Searched refs:TEST_ASSERT_NOT_EQUAL_MESSAGE (Results 1 - 3 of 3) sorted by relevance
/third_party/unity/src/ |
H A D | unity.h | 674 #define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message)) macro 678 #define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) macro 682 #define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) macro 686 #define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, message) macro 690 #define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_FAIL(__LINE__, UnityStrErrShorthand) macro
|
/third_party/cJSON/tests/ |
H A D | misc_tests.c | 676 TEST_ASSERT_NOT_EQUAL_MESSAGE(ptr1, return_value, "new valuestring longer than old should reallocate memory") in cjson_set_valuestring_to_object_should_not_leak_memory()
|
/third_party/cJSON/tests/unity/src/ |
H A D | unity.h | 326 #define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message)) macro
|
Completed in 7 milliseconds