Searched refs:TEST_ASSERT_LESS_OR_EQUAL_FLOAT (Results 1 - 2 of 2) sorted by relevance
/third_party/unity/test/tests/ |
H A D | test_unity_floats.c | 567 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(2.0f, 1.0f); in testFloatsLessOrEqual() 568 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(2.0f, 2.0f); in testFloatsLessOrEqual() 569 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(1.0f, -1.0f); in testFloatsLessOrEqual() 570 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(-1.0f, -2.0f); in testFloatsLessOrEqual() 571 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(-2.0f, -2.0f); in testFloatsLessOrEqual() 580 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(1.0f / f_zero, 1.0f); in testFloatsLessOrEqualInf() 581 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(1.0f / f_zero, -1.0f / f_zero); in testFloatsLessOrEqualInf() 582 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(1.0f, -1.0f / f_zero); in testFloatsLessOrEqualInf() 592 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(1.0f, 2.0f); in testFloatsNotLessOrEqual() 603 TEST_ASSERT_LESS_OR_EQUAL_FLOAT(1. in testFloatsNotLessOrEqualNanActual() [all...] |
/third_party/unity/src/ |
H A D | unity.h | 359 #define TEST_ASSERT_LESS_OR_EQUAL_FLOAT(threshold, actual) UNITY_TEST_ASSERT_LESS_OR_EQUAL_FLOAT((threshold), (actual), __LINE__, NULL) macro
|
Completed in 5 milliseconds