coded_height /
TEXTURE_BLOCK_H
;
in TEXTUREDSP_FUNC_NAME()
48
uint8_t *p = ctx->frame_data.out + y * ctx->stride *
TEXTURE_BLOCK_H
;
in TEXTUREDSP_FUNC_NAME()
H
A
D
hapdec.c
287
*(avctx->coded_height /
TEXTURE_BLOCK_H
)
in hap_decode()
302
*(avctx->coded_height /
TEXTURE_BLOCK_H
)
in hap_decode()
351
avctx->coded_height = FFALIGN(avctx->height,
TEXTURE_BLOCK_H
);
in hap_init()
358
avctx->coded_height /
TEXTURE_BLOCK_H
);
in hap_init()
H
A
D
vbnenc.c
58
if (frame->width % TEXTURE_BLOCK_W || frame->height %
TEXTURE_BLOCK_H
) {
in vbn_encode()
67
ctx->enc.slice_count = av_clip(avctx->thread_count, 1, avctx->height /
TEXTURE_BLOCK_H
);
in vbn_encode()
H
A
D
vbndec.c
119
if (avctx->width % TEXTURE_BLOCK_W || avctx->height %
TEXTURE_BLOCK_H
) {
in vbn_decode_frame()
160
ctx->dec.slice_count = av_clip(avctx->thread_count, 1, avctx->coded_height /
TEXTURE_BLOCK_H
);
in vbn_decode_frame()
H
A
D
texturedsp.h
45
#define
TEXTURE_BLOCK_H
4
macro
H
A
D
hapenc.c
276
ctx->enc.slice_count = av_clip(avctx->thread_count, 1, avctx->height /
TEXTURE_BLOCK_H
);
in hap_init()
281
avctx->height /
TEXTURE_BLOCK_H
* ctx->enc.tex_ratio;
in hap_init()
H
A
D
dds.c
605
avctx->coded_height = FFALIGN(avctx->height,
TEXTURE_BLOCK_H
);
in dds_decode()
624
int size = (avctx->coded_height /
TEXTURE_BLOCK_H
) *
in dds_decode()
627
avctx->coded_height /
TEXTURE_BLOCK_H
);
in dds_decode()
Completed in 4 milliseconds